Player Matchup

Izanami
Izanami
Adrian2703PnC
Izanami
Level 139
God Stats
15W - 8L
1,285 SR
Queue Stats
444W - 384L
1,296 Elo+
Solo
Sun Wukong
Sun Wukong
KevmasterV8
Sun Wukong
Level 58
God Stats
2W - 2L
1,863 SR
Queue Stats
9W - 6L
1,621 Elo+
Solo
Janus
Janus
Realitation
Janus
Level 82
God Stats
0W - 2L
1,500 SR
Queue Stats
100W - 98L
1,417 Elo+
Solo
Hun Batz
Hun Batz
Smoders98
Hun Batz
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Smoky keta
Sylvanus
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 51L
1,542 Elo+
Solo
Team Averages
Level 100
1,530 SR
1,475 Elo+

VS

Team Averages
Level 82
1,466 SR
1,497 Elo+
Chronos
Chronos
 
Chronos
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
Highland-Heathen
Bellona
Level 65
God Stats
4W - 3L
1,282 SR
Queue Stats
31W - 36L
1,296 Elo+
Solo
Chaac
Chaac
OhhTxmmyy
Chaac
Level 69
God Stats
4W - 1L
1,500 SR
Queue Stats
115W - 109L
1,600 Elo+
Party 1
Ratatoskr
Ratatoskr
RiZe Warlord
Ratatoskr
Level 111
God Stats
1W - 1L
1,315 SR
Queue Stats
96W - 86L
1,617 Elo+
Party 1
Anubis
Anubis
black vampir 88
Anubis
Level 60
God Stats
10W - 36L
1,735 SR
Queue Stats
257W - 405L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
9
0 / 2 / 0
5,524
395
3,752
7,712
2,017
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sun Wukong
KevmasterV8
Sun Wukong
10
0 / 2 / 0
5,654
404
3,367
6,666
4,815
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

13
6 / 3 / 2
8,325
595
8,148
7,698
2,024
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hun Batz
Smoders98
Hun Batz
12
2 / 3 / 1
7,173
512
7,305
10,286
3,643
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sylvanus
Smoky keta
Sylvanus
11
0 / 1 / 0
5,965
426
3,833
6,471
3,966
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
13
0 / 0 / 3
6,824
487
5,647
9,459
2,658
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

13
3 / 1 / 2
7,685
549
2,994
6,955
5,726
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Chaac
OhhTxmmyy
Chaac
13
1 / 1 / 2
7,556
540
7,056
11,167
10,296
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ratatoskr
RiZe Warlord
Ratatoskr
13
3 / 0 / 2
7,730
552
3,203
9,284
4,475
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

12
4 / 6 / 2
7,292
521
6,135
7,048
3,099
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
22
8
Kills
11
11
Deaths
8
3
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
0
0
3
1.5
L
Izanami
0
2
0
0
W
3
1
2
4
L
Sun Wukong
KevmasterV8
Sun Wukong
0
2
0
0
W
Chaac
OhhTxmmyy
Chaac
1
1
2
2
L
6
3
2
2.33
W
Ratatoskr
RiZe Warlord
Ratatoskr
3
0
2
4
L
Hun Batz
Smoders98
Hun Batz
2
3
1
0.83
L
Sylvanus
Smoky keta
Sylvanus
0
1
0
0
W
4
6
2
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,405
Damage
25,035
38,833
Taken
43,913
16,465
Mitigated
26,254
9,859
Healing
19,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
5,647
1,223
0
6,438
9,459
2,658
441
2,163
7,296
52,771
0
L
Izanami
3,752
2,740
0
2,105
7,712
2,017
0
3,382
4,330
0
32,506
W
2,994
712
0
1,260
6,955
5,726
0
1,138
5,747
7,068
36,631
L
Sun Wukong
KevmasterV8
Sun Wukong
3,367
1,241
0
444
6,666
4,815
0
284
6,129
0
22,380
W
Chaac
OhhTxmmyy
Chaac
7,056
1,722
0
6,345
11,167
10,296
82
1,660
9,102
0
46,735
L
8,148
1,257
0
1,940
7,698
2,024
70
3,385
4,263
46,290
0
W
Ratatoskr
RiZe Warlord
Ratatoskr
3,203
238
0
3,262
9,284
4,475
0
1,398
7,882
0
21,972
L
Hun Batz
Smoders98
Hun Batz
7,305
1,576
0
2,117
10,286
3,643
0
1,256
8,930
0
46,151
L
Sylvanus
Smoky keta
Sylvanus
3,833
1,170
1,240
2,013
6,471
3,966
0
3,645
2,826
33,604
0
W
6,135
187
0
1,937
7,048
3,099
549
5,186
1,560
36,952
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,641
Gold Earned
37,087
364
Minions Killed
393
0
Camps Cleared
0
1,278,042
Distance Traveled
1,266,639
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
6,824
487
101
7
0
254,011
2
L
Izanami
5,524
395
64
5
0
250,218
3
W
Bellona
7,685
549
84
6
0
302,829
1
L
Sun Wukong
5,654
404
47
3
0
250,361
1
W
Chaac
7,556
540
111
8
0
239,778
3
L
Janus
8,325
595
98
7
0
253,921
0
W
Ratatoskr
7,730
552
42
3
0
286,586
2
L
Hun Batz
7,173
512
93
7
0
291,206
2
L
Sylvanus
5,965
426
62
4
0
232,336
0
W
Anubis
7,292
521
55
4
0
183,435
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role