Player Matchup

Athena
Athena
IBerle
Athena
Level 82
God Stats
3W - 2L
1,500 SR
Queue Stats
452W - 412L
1,414 Elo+
Solo
Merlin
Merlin
Ronald898
Merlin
Level 29
God Stats
7W - 9L
1,374 SR
Queue Stats
137W - 146L
1,373 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Spotted69
Tsukuyomi
Level 66
God Stats
5W - 7L
1,644 SR
Queue Stats
109W - 93L
1,373 Elo+
Party 1
Bellona
Bellona
honeybadgerGm
Bellona
Level 61
God Stats
63W - 44L
1,482 SR
Queue Stats
119W - 106L
1,300 Elo+
Party 1
Izanami
Izanami
swiftwheels
Izanami
Level 28
God Stats
3W - 4L
1,422 SR
Queue Stats
63W - 84L
1,249 Elo+
Party 1
Team Averages
Level 53
1,484 SR
1,342 Elo+

VS

Team Averages
Level 47
1,482 SR
1,509 Elo+
Baron Samedi
Baron Samedi
Amstdesneige
Baron Samedi
Level 66
God Stats
4W - 7L
1,411 SR
Queue Stats
6W - 11L
1,500 Elo+
Party 2
Anubis
Anubis
Baeberry
Anubis
Level 49
God Stats
4W - 2L
1,500 SR
Queue Stats
110W - 122L
1,500 Elo+
Solo
Jormungandr
Jormungandr
XxW4RR1ORxX62
Jormungandr
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 12L
1,500 Elo+
Party 2
Bakasura
Bakasura
elcobijas
Bakasura
Level 42
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 18L
1,619 Elo+
Solo
Freya
Freya
yungfudgesicle
Freya
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 13L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
IBerle
Athena
16
4 / 2 / 18
11,738
534
12,881
24,824
25,405
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Merlin
Ronald898
Merlin
20
7 / 3 / 10
13,041
593
15,449
11,303
5,556
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Tsukuyomi
Spotted69
Tsukuyomi
18
9 / 4 / 15
12,336
561
18,475
16,873
9,114
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
20
12 / 4 / 7
13,256
603
16,714
20,460
18,744
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Izanami
swiftwheels
Izanami
18
11 / 3 / 8
12,534
570
15,156
15,669
6,047
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Amstdesneige
Baron Samedi
15
4 / 7 / 4
9,704
441
17,963
19,412
22,464
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anubis
Baeberry
Anubis
16
2 / 12 / 5
10,542
479
10,747
16,711
7,184
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Jormungandr
XxW4RR1ORxX62
Jormungandr
16
3 / 6 / 4
10,253
466
10,515
26,244
21,444
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bakasura
elcobijas
Bakasura
15
2 / 11 / 3
10,107
459
7,318
18,804
6,995
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

18
5 / 7 / 1
11,645
529
12,948
18,221
10,527
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
33
43
Kills
16
16
Deaths
43
58
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Amstdesneige
Baron Samedi
4
7
4
0.86
L
Anubis
Baeberry
Anubis
2
12
5
0.38
W
Athena
IBerle
Athena
4
2
18
6.5
W
Merlin
Ronald898
Merlin
7
3
10
4
W
Tsukuyomi
Spotted69
Tsukuyomi
9
4
15
4.13
L
Jormungandr
XxW4RR1ORxX62
Jormungandr
3
6
4
0.83
L
Bakasura
elcobijas
Bakasura
2
11
3
0.32
W
Bellona
12
4
7
3.88
W
Izanami
swiftwheels
Izanami
11
3
8
5
L
5
7
1
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,675
Damage
59,491
89,129
Taken
99,392
64,866
Mitigated
68,614
27,656
Healing
25,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Amstdesneige
Baron Samedi
17,963
1,768
2,762
8,341
19,412
22,464
630
4,836
14,576
53,030
0
L
Anubis
Baeberry
Anubis
10,747
968
0
3,081
16,711
7,184
1,286
3,981
12,730
53,815
0
W
Athena
IBerle
Athena
12,881
3,080
654
3,741
24,824
25,405
529
12,001
12,583
37,520
0
W
Merlin
Ronald898
Merlin
15,449
874
0
3,943
11,303
5,556
3,087
6,829
4,264
78,102
0
W
Tsukuyomi
Spotted69
Tsukuyomi
18,475
4,812
0
7,546
16,873
9,114
1,000
9,602
6,946
7,488
63,791
L
Jormungandr
XxW4RR1ORxX62
Jormungandr
10,515
3,191
185
5,163
26,244
21,444
266
7,800
18,444
35,929
0
L
Bakasura
elcobijas
Bakasura
7,318
5,334
0
1,980
18,804
6,995
310
3,931
14,873
0
53,236
W
Bellona
16,714
8,282
0
4,560
20,460
18,744
6,520
12,270
7,700
6,104
60,531
W
Izanami
swiftwheels
Izanami
15,156
8,174
0
7,212
15,669
6,047
2,160
11,471
3,936
0
82,130
L
12,948
4,202
0
4,334
18,221
10,527
0
10,127
8,094
73,197
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,905
Gold Earned
52,251
526
Minions Killed
440
0
Camps Cleared
0
2,114,437
Distance Traveled
1,708,588
15
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
9,704
441
61
3
0
346,715
0
L
Anubis
10,542
479
82
4
0
322,435
2
W
Athena
11,738
534
40
2
0
455,098
1
W
Merlin
13,041
593
146
7
0
400,471
0
W
Tsukuyomi
12,336
561
83
4
0
461,639
0
L
Jormungandr
10,253
466
53
2
0
366,209
1
L
Bakasura
10,107
459
106
5
0
327,784
0
W
Bellona
13,256
603
116
5
0
414,164
12
W
Izanami
12,534
570
141
6
0
383,065
2
L
Freya
11,645
529
138
6
0
345,445
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role