Player Matchup

Hercules
Hercules
ALLTHEYAYO
Hercules
Level 28
God Stats
13W - 15L
1,756 SR
Queue Stats
79W - 88L
1,676 Elo+
Solo
Pele
Pele
Kebbing
Pele
Level 29
God Stats
5W - 0L
1,500 SR
Queue Stats
38W - 16L
1,717 Elo+
Solo
Cthulhu
Cthulhu
OGFEBREZE
Cthulhu
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,177 Elo+
Solo
Izanami
Izanami
fragglin3l
Izanami
Level 29
God Stats
7W - 3L
1,500 SR
Queue Stats
39W - 40L
1,562 Elo+
Solo
Discordia
Discordia
krazykards
Discordia
Level 14
God Stats
4W - 3L
1,688 SR
Queue Stats
11W - 12L
1,651 Elo+
Solo
Team Averages
Level 21
1,589 SR
1,557 Elo+

VS

Team Averages
Level 17
1,726 SR
1,665 Elo+
Artemis
Artemis
ALEJANDROCORZO
Artemis
Level 18
God Stats
47W - 65L
1,692 SR
Queue Stats
76W - 117L
1,611 Elo+
Party 1
Ares
Ares
Marcossi
Ares
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 72L
1,678 Elo+
Party 1
Cupid
Cupid
Pichirabbit
Cupid
Level 17
God Stats
30W - 46L
1,812 SR
Queue Stats
61W - 97L
1,678 Elo+
Party 1
Bellona
Bellona
chapitofoxx
Bellona
Level 17
God Stats
22W - 32L
1,812 SR
Queue Stats
137W - 174L
1,678 Elo+
Party 1
Neith
Neith
luoyisti
Neith
Level 12
God Stats
49W - 93L
1,812 SR
Queue Stats
75W - 158L
1,678 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
ALLTHEYAYO
Hercules
18
4 / 3 / 26
11,552
1,050
15,878
19,316
17,143
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Pele
Kebbing
Pele
20
12 / 0 / 25
13,615
1,238
29,965
17,279
8,462
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cthulhu
OGFEBREZE
Cthulhu
17
3 / 7 / 23
10,853
987
9,653
16,708
19,824
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Izanami
fragglin3l
Izanami
20
20 / 2 / 18
14,737
1,340
24,924
11,865
6,290
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
krazykards
Discordia
19
5 / 3 / 26
11,652
1,059
13,380
8,539
3,320
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Team 1 Tickets

248

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 6 / 10
10,010
910
10,627
14,582
5,023
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ares
16
1 / 11 / 9
10,241
931
13,550
30,619
30,184
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

17
6 / 10 / 7
11,736
1,067
18,599
18,032
6,770
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
chapitofoxx
Bellona
17
3 / 9 / 9
10,711
974
13,232
22,664
21,356
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Neith
luoyisti
Neith
16
4 / 8 / 8
10,866
988
8,435
15,305
5,875
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

162
Kill Participation
58
44
Kills
15
15
Deaths
44
118
Assists
43
Player
Kills
Deaths
Assists
KDA
L
1
6
10
1
W
Hercules
ALLTHEYAYO
Hercules
4
3
26
5.67
W
Pele
Kebbing
Pele
12
0
25
24.5
L
Ares
1
11
9
0.5
W
Cthulhu
OGFEBREZE
Cthulhu
3
7
23
2.07
L
6
10
7
0.95
L
Bellona
chapitofoxx
Bellona
3
9
9
0.83
W
Izanami
fragglin3l
Izanami
20
2
18
14.5
W
Discordia
krazykards
Discordia
5
3
26
6
L
Neith
luoyisti
Neith
4
8
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,800
Damage
64,443
73,707
Taken
101,202
55,039
Mitigated
69,208
22,353
Healing
9,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,627
5,035
0
3,081
14,582
5,023
0
2,307
12,200
0
26,493
W
Hercules
ALLTHEYAYO
Hercules
15,878
6,280
0
5,409
19,316
17,143
0
4,914
14,302
76
26,156
W
Pele
Kebbing
Pele
29,965
6,526
1,494
9,044
17,279
8,462
0
3,115
13,939
0
63,008
L
Ares
13,550
1,008
0
898
30,619
30,184
0
7,402
23,067
17,826
0
W
Cthulhu
OGFEBREZE
Cthulhu
9,653
925
0
471
16,708
19,824
0
1,810
14,753
21,862
0
L
18,599
10,956
817
1,489
18,032
6,770
0
5,206
12,776
0
42,266
L
Bellona
chapitofoxx
Bellona
13,232
2,700
0
908
22,664
21,356
0
4,264
18,128
287
32,624
W
Izanami
fragglin3l
Izanami
24,924
16,607
0
1,748
11,865
6,290
0
1,832
9,833
0
45,615
W
Discordia
krazykards
Discordia
13,380
3,337
863
3,324
8,539
3,320
0
2,152
6,337
24,968
0
L
Neith
luoyisti
Neith
8,435
5,908
0
2,094
15,305
5,875
0
3,353
11,927
0
26,720

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,409
Gold Earned
53,564
205
Minions Killed
151
6
Camps Cleared
2
978,569
Distance Traveled
893,916
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
10,010
910
31
3
0
167,913
0
W
Hercules
11,552
1,050
29
3
0
230,521
0
W
Pele
13,615
1,238
80
7
2
237,409
0
L
Ares
10,241
931
4
0
0
180,633
0
W
Cthulhu
10,853
987
19
2
0
175,304
0
L
Cupid
11,736
1,067
48
4
0
152,583
0
L
Bellona
10,711
974
42
4
1
223,101
0
W
Izanami
14,737
1,340
49
4
4
182,763
0
W
Discordia
11,652
1,059
28
3
0
152,572
0
L
Neith
10,866
988
26
2
1
169,686
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role