Player Matchup

Medusa
Medusa
Man Liike B
Medusa
Level 102
God Stats
17W - 9L
1,273 SR
Queue Stats
52W - 49L
1,557 Elo+
Party 1
Sobek
Sobek
ST0RMZ D0N
Sobek
Level 142
God Stats
4W - 4L
1,500 SR
Queue Stats
235W - 203L
1,649 Elo+
Party 1
Chaac
Chaac
SweatLikeEss
Chaac
Level 6
God Stats
5W - 1L
1,730 SR
Queue Stats
157W - 171L
1,547 Elo+
Party 1
Nemesis
Nemesis
Zeus Rxturns
Nemesis
Level 109
God Stats
6W - 5L
1,500 SR
Queue Stats
230W - 218L
1,646 Elo+
Party 1
Anubis
Anubis
ocs_jake
Anubis
Level 62
God Stats
3W - 3L
1,715 SR
Queue Stats
61W - 75L
1,614 Elo+
Party 1
Team Averages
Level 84
1,544 SR
1,603 Elo+

VS

Team Averages
Level 94
1,585 SR
1,487 Elo+
Osiris
Osiris
Alex_Ynada_Mas
Osiris
Level 116
God Stats
4W - 1L
1,749 SR
Queue Stats
41W - 19L
1,666 Elo+
Party 2
Hachiman
Hachiman
Dragorjito
Hachiman
Level 24
God Stats
4W - 0L
1,500 SR
Queue Stats
4W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
Machacaxaurio
Sylvanus
Level 74
God Stats
2W - 2L
1,500 SR
Queue Stats
47W - 31L
1,544 Elo+
Party 2
Agni
Agni
Praxis1320
Agni
Level 134
God Stats
3W - 0L
1,677 SR
Queue Stats
32W - 24L
1,362 Elo+
Party 2
Fenrir
Fenrir
bart5199
Fenrir
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 20L
1,362 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
9
1 / 3 / 1
5,146
515
5,523
5,752
1,480
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sobek
8
1 / 1 / 1
4,860
486
3,423
7,517
3,035
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

6
0 / 4 / 0
4,215
422
2,390
6,158
2,802
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Nemesis
Zeus Rxturns
Nemesis
8
0 / 4 / 2
5,054
505
1,632
6,230
3,355
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Anubis
ocs_jake
Anubis
7
2 / 5 / 0
5,101
510
2,955
6,488
2,780
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 1 / 1
6,451
645
4,725
6,983
3,526
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hachiman
Dragorjito
Hachiman
8
1 / 0 / 2
4,801
480
4,690
6,590
1,801
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sylvanus
Machacaxaurio
Sylvanus
9
1 / 0 / 2
5,446
545
3,189
9,354
3,964
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

11
6 / 2 / 3
6,707
671
5,210
4,775
1,084
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fenrir
bart5199
Fenrir
11
4 / 2 / 3
6,336
634
3,370
7,104
2,457
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
28
4
Kills
17
17
Deaths
5
4
Assists
11
Player
Kills
Deaths
Assists
KDA
W
5
1
1
5.5
W
Hachiman
Dragorjito
Hachiman
1
0
2
2
W
Sylvanus
Machacaxaurio
Sylvanus
1
0
2
2
L
Medusa
1
3
1
0.5
W
6
2
3
3.75
L
Sobek
1
1
1
1.5
L
0
4
0
0
L
Nemesis
Zeus Rxturns
Nemesis
0
4
2
0.25
W
Fenrir
bart5199
Fenrir
4
2
3
2.75
L
Anubis
ocs_jake
Anubis
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,923
Damage
21,184
32,145
Taken
34,806
13,452
Mitigated
12,832
8,135
Healing
17,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,725
2,491
0
4,039
6,983
3,526
0
156
6,827
396
30,851
W
Hachiman
Dragorjito
Hachiman
4,690
2,660
0
2,350
6,590
1,801
662
1,389
5,201
0
20,966
W
Sylvanus
Machacaxaurio
Sylvanus
3,189
948
1,630
5,026
9,354
3,964
168
1,836
7,518
19,704
0
L
Medusa
5,523
2,629
0
1,131
5,752
1,480
0
1,291
4,461
0
25,453
W
5,210
606
0
447
4,775
1,084
0
2,304
2,239
34,194
0
L
Sobek
3,423
320
576
2,825
7,517
3,035
0
1,822
5,667
13,575
0
L
2,390
1,173
0
1,798
6,158
2,802
0
0
6,158
0
12,281
L
Nemesis
Zeus Rxturns
Nemesis
1,632
628
0
600
6,230
3,355
0
1,177
4,991
5,204
20,965
W
Fenrir
bart5199
Fenrir
3,370
1,166
0
3,542
7,104
2,457
0
592
6,438
0
29,960
L
Anubis
ocs_jake
Anubis
2,955
50
0
1,205
6,488
2,780
145
3,789
2,469
17,504
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,376
Gold Earned
29,741
182
Minions Killed
271
0
Camps Cleared
0
828,334
Distance Traveled
920,787
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
6,451
645
67
7
0
178,516
2
W
Hachiman
4,801
480
34
3
0
161,118
0
W
Sylvanus
5,446
545
30
3
0
172,915
1
L
Medusa
5,146
515
46
5
0
171,136
0
W
Agni
6,707
671
70
7
0
209,360
2
L
Sobek
4,860
486
19
2
0
168,653
2
L
Chaac
4,215
422
17
2
0
153,685
0
L
Nemesis
5,054
505
53
5
0
167,090
1
W
Fenrir
6,336
634
70
7
0
198,878
1
L
Anubis
5,101
510
47
5
0
167,770
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role