Player Matchup

Merlin
Merlin
Ares3332
Merlin
Level 27
God Stats
3W - 3L
1,705 SR
Queue Stats
395W - 360L
1,307 Elo+
Solo
Medusa
Medusa
CristiAkaWar
Medusa
Level 22
God Stats
9W - 7L
1,714 SR
Queue Stats
13W - 10L
1,734 Elo+
Solo
Cthulhu
Cthulhu
DoppiaLG
Cthulhu
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 2
Camazotz
Camazotz
FaBriski
Camazotz
Level 13
God Stats
6W - 2L
1,500 SR
Queue Stats
32W - 31L
1,513 Elo+
Party 2
Hercules
Hercules
Gusel96
Hercules
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Team Averages
Level 17
1,584 SR
1,511 Elo+

VS

Team Averages
Level 21
1,495 SR
1,544 Elo+
Hel
Hel
CooCooBirdy
Hel
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 42L
1,670 Elo+
Party 1
Ymir
Ymir
Jiser19
Ymir
Level 10
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 3
Anhur
Anhur
Killergoldfer
Anhur
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3
Cu Chulainn
Cu Chulainn
RxMGoD
Cu Chulainn
Level 22
God Stats
10W - 6L
1,712 SR
Queue Stats
70W - 51L
1,718 Elo+
Party 1
Ao Kuang
Ao Kuang
蛤蛤蛤何
Ao Kuang
Level 21
God Stats
1W - 1L
1,264 SR
Queue Stats
21W - 18L
1,333 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Ares3332
Merlin
12
1 / 4 / 1
6,229
519
2,798
5,274
1,918
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
10
5 / 2 / 2
6,446
537
7,540
7,824
2,182
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
DoppiaLG
Cthulhu
8
1 / 2 / 3
5,661
472
2,574
4,441
2,322
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Camazotz
FaBriski
Camazotz
9
0 / 2 / 1
5,505
459
2,374
7,633
2,157
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hercules
Gusel96
Hercules
7
0 / 4 / 0
4,774
398
937
7,151
4,162
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 0 / 0
8,605
717
5,581
6,431
2,180
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Ymir
Jiser19
Ymir
8
0 / 5 / 0
5,202
434
932
6,543
2,497
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

9
0 / 1 / 0
5,454
455
1,998
5,262
1,287
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cu Chulainn
RxMGoD
Cu Chulainn
13
5 / 1 / 3
7,747
646
8,330
5,860
5,057
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ao Kuang
蛤蛤蛤何
Ao Kuang
11
2 / 1 / 2
6,463
539
2,435
7,992
2,334
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
19
7
Kills
14
14
Deaths
8
7
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Merlin
Ares3332
Merlin
1
4
1
0.38
W
7
0
0
7
L
Medusa
5
2
2
3
L
Cthulhu
DoppiaLG
Cthulhu
1
2
3
1.25
L
Camazotz
FaBriski
Camazotz
0
2
1
0.25
L
Hercules
Gusel96
Hercules
0
4
0
0
W
Ymir
Jiser19
Ymir
0
5
0
0
W
0
1
0
0
W
Cu Chulainn
RxMGoD
Cu Chulainn
5
1
3
6.5
W
Ao Kuang
蛤蛤蛤何
Ao Kuang
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,223
Damage
19,276
32,323
Taken
32,088
12,741
Mitigated
13,355
8,159
Healing
11,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Ares3332
Merlin
2,798
68
0
712
5,274
1,918
0
3,398
1,876
44,531
0
W
5,581
494
353
4,145
6,431
2,180
0
1,550
4,881
60,772
0
L
Medusa
7,540
3,610
0
2,812
7,824
2,182
1,122
2,151
5,623
0
36,119
L
Cthulhu
DoppiaLG
Cthulhu
2,574
74
258
783
4,441
2,322
115
2,113
2,303
6,927
0
L
Camazotz
FaBriski
Camazotz
2,374
1,232
0
2,731
7,633
2,157
0
961
6,597
0
23,030
L
Hercules
Gusel96
Hercules
937
269
0
863
7,151
4,162
86
325
6,550
0
9,749
W
Ymir
Jiser19
Ymir
932
0
0
299
6,543
2,497
92
747
5,796
9,785
0
W
1,998
788
99
492
5,262
1,287
1,032
2,004
3,258
0
15,262
W
Cu Chulainn
RxMGoD
Cu Chulainn
8,330
1,893
0
2,208
5,860
5,057
464
418
5,327
0
38,945
W
Ao Kuang
蛤蛤蛤何
Ao Kuang
2,435
762
0
4,296
7,992
2,334
0
653
7,339
27,287
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,615
Gold Earned
33,471
230
Minions Killed
306
0
Camps Cleared
0
1,068,763
Distance Traveled
1,101,552
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
6,229
519
73
6
0
225,441
7
W
Hel
8,605
717
122
10
0
251,441
2
L
Medusa
6,446
537
67
6
0
206,401
1
L
Cthulhu
5,661
472
5
0
0
171,060
1
L
Camazotz
5,505
459
64
5
0
244,113
1
L
Hercules
4,774
398
21
2
0
221,748
0
W
Ymir
5,202
434
14
1
0
162,752
0
W
Anhur
5,454
455
42
4
0
208,288
1
W
Cu Chulainn
7,747
646
73
6
0
237,967
1
W
Ao Kuang
6,463
539
55
5
0
241,104
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role