Player Matchup

Ah Puch
Ah Puch
GameTasticc
Ah Puch
Level 71
God Stats
4W - 1L
1,500 SR
Queue Stats
114W - 95L
1,629 Elo+
Party 1
Bakasura
Bakasura
JuanchoXmaster
Bakasura
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 5L
1,500 Elo+
Party 4
Erlang Shen
Erlang Shen
NoCAKEforu
Erlang Shen
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
120W - 100L
1,453 Elo+
Party 1
Sylvanus
Sylvanus
RoderickHYin
Sylvanus
Level 55
God Stats
9W - 7L
1,737 SR
Queue Stats
147W - 121L
1,482 Elo+
Party 1
Apollo
Apollo
SAMULOMEJOR
Apollo
Level 89
God Stats
3W - 2L
1,500 SR
Queue Stats
164W - 161L
1,793 Elo+
Party 4
Team Averages
Level 78
1,547 SR
1,572 Elo+

VS

Team Averages
Level 126
1,550 SR
1,505 Elo+
Nu Wa
Nu Wa
ALxDOTY 25
Nu Wa
Level 113
God Stats
38W - 23L
1,749 SR
Queue Stats
353W - 349L
1,655 Elo+
Party 3
Osiris
Osiris
Dynamtyerookie
Osiris
Level 127
God Stats
2W - 10L
1,500 SR
Queue Stats
186W - 207L
1,434 Elo+
Party 2
Xbalanque
Xbalanque
ElNoobino
Xbalanque
Level 153
God Stats
5W - 5L
1,500 SR
Queue Stats
348W - 323L
1,413 Elo+
Solo
Tsukuyomi
Tsukuyomi
F34RLIF3
Tsukuyomi
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
Lumberjake44
Cerberus
Level 139
God Stats
3W - 7L
1,500 SR
Queue Stats
178W - 170L
1,524 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
GameTasticc
Ah Puch
16
8 / 2 / 6
9,974
587
15,925
10,695
3,172
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bakasura
16
12 / 5 / 4
10,607
624
9,679
13,471
5,046
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Erlang Shen
NoCAKEforu
Erlang Shen
14
3 / 9 / 4
8,674
510
7,199
15,639
10,451
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
RoderickHYin
Sylvanus
14
2 / 1 / 16
9,197
541
10,214
17,739
14,783
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Apollo
15
4 / 3 / 11
9,539
561
10,500
10,989
4,013
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
13
2 / 5 / 3
8,466
498
9,569
8,259
2,523
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
8 / 6 / 4
9,976
587
15,394
15,000
17,308
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Xbalanque
ElNoobino
Xbalanque
14
3 / 4 / 2
8,777
516
9,221
14,547
4,003
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tsukuyomi
F34RLIF3
Tsukuyomi
11
6 / 8 / 4
8,108
477
9,274
13,629
4,034
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
Lumberjake44
Cerberus
12
1 / 7 / 4
7,837
461
5,425
21,341
14,145
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
37
29
Kills
20
20
Deaths
30
41
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
2
5
3
0.7
L
8
6
4
1.67
L
Xbalanque
ElNoobino
Xbalanque
3
4
2
1
L
Tsukuyomi
F34RLIF3
Tsukuyomi
6
8
4
1
W
Ah Puch
GameTasticc
Ah Puch
8
2
6
5.5
W
Bakasura
12
5
4
2.8
L
Cerberus
Lumberjake44
Cerberus
1
7
4
0.43
W
Erlang Shen
NoCAKEforu
Erlang Shen
3
9
4
0.56
W
Sylvanus
RoderickHYin
Sylvanus
2
1
16
10
W
Apollo
4
3
11
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,517
Damage
48,883
68,533
Taken
72,776
37,465
Mitigated
42,013
22,339
Healing
17,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
9,569
2,785
0
1,536
8,259
2,523
650
4,009
4,110
41,450
0
L
15,394
4,787
0
1,405
15,000
17,308
272
3,786
10,749
399
50,635
L
Xbalanque
ElNoobino
Xbalanque
9,221
3,747
0
6,881
14,547
4,003
981
6,186
8,286
0
58,693
L
Tsukuyomi
F34RLIF3
Tsukuyomi
9,274
3,252
0
1,209
13,629
4,034
156
5,139
7,971
0
24,993
W
Ah Puch
GameTasticc
Ah Puch
15,925
1,488
0
3,820
10,695
3,172
1,052
4,313
6,072
71,631
0
W
Bakasura
9,679
7,135
0
1,671
13,471
5,046
0
2,546
10,649
0
52,158
L
Cerberus
Lumberjake44
Cerberus
5,425
178
429
6,139
21,341
14,145
13
7,876
13,325
26,118
0
W
Erlang Shen
NoCAKEforu
Erlang Shen
7,199
4,151
0
2,042
15,639
10,451
686
885
14,336
6,093
38,459
W
Sylvanus
RoderickHYin
Sylvanus
10,214
2,242
3,866
7,710
17,739
14,783
272
4,077
13,328
37,345
0
W
Apollo
10,500
7,669
0
3,230
10,989
4,013
1,344
2,597
8,176
0
53,998

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,991
Gold Earned
43,164
405
Minions Killed
370
0
Camps Cleared
0
1,602,084
Distance Traveled
1,521,223
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
8,466
498
66
4
0
306,348
2
L
Osiris
9,976
587
85
5
0
328,790
5
L
Xbalanque
8,777
516
111
7
0
280,676
3
L
Tsukuyomi
8,108
477
39
2
0
306,352
0
W
Ah Puch
9,974
587
106
6
0
323,140
4
W
Bakasura
10,607
624
90
5
0
372,671
0
L
Cerberus
7,837
461
69
4
0
299,057
3
W
Erlang Shen
8,674
510
72
4
0
289,684
1
W
Sylvanus
9,197
541
38
2
0
304,693
5
W
Apollo
9,539
561
99
6
0
311,896
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role