Player Matchup

Apollo
Apollo
Destroyer24101
Apollo
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
117W - 149L
1,371 Elo+
Party 1
Chaac
Chaac
HAPKOTIK23K
Chaac
Level 17
God Stats
38W - 29L
1,468 SR
Queue Stats
89W - 123L
1,403 Elo+
Party 1
Ne Zha
Ne Zha
daaviid02
Ne Zha
Level 17
God Stats
6W - 4L
1,564 SR
Queue Stats
10W - 7L
1,560 Elo+
Solo
Nu Wa
Nu Wa
guayrecillo
Nu Wa
Level 16
God Stats
24W - 23L
1,500 SR
Queue Stats
80W - 112L
1,455 Elo+
Party 4
Ymir
Ymir
jorge000x
Ymir
Level 32
God Stats
27W - 32L
1,500 SR
Queue Stats
509W - 604L
1,611 Elo+
Party 4
Team Averages
Level 22
1,506 SR
1,480 Elo+

VS

Team Averages
Level 17
1,456 SR
1,568 Elo+
Cabrakan
Cabrakan
BloxaH
Cabrakan
Level 11
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 6L
1,500 Elo+
Party 3
Bakasura
Bakasura
Kyoomi
Bakasura
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 4L
1,783 Elo+
Party 3
Anhur
Anhur
Lakny
Anhur
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
38W - 23L
1,775 Elo+
Party 3
Guan Yu
Guan Yu
ciberjump
Guan Yu
Level 27
God Stats
2W - 5L
1,281 SR
Queue Stats
28W - 31L
1,392 Elo+
Party 2
Thoth
Thoth
leroika
Thoth
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 19L
1,392 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 9
6,549
468
6,563
4,507
1,276
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
8 / 0 / 2
9,153
654
9,516
8,642
4,953
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ne Zha
daaviid02
Ne Zha
16
14 / 0 / 2
9,436
674
7,851
10,476
3,671
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
4 / 1 / 3
7,855
561
6,304
7,214
2,076
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ymir
10
2 / 2 / 4
6,783
485
3,942
8,791
5,537
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
BloxaH
Cabrakan
9
0 / 5 / 2
5,953
425
3,487
9,222
7,928
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bakasura
Kyoomi
Bakasura
9
2 / 5 / 0
6,061
433
2,788
9,183
2,497
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anhur
Lakny
Anhur
10
1 / 3 / 2
5,962
426
6,848
9,400
2,585
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Boots

Boots

+6%
Movement Speed

Guan Yu
ciberjump
Guan Yu
10
0 / 8 / 0
6,235
445
4,245
11,206
4,227
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Thoth
leroika
Thoth
11
1 / 7 / 0
6,175
441
5,412
8,879
2,164
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
8
28
Kills
4
4
Deaths
28
20
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
BloxaH
Cabrakan
0
5
2
0.2
W
0
1
9
4.5
W
8
0
2
9
L
Bakasura
Kyoomi
Bakasura
2
5
0
0.4
L
Anhur
Lakny
Anhur
1
3
2
0.67
L
Guan Yu
ciberjump
Guan Yu
0
8
0
0
W
Ne Zha
daaviid02
Ne Zha
14
0
2
15
W
4
1
3
5.5
W
Ymir
2
2
4
2
L
Thoth
leroika
Thoth
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,176
Damage
22,780
39,630
Taken
47,890
17,513
Mitigated
19,401
16,724
Healing
12,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
BloxaH
Cabrakan
3,487
233
0
1,667
9,222
7,928
0
2,141
7,044
9,024
0
W
6,563
3,870
687
1,036
4,507
1,276
80
1,087
3,420
0
33,144
W
9,516
5,602
0
3,744
8,642
4,953
1,708
110
8,532
0
51,396
L
Bakasura
Kyoomi
Bakasura
2,788
1,349
0
2,434
9,183
2,497
0
1,373
7,754
0
20,016
L
Anhur
Lakny
Anhur
6,848
3,863
0
4,768
9,400
2,585
0
1,943
7,418
0
31,640
L
Guan Yu
ciberjump
Guan Yu
4,245
1,666
0
2,177
11,206
4,227
235
276
10,900
0
25,972
W
Ne Zha
daaviid02
Ne Zha
7,851
3,049
0
6,546
10,476
3,671
63
601
9,842
0
63,395
W
6,304
1,288
0
2,773
7,214
2,076
1,278
4,636
1,998
33,160
0
W
Ymir
3,942
341
326
1,612
8,791
5,537
0
1,873
6,842
20,568
0
L
Thoth
leroika
Thoth
5,412
250
0
1,670
8,879
2,164
150
3,975
4,528
29,782
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,776
Gold Earned
30,386
382
Minions Killed
213
0
Camps Cleared
0
1,259,609
Distance Traveled
1,146,232
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
5,953
425
14
1
0
242,313
3
W
Apollo
6,549
468
57
4
0
253,833
1
W
Chaac
9,153
654
101
7
0
274,877
1
L
Bakasura
6,061
433
49
4
0
285,262
0
L
Anhur
5,962
426
63
5
0
208,447
1
L
Guan Yu
6,235
445
53
4
0
216,570
4
W
Ne Zha
9,436
674
112
8
0
271,278
1
W
Nu Wa
7,855
561
73
5
0
212,857
1
W
Ymir
6,783
485
39
3
0
246,764
4
L
Thoth
6,175
441
34
2
0
193,640
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role