Player Matchup

Hun Batz
Hun Batz
FlueMann
Hun Batz
Level 148
God Stats
2W - 0L
1,500 SR
Queue Stats
150W - 111L
1,462 Elo+
Party 2
Izanami
Izanami
GraaStein
Izanami
Level 104
God Stats
16W - 4L
1,815 SR
Queue Stats
71W - 60L
1,462 Elo+
Party 2
Ganesha
Ganesha
MrWattomel0n
Ganesha
Level 64
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 2L
1,500 Elo+
Party 2
Olorun
Olorun
XxVarebilxX
Olorun
Level 46
God Stats
4W - 1L
1,297 SR
Queue Stats
105W - 69L
1,462 Elo+
Party 2
Cu Chulainn
Cu Chulainn
sessionkid
Cu Chulainn
Level 108
God Stats
11W - 2L
1,500 SR
Queue Stats
59W - 48L
1,500 Elo+
Party 2
Team Averages
Level 94
1,522 SR
1,477 Elo+

VS

Team Averages
Level 105
1,500 SR
1,509 Elo+
Chiron
Chiron
Darknias
Chiron
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
EUNJ-i
Susano
Level 109
God Stats
94W - 73L
1,500 SR
Queue Stats
623W - 558L
1,517 Elo+
Party 1
Scylla
Scylla
iBlack_BLOOD_KWT
Scylla
Level 119
God Stats
6W - 9L
1,500 SR
Queue Stats
636W - 572L
1,499 Elo+
Party 1
Cthulhu
Cthulhu
qssx8
Cthulhu
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cu Chulainn
Cu Chulainn
x2ege_69
Cu Chulainn
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
567W - 460L
1,528 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
FlueMann
Hun Batz
15
7 / 4 / 2
9,336
622
8,120
12,187
4,943
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Izanami
GraaStein
Izanami
14
3 / 3 / 2
8,754
584
7,208
10,856
3,472
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ganesha
MrWattomel0n
Ganesha
13
0 / 3 / 8
8,196
546
4,574
10,766
7,023
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Olorun
14
5 / 3 / 3
9,158
611
10,970
13,062
5,038
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cu Chulainn
sessionkid
Cu Chulainn
16
3 / 1 / 2
9,740
649
10,749
11,002
11,000
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Darknias
Chiron
13
7 / 4 / 1
8,479
565
9,612
12,818
4,152
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Susano
EUNJ-i
Susano
13
2 / 3 / 5
7,561
504
6,589
11,376
4,012
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
3 / 4 / 2
7,563
504
8,932
10,087
3,387
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
qssx8
Cthulhu
10
0 / 4 / 5
5,960
397
5,117
12,066
6,466
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cu Chulainn
x2ege_69
Cu Chulainn
14
2 / 3 / 0
8,107
540
5,719
11,867
6,768
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
27
18
Kills
14
14
Deaths
18
17
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Chiron
Darknias
Chiron
7
4
1
1.88
L
Susano
EUNJ-i
Susano
2
3
5
1.5
W
Hun Batz
FlueMann
Hun Batz
7
4
2
2
W
Izanami
GraaStein
Izanami
3
3
2
1.33
W
Ganesha
MrWattomel0n
Ganesha
0
3
8
1.33
W
Olorun
5
3
3
2.17
L
3
4
2
1
L
Cthulhu
qssx8
Cthulhu
0
4
5
0.63
W
Cu Chulainn
sessionkid
Cu Chulainn
3
1
2
4
L
Cu Chulainn
x2ege_69
Cu Chulainn
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,621
Damage
35,969
57,873
Taken
58,214
31,476
Mitigated
24,785
25,672
Healing
11,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
Darknias
Chiron
9,612
2,960
594
4,616
12,818
4,152
0
1,713
11,105
0
44,742
L
Susano
EUNJ-i
Susano
6,589
1,064
0
3,688
11,376
4,012
0
3,701
7,675
0
39,466
W
Hun Batz
FlueMann
Hun Batz
8,120
2,817
0
4,145
12,187
4,943
0
1,879
10,258
0
63,069
W
Izanami
GraaStein
Izanami
7,208
4,153
0
5,627
10,856
3,472
846
1,151
9,705
0
67,970
W
Ganesha
MrWattomel0n
Ganesha
4,574
340
860
2,849
10,766
7,023
0
2,780
7,894
23,091
0
W
Olorun
10,970
6,280
603
6,751
13,062
5,038
700
5,933
6,829
51,905
0
L
8,932
1,034
0
704
10,087
3,387
900
5,610
4,477
36,516
0
L
Cthulhu
qssx8
Cthulhu
5,117
114
103
359
12,066
6,466
74
5,196
6,870
15,540
0
W
Cu Chulainn
sessionkid
Cu Chulainn
10,749
1,608
0
4,837
11,002
11,000
27
2,641
8,228
17,806
50,149
L
Cu Chulainn
x2ege_69
Cu Chulainn
5,719
1,073
0
1,922
11,867
6,768
0
1,459
10,408
3,156
42,938

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,184
Gold Earned
37,670
481
Minions Killed
370
0
Camps Cleared
0
1,489,820
Distance Traveled
1,428,690
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
8,479
565
94
6
0
279,455
0
L
Susano
7,561
504
81
5
0
310,021
3
W
Hun Batz
9,336
622
109
7
0
299,866
0
W
Izanami
8,754
584
136
9
0
286,548
5
W
Ganesha
8,196
546
11
1
0
314,338
2
W
Olorun
9,158
611
95
6
0
285,895
2
L
Scylla
7,563
504
74
5
0
265,857
4
L
Cthulhu
5,960
397
23
2
0
307,046
3
W
Cu Chulainn
9,740
649
130
9
0
303,173
3
L
Cu Chulainn
8,107
540
98
7
0
266,311
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role