Player Matchup

Chang'e
Chang'e
CaptainCombover
Chang'e
Level 101
God Stats
22W - 16L
1,589 SR
Queue Stats
290W - 262L
1,550 Elo+
Solo
Baron Samedi
Baron Samedi
Hefty Bouy
Baron Samedi
Level 102
God Stats
1W - 2L
1,331 SR
Queue Stats
71W - 77L
1,496 Elo+
Solo
Hou Yi
Hou Yi
StormRyder5256
Hou Yi
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 24L
1,494 Elo+
Solo
Amaterasu
Amaterasu
TorvicPimenta
Amaterasu
Level 80
God Stats
7W - 0L
1,500 SR
Queue Stats
102W - 95L
1,679 Elo+
Solo
Cupid
Cupid
o Ghettodin o
Cupid
Level 84
God Stats
5W - 0L
1,878 SR
Queue Stats
5W - 0L
1,808 Elo+
Solo
Team Averages
Level 85
1,559 SR
1,605 Elo+

VS

Team Averages
Level 65
1,430 SR
1,430 Elo+
Skadi
Skadi
Living ghost885
Skadi
Level 25
God Stats
1W - 3L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Chang'e
Chang'e
MashiroKunaMae
Chang'e
Level 49
God Stats
3W - 8L
1,500 SR
Queue Stats
24W - 31L
1,500 Elo+
Party 1
Artemis
Artemis
Mashkhit_GT_X
Artemis
Level 108
God Stats
2W - 4L
1,261 SR
Queue Stats
206W - 213L
1,457 Elo+
Solo
Yemoja
Yemoja
ObiWanKenobi190
Yemoja
Level 96
God Stats
15W - 23L
1,366 SR
Queue Stats
101W - 110L
1,377 Elo+
Solo
Kukulkan
Kukulkan
daVivebratt
Kukulkan
Level 45
God Stats
23W - 19L
1,523 SR
Queue Stats
259W - 315L
1,316 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 2 / 19
10,645
1,065
17,666
12,994
4,818
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Baron Samedi
Hefty Bouy
Baron Samedi
18
8 / 1 / 12
12,699
1,270
23,553
9,836
5,515
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
7 / 2 / 9
10,503
1,050
11,691
8,825
3,443
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Amaterasu
TorvicPimenta
Amaterasu
18
4 / 3 / 20
11,007
1,101
13,283
20,064
19,349
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

18
7 / 1 / 12
11,897
1,190
20,055
14,915
6,402
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

279

VS

Team 2 Tickets

76

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 5 / 4
10,240
1,024
11,528
14,204
6,143
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

15
2 / 4 / 2
9,314
931
9,807
16,245
6,453
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
16
0 / 9 / 6
9,242
924
15,852
23,448
9,613
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

15
1 / 8 / 7
9,634
963
11,816
25,023
26,748
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
daVivebratt
Kukulkan
15
2 / 5 / 5
9,551
955
12,166
12,443
6,393
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
33
31
Kills
9
9
Deaths
31
72
Assists
24
Player
Kills
Deaths
Assists
KDA
W
5
2
19
7.25
W
Baron Samedi
Hefty Bouy
Baron Samedi
8
1
12
14
L
4
5
4
1.2
L
2
4
2
0.75
L
Artemis
0
9
6
0.33
L
1
8
7
0.56
W
7
2
9
5.75
W
Amaterasu
TorvicPimenta
Amaterasu
4
3
20
4.67
L
Kukulkan
daVivebratt
Kukulkan
2
5
5
0.9
W
7
1
12
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,248
Damage
61,169
66,634
Taken
91,363
39,527
Mitigated
55,350
34,625
Healing
19,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,666
920
4,631
5,617
12,994
4,818
0
7,125
5,869
35,576
0
W
Baron Samedi
Hefty Bouy
Baron Samedi
23,553
1,097
5,518
4,934
9,836
5,515
0
4,812
5,024
43,592
0
L
11,528
4,741
1,213
2,160
14,204
6,143
0
7,889
6,315
0
26,548
L
9,807
980
5,723
4,513
16,245
6,453
0
7,145
9,100
18,991
0
L
Artemis
15,852
8,445
0
4,401
23,448
9,613
0
10,303
13,145
0
32,791
L
11,816
2,154
545
0
25,023
26,748
0
10,041
14,982
29,173
0
W
11,691
4,471
0
1,775
8,825
3,443
0
5,752
3,073
0
23,427
W
Amaterasu
TorvicPimenta
Amaterasu
13,283
7,318
0
7,416
20,064
19,349
0
6,947
13,117
0
21,670
L
Kukulkan
daVivebratt
Kukulkan
12,166
780
0
732
12,443
6,393
0
5,841
6,602
31,168
0
W
20,055
12,710
280
4,454
14,915
6,402
0
9,153
5,762
0
47,416

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,751
Gold Earned
47,981
209
Minions Killed
144
8
Camps Cleared
7
969,832
Distance Traveled
763,225
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
10,645
1,065
41
4
2
214,970
0
W
Baron Samedi
12,699
1,270
51
5
1
187,959
0
L
Skadi
10,240
1,024
24
2
2
143,474
1
L
Chang'e
9,314
931
20
2
3
173,019
2
L
Artemis
9,242
924
24
2
0
152,837
1
L
Yemoja
9,634
963
45
5
2
139,798
0
W
Hou Yi
10,503
1,050
30
3
0
175,074
0
W
Amaterasu
11,007
1,101
21
2
0
209,491
0
L
Kukulkan
9,551
955
31
3
0
154,097
0
W
Cupid
11,897
1,190
66
7
5
182,338
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role