Player Matchup

Bakasura
Bakasura
HansLandaaa
Bakasura
Level 67
God Stats
44W - 55L
1,510 SR
Queue Stats
54W - 62L
1,438 Elo+
Solo
Ao Kuang
Ao Kuang
ONEP00PStaiN
Ao Kuang
Level 133
God Stats
2W - 5L
1,500 SR
Queue Stats
540W - 544L
1,341 Elo+
Party 1
Zhong Kui
Zhong Kui
RAWhound
Zhong Kui
Level 144
God Stats
8W - 5L
1,500 SR
Queue Stats
563W - 583L
1,385 Elo+
Party 1
Team Averages
Level 115
1,503 SR
1,388 Elo+

VS

Team Averages
Level 79
1,586 SR
1,646 Elo+
Hercules
Hercules
Dr Love 0018
Hercules
Level 97
God Stats
3W - 2L
1,500 SR
Queue Stats
25W - 23L
1,505 Elo+
Solo
Ah Puch
Ah Puch
Ninjahto
Ah Puch
Level 95
God Stats
1W - 0L
1,744 SR
Queue Stats
6W - 6L
1,819 Elo+
Party 2
Medusa
Medusa
TheBigSadMD
Medusa
Level 46
God Stats
7W - 10L
1,515 SR
Queue Stats
79W - 106L
1,614 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
HansLandaaa
Bakasura
14
1 / 9 / 6
11,707
616
7,222
24,725
9,921
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ao Kuang
ONEP00PStaiN
Ao Kuang
18
12 / 8 / 6
14,611
769
19,416
21,168
11,964
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Zhong Kui
RAWhound
Zhong Kui
17
5 / 5 / 7
13,144
692
18,290
26,694
17,807
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Dr Love 0018
Hercules
15
9 / 6 / 9
13,645
718
11,938
26,810
20,402
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ah Puch
Ninjahto
Ah Puch
18
8 / 5 / 12
14,661
772
27,726
13,335
5,094
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Medusa
17
5 / 8 / 8
13,560
714
17,727
19,049
6,705
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
51
18
Kills
22
22
Deaths
19
19
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Hercules
Dr Love 0018
Hercules
9
6
9
2.25
L
Bakasura
HansLandaaa
Bakasura
1
9
6
0.44
W
Ah Puch
Ninjahto
Ah Puch
8
5
12
2.8
L
Ao Kuang
ONEP00PStaiN
Ao Kuang
12
8
6
1.88
L
Zhong Kui
RAWhound
Zhong Kui
5
5
7
1.7
W
Medusa
5
8
8
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,928
Damage
57,391
72,587
Taken
59,194
39,692
Mitigated
32,201
22,841
Healing
15,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Dr Love 0018
Hercules
11,938
4,117
1,223
6,515
26,810
20,402
573
14,802
11,308
0
21,493
L
Bakasura
HansLandaaa
Bakasura
7,222
5,202
0
6,056
24,725
9,921
546
10,457
14,268
0
47,001
W
Ah Puch
Ninjahto
Ah Puch
27,726
609
243
2,732
13,335
5,094
947
9,627
3,598
93,012
0
L
Ao Kuang
ONEP00PStaiN
Ao Kuang
19,416
5,751
0
6,400
21,168
11,964
1,413
7,911
13,257
46,861
0
L
Zhong Kui
RAWhound
Zhong Kui
18,290
1,634
0
10,385
26,694
17,807
1,875
9,765
16,929
67,629
0
W
Medusa
17,727
9,350
0
5,253
19,049
6,705
1,987
13,313
5,369
0
73,222

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,462
Gold Earned
41,866
224
Minions Killed
225
0
Camps Cleared
0
957,673
Distance Traveled
935,908
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
13,645
718
14
1
0
332,187
0
L
Bakasura
11,707
616
89
5
0
328,366
0
W
Ah Puch
14,661
772
112
6
0
312,136
2
L
Ao Kuang
14,611
769
42
2
0
312,426
0
L
Zhong Kui
13,144
692
93
5
0
316,881
0
W
Medusa
13,560
714
99
5
0
291,585
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role