Player Matchup

Achilles
Achilles
JobvdLaar
Achilles
Level 82
God Stats
1W - 2L
1,500 SR
Queue Stats
39W - 58L
1,715 Elo+
Party 1
Ah Puch
Ah Puch
Lucadp1712
Ah Puch
Level 28
God Stats
3W - 4L
1,500 SR
Queue Stats
37W - 55L
1,715 Elo+
Party 1
Skadi
Skadi
SuaveDman
Skadi
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 4L
1,266 Elo+
Solo
Team Averages
Level 46
1,500 SR
1,566 Elo+

VS

Team Averages
Level 37
1,510 SR
1,501 Elo+
Mulan
Mulan
Sabrita112
Mulan
Level 18
God Stats
20W - 35L
1,530 SR
Queue Stats
184W - 220L
1,329 Elo+
Party 2
Merlin
Merlin
cam0crossb0
Merlin
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,344 Elo+
Solo
Sylvanus
Sylvanus
luiscasmacin136
Sylvanus
Level 85
God Stats
3W - 1L
1,500 SR
Queue Stats
62W - 44L
1,830 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
JobvdLaar
Achilles
16
7 / 3 / 4
13,812
628
18,747
26,546
25,739
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ah Puch
Lucadp1712
Ah Puch
16
4 / 8 / 7
13,374
608
28,964
20,572
8,489
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Skadi
SuaveDman
Skadi
15
1 / 5 / 5
12,192
554
11,368
15,273
4,072
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
18
10 / 1 / 4
14,908
678
14,128
26,688
19,181
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Merlin
16
4 / 5 / 5
13,413
610
15,583
16,400
6,407
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sylvanus
15
2 / 6 / 8
13,190
600
16,399
25,187
20,159
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
33
12
Kills
16
16
Deaths
12
16
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Achilles
JobvdLaar
Achilles
7
3
4
3
L
Ah Puch
Lucadp1712
Ah Puch
4
8
7
0.94
W
Mulan
10
1
4
12
L
Skadi
SuaveDman
Skadi
1
5
5
0.7
W
Merlin
4
5
5
1.3
W
Sylvanus
2
6
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,079
Damage
46,110
62,391
Taken
68,275
38,300
Mitigated
45,747
14,183
Healing
25,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
JobvdLaar
Achilles
18,747
5,091
0
7,196
26,546
25,739
145
13,397
12,281
0
60,501
L
Ah Puch
Lucadp1712
Ah Puch
28,964
1,155
0
4,861
20,572
8,489
188
9,015
10,916
70,655
0
W
Mulan
14,128
739
0
4,323
26,688
19,181
1,400
8,764
17,282
0
43,439
L
Skadi
SuaveDman
Skadi
11,368
5,300
467
1,659
15,273
4,072
707
8,175
6,509
0
46,495
W
Merlin
15,583
1,098
0
3,142
16,400
6,407
915
7,357
8,593
71,279
0
W
Sylvanus
16,399
6,105
6,015
11,973
25,187
20,159
1,419
11,182
13,349
44,314
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,378
Gold Earned
41,511
231
Minions Killed
219
0
Camps Cleared
0
1,198,581
Distance Traveled
1,093,548
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
13,812
628
64
3
0
459,360
1
L
Ah Puch
13,374
608
99
5
0
360,988
2
W
Mulan
14,908
678
53
2
0
404,777
0
L
Skadi
12,192
554
68
3
0
378,233
0
W
Merlin
13,413
610
104
5
0
351,879
5
W
Sylvanus
13,190
600
62
3
0
336,892
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role