Player Matchup

Kuzenbo
Kuzenbo
LocKey2000
Kuzenbo
Level 126
God Stats
5W - 5L
1,500 SR
Queue Stats
240W - 181L
1,288 Elo+
Party 2
Odin
Odin
MOEZARTS
Odin
Level 108
God Stats
2W - 2L
1,260 SR
Queue Stats
98W - 70L
1,500 Elo+
Party 2
Fenrir
Fenrir
Seaninator26
Fenrir
Level 34
God Stats
8W - 5L
1,395 SR
Queue Stats
108W - 67L
1,241 Elo+
Party 2
Apollo
Apollo
ThePeaceman2
Apollo
Level 155
God Stats
22W - 9L
1,500 SR
Queue Stats
254W - 179L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
Ziilla
Nu Wa
Level 78
God Stats
1W - 0L
1,715 SR
Queue Stats
394W - 326L
1,293 Elo+
Party 2
Team Averages
Level 100
1,474 SR
1,364 Elo+

VS

Team Averages
Level 78
1,645 SR
1,555 Elo+
Hercules
Hercules
BillamEnd
Hercules
Level 84
God Stats
1W - 2L
1,500 SR
Queue Stats
331W - 299L
1,439 Elo+
Party 1
Fenrir
Fenrir
CMAKKERS
Fenrir
Level 85
God Stats
36W - 21L
1,669 SR
Queue Stats
680W - 595L
1,458 Elo+
Party 1
Nu Wa
Nu Wa
CypherFlare
Nu Wa
Level 26
God Stats
4W - 1L
1,729 SR
Queue Stats
74W - 12L
1,983 Elo+
Party 1
Terra
Terra
ionandar
Terra
Level 150
God Stats
10W - 9L
1,829 SR
Queue Stats
213W - 165L
1,371 Elo+
Party 1
He Bo
He Bo
zSpxrtan
He Bo
Level 44
God Stats
1W - 1L
1,500 SR
Queue Stats
140W - 95L
1,522 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
LocKey2000
Kuzenbo
12
0 / 2 / 6
7,184
553
4,423
7,829
4,644
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Odin
14
3 / 0 / 3
8,395
646
7,482
8,331
7,648
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fenrir
12
2 / 1 / 7
7,200
554
3,584
8,647
3,723
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Apollo
13
6 / 2 / 1
7,788
599
8,366
6,954
1,824
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Nu Wa
Ziilla
Nu Wa
15
6 / 1 / 5
8,879
683
8,378
5,380
1,569
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BillamEnd
Hercules
11
0 / 2 / 0
6,188
476
3,525
9,076
6,114
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate

Breastplate

+20
Physical Protection

Fenrir
CMAKKERS
Fenrir
11
1 / 6 / 4
6,504
500
3,694
12,177
4,255
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

11
3 / 3 / 2
6,762
520
8,308
7,837
2,062
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Terra
ionandar
Terra
11
2 / 2 / 4
6,743
519
4,558
9,487
6,136
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

He Bo
zSpxrtan
He Bo
11
0 / 4 / 0
6,468
498
3,132
6,892
2,025
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
16
17
Kills
6
6
Deaths
17
22
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Hercules
BillamEnd
Hercules
0
2
0
0
L
Fenrir
CMAKKERS
Fenrir
1
6
4
0.5
L
3
3
2
1.33
W
Kuzenbo
LocKey2000
Kuzenbo
0
2
6
1.5
W
Odin
3
0
3
4.5
W
Fenrir
2
1
7
5.5
W
Apollo
6
2
1
3.25
W
Nu Wa
Ziilla
Nu Wa
6
1
5
8.5
L
Terra
ionandar
Terra
2
2
4
2
L
He Bo
zSpxrtan
He Bo
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,233
Damage
23,217
37,141
Taken
45,469
19,408
Mitigated
20,592
12,673
Healing
14,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
BillamEnd
Hercules
3,525
832
0
2,742
9,076
6,114
0
961
7,641
159
27,764
L
Fenrir
CMAKKERS
Fenrir
3,694
1,111
318
2,874
12,177
4,255
0
2,817
9,020
0
32,097
L
8,308
2,109
0
1,275
7,837
2,062
440
2,792
4,948
46,197
0
W
Kuzenbo
LocKey2000
Kuzenbo
4,423
1,787
0
1,801
7,829
4,644
34
4,892
2,747
25,163
0
W
Odin
7,482
1,648
0
3,242
8,331
7,648
0
956
7,009
0
45,665
W
Fenrir
3,584
1,199
0
3,630
8,647
3,723
0
3,206
5,215
0
37,174
W
Apollo
8,366
5,179
0
2,531
6,954
1,824
245
4,591
2,165
0
52,634
W
Nu Wa
Ziilla
Nu Wa
8,378
1,134
0
1,469
5,380
1,569
1,012
1,626
3,561
57,574
0
L
Terra
ionandar
Terra
4,558
420
1,189
4,068
9,487
6,136
369
3,287
6,103
15,118
0
L
He Bo
zSpxrtan
He Bo
3,132
278
0
1,679
6,892
2,025
0
2,267
4,438
38,199
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,446
Gold Earned
32,665
426
Minions Killed
332
0
Camps Cleared
0
1,365,841
Distance Traveled
1,273,429
19
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
6,188
476
66
5
0
261,074
3
L
Fenrir
6,504
500
67
5
0
247,173
0
L
Nu Wa
6,762
520
85
7
0
259,279
6
W
Kuzenbo
7,184
553
39
3
0
287,389
7
W
Odin
8,395
646
101
8
0
284,050
2
W
Fenrir
7,200
554
75
6
0
301,660
1
W
Apollo
7,788
599
97
7
0
258,013
4
W
Nu Wa
8,879
683
114
9
0
234,729
5
L
Terra
6,743
519
27
2
0
275,240
1
L
He Bo
6,468
498
87
7
0
230,663
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role