Player Matchup

King Arthur
King Arthur
Bronze III
ProdigyPunisher
King Arthur
Bronze III
Level 160
God Stats
1W - 1L
1,301 SR
Queue Stats
104W - 95L
1,550 MMR
Party 4
Kumbhakarna
Kumbhakarna
Silver I
Skyned20
Kumbhakarna
Silver I
Level 154
God Stats
0W - 3L
1,225 SR
Queue Stats
29W - 31L
1,513 MMR
Solo
Tsukuyomi
Tsukuyomi
Bronze III
Sup3rL1ama
Tsukuyomi
Bronze III
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 15L
1,500 MMR
Party 4
Jing Wei
Jing Wei
Bronze III
XxAjAmazingxX
Jing Wei
Bronze III
Level 109
God Stats
1W - 1L
1,599 SR
Queue Stats
6W - 4L
1,495 MMR
Party 1
Scylla
Scylla
Bronze III
qapiks2
Scylla
Bronze III
Level 105
God Stats
14W - 11L
1,752 SR
Queue Stats
281W - 276L
1,536 MMR
Party 1
Team Averages
Bronze II
Bronze II
Average Tier
Level 135
1,475 SR
1,519 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 131
1,581 SR
1,514 MMR
Kali
Kali
Bronze III
 
Kali
Bronze III
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Janus
Janus
Silver I
AdultAsianMale
Janus
Silver I
Level 139
God Stats
12W - 7L
1,903 SR
Queue Stats
109W - 98L
1,557 MMR
Party 2
Sun Wukong
Sun Wukong
Silver I
ConG
Sun Wukong
Silver I
Level 153
God Stats
10W - 1L
1,500 SR
Queue Stats
510W - 480L
1,512 MMR
Solo
Ganesha
Ganesha
Bronze III
KingPaisRules
Ganesha
Bronze III
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Cupid
Cupid
Bronze III
swaggataco101
Cupid
Bronze III
Level 109
God Stats
16W - 9L
1,500 SR
Queue Stats
46W - 47L
1,500 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ProdigyPunisher
King Arthur
18
1 / 6 / 0
11,605
464
15,816
21,718
21,998
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Kumbhakarna
Skyned20
Kumbhakarna
15
0 / 4 / 5
9,845
394
5,120
26,432
21,741
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tsukuyomi
Sup3rL1ama
Tsukuyomi
18
2 / 7 / 3
11,409
456
10,449
22,902
10,672
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Jing Wei
XxAjAmazingxX
Jing Wei
19
0 / 7 / 4
12,040
482
11,145
18,876
7,441
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Scylla
qapiks2
Scylla
19
7 / 5 / 1
12,609
504
16,870
14,568
5,593
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Bans
CthulhuArachneAphroditeSetHeimdallr

VS

Bans
DanzaburouApolloGebAresCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
20
8 / 0 / 8
15,450
618
13,890
19,455
14,639
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

20
14 / 1 / 6
16,949
678
21,392
14,656
6,905
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
ConG
Sun Wukong
20
2 / 2 / 13
14,623
585
15,635
31,213
26,286
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ganesha
19
0 / 4 / 22
13,553
542
10,909
25,675
28,913
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
5 / 5 / 11
14,288
572
19,139
15,739
6,647
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
89
10
Kills
29
29
Deaths
12
13
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Kali
 
Kali
8
0
8
12
W
14
1
6
17
W
Sun Wukong
ConG
Sun Wukong
2
2
13
4.25
W
Ganesha
0
4
22
2.75
L
King Arthur
ProdigyPunisher
King Arthur
1
6
0
0.17
L
Kumbhakarna
Skyned20
Kumbhakarna
0
4
5
0.63
L
Tsukuyomi
Sup3rL1ama
Tsukuyomi
2
7
3
0.5
L
Jing Wei
XxAjAmazingxX
Jing Wei
0
7
4
0.29
L
Scylla
qapiks2
Scylla
7
5
1
1.5
W
5
5
11
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,400
Damage
80,965
104,496
Taken
106,738
67,445
Mitigated
83,390
22,104
Healing
50,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
 
Kali
13,890
5,645
0
7,517
19,455
14,639
602
4,714
14,646
17,724
123,157
W
21,392
1,181
457
7,211
14,656
6,905
857
3,337
11,167
145,950
0
W
Sun Wukong
ConG
Sun Wukong
15,635
3,058
0
18,382
31,213
26,286
1,183
5,586
25,461
0
105,062
W
Ganesha
10,909
544
0
8,445
25,675
28,913
625
7,231
18,226
46,143
0
L
King Arthur
ProdigyPunisher
King Arthur
15,816
2,601
0
2,893
21,718
21,998
61
2,629
19,089
0
89,987
L
Kumbhakarna
Skyned20
Kumbhakarna
5,120
415
0
2,567
26,432
21,741
289
10,647
15,641
34,667
0
L
Tsukuyomi
Sup3rL1ama
Tsukuyomi
10,449
1,792
0
8,217
22,902
10,672
0
5,752
17,036
0
94,243
L
Jing Wei
XxAjAmazingxX
Jing Wei
11,145
7,005
0
4,825
18,876
7,441
893
7,256
11,576
0
98,965
L
Scylla
qapiks2
Scylla
16,870
1,292
0
3,602
14,568
5,593
0
6,316
8,152
81,660
0
W
19,139
10,543
300
8,309
15,739
6,647
3,886
5,324
10,299
0
122,312

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,508
Gold Earned
74,863
689
Minions Killed
800
0
Camps Cleared
0
2,365,824
Distance Traveled
2,567,816
24
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
15,450
618
164
7
0
564,684
5
W
Janus
16,949
678
239
10
0
610,539
11
W
Sun Wukong
14,623
585
175
7
0
500,128
5
W
Ganesha
13,553
542
26
1
0
481,788
5
L
King Arthur
11,605
464
167
7
0
476,954
4
L
Kumbhakarna
9,845
394
51
2
0
487,481
6
L
Tsukuyomi
11,409
456
154
6
0
500,933
1
L
Jing Wei
12,040
482
171
7
0
456,581
11
L
Scylla
12,609
504
146
6
0
443,875
2
W
Cupid
14,288
572
196
8
0
410,677
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role