Player Matchup

Cthulhu
Cthulhu
Bronze III
AlekThunder
Cthulhu
Bronze III
Level 147
God Stats
2W - 3L
1,715 SR
Queue Stats
77W - 76L
1,466 MMR
Party 1
Nemesis
Nemesis
Silver II
JungleDifff
Nemesis
Silver II
Level 63
God Stats
3W - 3L
1,644 SR
Queue Stats
97W - 84L
1,465 MMR
Solo
Anhur
Anhur
Gold III
The6paTuK
Anhur
Gold III
Level 127
God Stats
1W - 1L
1,325 SR
Queue Stats
2W - 6L
1,473 MMR
Solo
Bellona
Bellona
Bronze III
conradonius
Bellona
Bronze III
Level 158
God Stats
3W - 2L
1,500 SR
Queue Stats
77W - 77L
1,466 MMR
Party 1
Kukulkan
Kukulkan
Gold IV
moraneeo
Kukulkan
Gold IV
Level 149
God Stats
6W - 5L
1,294 SR
Queue Stats
54W - 45L
1,472 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 129
1,496 SR
1,468 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 116
1,451 SR
1,495 MMR
Erlang Shen
Erlang Shen
Silver I
Broggah
Erlang Shen
Silver I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Bronze III
Dravôn
Ymir
Bronze III
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Nox
Nox
Bronze III
Erachnon
Nox
Bronze III
Level 100
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 10L
1,542 MMR
Party 2
Amaterasu
Amaterasu
Silver II
JuuzouSuzuyaRe
Amaterasu
Silver II
Level 149
God Stats
1W - 3L
1,254 SR
Queue Stats
260W - 256L
1,471 MMR
Solo
Xbalanque
Xbalanque
Silver IV
vitamin63
Xbalanque
Silver IV
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
211W - 216L
1,464 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AlekThunder
Cthulhu
15
2 / 6 / 23
11,034
502
8,222
19,512
19,293
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nemesis
JungleDifff
Nemesis
18
6 / 1 / 8
12,240
556
9,326
17,726
8,783
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Anhur
The6paTuK
Anhur
20
16 / 2 / 10
14,264
648
25,348
24,012
10,537
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
conradonius
Bellona
20
2 / 2 / 9
13,663
621
18,665
29,047
28,655
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Kukulkan
moraneeo
Kukulkan
20
16 / 0 / 4
14,903
677
23,677
7,286
3,508
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
PersephoneHorusHelHun Batz

VS

Bans
TsukuyomiVulcanXing TianChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Broggah
Erlang Shen
16
3 / 11 / 1
9,885
449
10,491
21,387
12,381
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ymir
Dravôn
Ymir
11
1 / 11 / 4
7,931
361
3,778
24,470
16,692
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
2 / 9 / 4
8,999
409
9,719
14,897
6,429
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Amaterasu
JuuzouSuzuyaRe
Amaterasu
19
4 / 2 / 2
11,698
532
17,636
24,348
22,864
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Xbalanque
vitamin63
Xbalanque
16
1 / 9 / 5
9,380
426
9,980
18,844
6,368
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
27
42
Kills
11
11
Deaths
42
54
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
AlekThunder
Cthulhu
2
6
23
2.25
L
Erlang Shen
Broggah
Erlang Shen
3
11
1
0.32
L
Ymir
Dravôn
Ymir
1
11
4
0.27
L
2
9
4
0.44
W
Nemesis
JungleDifff
Nemesis
6
1
8
10
L
Amaterasu
JuuzouSuzuyaRe
Amaterasu
4
2
2
2.5
W
Anhur
The6paTuK
Anhur
16
2
10
10.5
W
Bellona
conradonius
Bellona
2
2
9
3.25
W
Kukulkan
moraneeo
Kukulkan
16
0
4
18
L
Xbalanque
vitamin63
Xbalanque
1
9
5
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,238
Damage
51,604
97,583
Taken
103,946
70,776
Mitigated
64,734
44,236
Healing
16,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
AlekThunder
Cthulhu
8,222
575
718
2,813
19,512
19,293
245
5,973
13,165
23,305
0
L
Erlang Shen
Broggah
Erlang Shen
10,491
4,278
0
2,475
21,387
12,381
0
5,447
15,833
10,230
61,321
L
Ymir
Dravôn
Ymir
3,778
669
0
573
24,470
16,692
0
10,686
13,596
17,204
0
L
9,719
411
0
559
14,897
6,429
0
6,040
8,832
58,556
0
W
Nemesis
JungleDifff
Nemesis
9,326
4,123
0
8,228
17,726
8,783
2,153
1,974
15,752
0
76,219
L
Amaterasu
JuuzouSuzuyaRe
Amaterasu
17,636
8,135
0
8,389
24,348
22,864
0
5,930
18,320
6,666
74,217
W
Anhur
The6paTuK
Anhur
25,348
13,406
0
14,362
24,012
10,537
2,629
3,564
20,448
0
114,367
W
Bellona
conradonius
Bellona
18,665
9,321
0
15,574
29,047
28,655
2,573
2,544
26,503
199
106,313
W
Kukulkan
moraneeo
Kukulkan
23,677
2,590
0
2,541
7,286
3,508
4,666
2,703
4,583
110,286
0
L
Xbalanque
vitamin63
Xbalanque
9,980
6,006
0
4,490
18,844
6,368
0
3,398
15,279
0
54,534

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,104
Gold Earned
47,893
698
Minions Killed
454
0
Camps Cleared
0
2,159,245
Distance Traveled
1,882,523
30
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,034
502
27
1
0
414,896
5
L
Erlang Shen
9,885
449
105
5
0
375,215
3
L
Ymir
7,931
361
15
1
0
369,755
13
L
Nox
8,999
409
107
5
0
370,140
3
W
Nemesis
12,240
556
108
5
0
517,373
11
L
Amaterasu
11,698
532
133
6
0
418,573
4
W
Anhur
14,264
648
170
8
0
356,902
3
W
Bellona
13,663
621
206
9
0
434,055
6
W
Kukulkan
14,903
677
187
9
0
436,019
5
L
Xbalanque
9,380
426
94
4
0
348,840
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role