Player Matchup

Heimdallr
Heimdallr
Darkne66Dragon
Heimdallr
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,543 Elo+
Party 3
Baba Yaga
Baba Yaga
Joram9040
Baba Yaga
Level 127
God Stats
0W - 1L
1,725 SR
Queue Stats
10W - 16L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
Justemio
Baron Samedi
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,537 Elo+
Party 3
Fenrir
Fenrir
Sqothe
Fenrir
Level 6
God Stats
7W - 5L
1,500 SR
Queue Stats
9W - 10L
1,500 Elo+
Party 2
King Arthur
King Arthur
Yukine123456789
King Arthur
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 43L
1,250 Elo+
Solo
Team Averages
Level 37
1,545 SR
1,466 Elo+

VS

Team Averages
Level 18
1,371 SR
1,389 Elo+
Izanami
Izanami
Anubιs
Izanami
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,391 Elo+
Solo
Merlin
Merlin
Heishiken
Merlin
Level 30
God Stats
4W - 2L
1,533 SR
Queue Stats
40W - 48L
1,535 Elo+
Solo
Tsukuyomi
Tsukuyomi
HeroesOFghoust
Tsukuyomi
Level 14
God Stats
1W - 5L
1,174 SR
Queue Stats
7W - 15L
1,326 Elo+
Party 1
Baron Samedi
Baron Samedi
Quwinner
Baron Samedi
Level 13
God Stats
5W - 9L
1,374 SR
Queue Stats
6W - 13L
1,331 Elo+
Party 1
Bellona
Bellona
nyyaami
Bellona
Level 15
God Stats
2W - 6L
1,274 SR
Queue Stats
9W - 18L
1,364 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Darkne66Dragon
Heimdallr
12
1 / 11 / 1
7,793
390
6,343
18,210
5,775
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Baba Yaga
Joram9040
Baba Yaga
15
3 / 7 / 6
9,516
476
12,892
15,753
5,751
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Baron Samedi
Justemio
Baron Samedi
13
3 / 12 / 2
9,363
468
9,250
21,580
16,842
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
Sqothe
Fenrir
15
7 / 6 / 3
9,631
482
7,902
18,905
8,207
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

King Arthur
Yukine123456789
King Arthur
13
0 / 6 / 2
8,276
414
2,527
20,427
10,803
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Anubιs
Izanami
20
20 / 1 / 4
16,072
804
27,432
15,982
6,890
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Merlin
Heishiken
Merlin
19
9 / 4 / 10
13,712
686
19,891
12,357
5,160
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tsukuyomi
HeroesOFghoust
Tsukuyomi
18
6 / 3 / 10
12,710
636
7,577
13,331
4,877
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
Quwinner
Baron Samedi
15
3 / 3 / 10
11,553
578
9,397
13,601
9,256
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Bellona
nyyaami
Bellona
17
4 / 3 / 11
12,185
609
13,445
13,874
12,322
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
87
14
Kills
42
42
Deaths
14
14
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Izanami
Anubιs
Izanami
20
1
4
22
L
Heimdallr
Darkne66Dragon
Heimdallr
1
11
1
0.14
W
Merlin
Heishiken
Merlin
9
4
10
3.5
W
Tsukuyomi
HeroesOFghoust
Tsukuyomi
6
3
10
3.67
L
Baba Yaga
Joram9040
Baba Yaga
3
7
6
0.86
L
Baron Samedi
Justemio
Baron Samedi
3
12
2
0.33
W
Baron Samedi
Quwinner
Baron Samedi
3
3
10
2.67
L
Fenrir
Sqothe
Fenrir
7
6
3
1.42
L
King Arthur
Yukine123456789
King Arthur
0
6
2
0.17
W
Bellona
nyyaami
Bellona
4
3
11
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,914
Damage
77,742
94,875
Taken
69,145
47,378
Mitigated
38,505
17,046
Healing
22,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Anubιs
Izanami
27,432
19,106
0
7,197
15,982
6,890
12,318
4,526
11,324
8,797
146,462
L
Heimdallr
Darkne66Dragon
Heimdallr
6,343
1,978
0
1,813
18,210
5,775
402
6,886
11,224
0
30,389
W
Merlin
Heishiken
Merlin
19,891
1,287
0
4,210
12,357
5,160
1,244
5,179
6,858
90,209
0
W
Tsukuyomi
HeroesOFghoust
Tsukuyomi
7,577
2,302
0
4,882
13,331
4,877
932
3,719
9,439
0
70,364
L
Baba Yaga
Joram9040
Baba Yaga
12,892
994
0
4,185
15,753
5,751
0
5,420
10,333
59,509
0
L
Baron Samedi
Justemio
Baron Samedi
9,250
1,392
321
2,871
21,580
16,842
0
7,500
14,005
32,425
0
W
Baron Samedi
Quwinner
Baron Samedi
9,397
1,442
671
3,652
13,601
9,256
70
5,324
8,162
29,733
0
L
Fenrir
Sqothe
Fenrir
7,902
1,793
0
4,400
18,905
8,207
0
7,523
11,282
0
55,461
L
King Arthur
Yukine123456789
King Arthur
2,527
458
0
3,456
20,427
10,803
576
3,572
16,537
0
33,058
W
Bellona
nyyaami
Bellona
13,445
4,634
0
2,288
13,874
12,322
814
3,715
9,750
0
54,898

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,579
Gold Earned
66,232
360
Minions Killed
573
0
Camps Cleared
0
1,655,966
Distance Traveled
2,030,164
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
16,072
804
191
10
0
334,926
2
L
Heimdallr
7,793
390
55
3
0
317,970
0
W
Merlin
13,712
686
146
7
0
411,628
4
W
Tsukuyomi
12,710
636
109
5
0
457,418
0
L
Baba Yaga
9,516
476
110
6
0
325,533
3
L
Baron Samedi
9,363
468
38
2
0
301,081
5
W
Baron Samedi
11,553
578
39
2
0
431,969
6
L
Fenrir
9,631
482
89
4
0
378,402
1
L
King Arthur
8,276
414
68
3
0
332,980
0
W
Bellona
12,185
609
88
4
0
394,223
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role