Player Matchup

Cu Chulainn
Cu Chulainn
AgoxZ
Cu Chulainn
Level 28
God Stats
5W - 3L
1,285 SR
Queue Stats
270W - 278L
1,742 Elo+
Party 2
Nu Wa
Nu Wa
Li6htofHope
Nu Wa
Level 28
God Stats
15W - 15L
1,830 SR
Queue Stats
83W - 98L
1,742 Elo+
Party 2
Neith
Neith
Ryesta_
Neith
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,338 Elo+
Solo
Kukulkan
Kukulkan
TeV Celsior
Kukulkan
Level 24
God Stats
3W - 4L
1,500 SR
Queue Stats
69W - 81L
1,500 Elo+
Solo
Fenrir
Fenrir
opirion2647
Fenrir
Level 27
God Stats
6W - 4L
1,853 SR
Queue Stats
345W - 351L
1,742 Elo+
Party 2
Team Averages
Level 23
1,594 SR
1,613 Elo+

VS

Team Averages
Level 24
1,544 SR
1,593 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 35
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
Kaawaxx
Neith
Level 15
God Stats
9W - 9L
1,300 SR
Queue Stats
177W - 179L
1,717 Elo+
Solo
Anubis
Anubis
Leonhard_38
Anubis
Level 25
God Stats
2W - 0L
1,763 SR
Queue Stats
16W - 12L
1,545 Elo+
Party 1
Nike
Nike
NoT_clover3
Nike
Level 18
God Stats
9W - 8L
1,572 SR
Queue Stats
53W - 82L
1,575 Elo+
Party 3
Fenrir
Fenrir
ghost_macaco
Fenrir
Level 26
God Stats
13W - 7L
1,586 SR
Queue Stats
50W - 54L
1,626 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
AgoxZ
Cu Chulainn
11
1 / 6 / 3
7,130
446
8,099
11,765
8,652
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

11
1 / 7 / 1
6,620
414
6,848
9,296
2,553
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
Ryesta_
Neith
8
0 / 6 / 1
5,775
361
2,776
6,154
1,531
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
TeV Celsior
Kukulkan
14
6 / 8 / 0
8,842
553
9,860
11,095
3,487
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
13
6 / 5 / 6
8,789
549
10,590
12,563
4,691
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
14
3 / 1 / 8
8,909
557
4,308
11,455
5,901
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Neith
Kaawaxx
Neith
16
14 / 3 / 4
10,207
638
14,082
11,758
4,156
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anubis
14
4 / 5 / 7
8,727
545
7,375
11,763
4,574
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
4 / 5 / 3
7,978
499
8,500
14,862
9,289
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Fenrir
14
7 / 1 / 1
8,810
551
6,532
9,390
3,520
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
55
14
Kills
32
32
Deaths
15
11
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
3
1
8
7
L
Cu Chulainn
AgoxZ
Cu Chulainn
1
6
3
0.42
W
Neith
Kaawaxx
Neith
14
3
4
5.33
W
Anubis
4
5
7
1.5
L
1
7
1
0.21
W
4
5
3
1.1
L
Neith
Ryesta_
Neith
0
6
1
0.08
L
Kukulkan
TeV Celsior
Kukulkan
6
8
0
0.75
W
Fenrir
7
1
1
7.5
L
Fenrir
6
5
6
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,173
Damage
40,797
50,873
Taken
59,228
20,914
Mitigated
27,440
5,462
Healing
13,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
4,308
326
810
3,621
11,455
5,901
624
4,803
6,560
28,962
0
L
Cu Chulainn
AgoxZ
Cu Chulainn
8,099
3,125
0
644
11,765
8,652
0
0
11,305
0
31,140
W
Neith
Kaawaxx
Neith
14,082
4,378
0
3,667
11,758
4,156
1,266
3,509
8,203
0
68,719
W
Anubis
7,375
435
0
3,271
11,763
4,574
1,325
6,459
5,022
35,979
0
L
6,848
2,826
0
208
9,296
2,553
1,450
3,613
5,657
27,090
0
W
8,500
3,337
0
837
14,862
9,289
500
321
14,150
0
41,473
L
Neith
Ryesta_
Neith
2,776
721
0
1,083
6,154
1,531
520
1,253
4,901
0
20,177
L
Kukulkan
TeV Celsior
Kukulkan
9,860
716
0
570
11,095
3,487
837
4,827
5,928
38,535
0
W
Fenrir
6,532
2,084
306
1,069
9,390
3,520
145
1,110
8,119
0
48,718
L
Fenrir
10,590
2,374
0
2,957
12,563
4,691
0
1,586
10,914
0
32,290

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,156
Gold Earned
44,631
267
Minions Killed
381
0
Camps Cleared
0
1,262,441
Distance Traveled
1,450,570
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,909
557
45
3
0
325,857
4
L
Cu Chulainn
7,130
446
57
4
0
246,334
0
W
Neith
10,207
638
106
7
0
256,544
1
W
Anubis
8,727
545
84
5
0
233,040
1
L
Nu Wa
6,620
414
37
2
0
255,199
3
W
Nike
7,978
499
67
4
0
308,811
0
L
Neith
5,775
361
38
2
0
203,609
4
L
Kukulkan
8,842
553
81
5
0
238,782
0
W
Fenrir
8,810
551
79
5
0
326,318
0
L
Fenrir
8,789
549
54
3
0
318,517
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role