Player Matchup

Erlang Shen
Erlang Shen
FatCocnut
Erlang Shen
Level 26
God Stats
1W - 1L
1,751 SR
Queue Stats
8W - 2L
1,918 Elo+
Solo
Set
Set
Frenzies
Set
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
The Morrigan
The Morrigan
RVN_SHiNi_GaMi
The Morrigan
Level 18
God Stats
14W - 18L
1,257 SR
Queue Stats
25W - 29L
1,465 Elo+
Party 1
Heimdallr
Heimdallr
RVN_SkaiRepa
Heimdallr
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 14L
1,539 Elo+
Party 1
Hel
Hel
jJuicer
Hel
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 5L
1,310 Elo+
Party 2
Team Averages
Level 24
1,501 SR
1,546 Elo+

VS

Team Averages
Level 19
1,546 SR
1,602 Elo+
Discordia
Discordia
Eliav7
Discordia
Level 23
God Stats
7W - 2L
1,500 SR
Queue Stats
10W - 4L
1,715 Elo+
Party 4
Rama
Rama
MaridoDeElia
Rama
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 4L
1,500 Elo+
Party 4
Neith
Neith
Pandora2002
Neith
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 16L
1,563 Elo+
Party 3
Yemoja
Yemoja
hoidraar
Yemoja
Level 19
God Stats
5W - 3L
1,598 SR
Queue Stats
78W - 71L
1,475 Elo+
Solo
Arachne
Arachne
Герцор
Arachne
Level 8
God Stats
34W - 23L
1,633 SR
Queue Stats
52W - 56L
1,756 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
FatCocnut
Erlang Shen
12
2 / 1 / 2
7,011
539
2,288
5,981
4,259
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
5 / 3 / 3
6,673
513
8,068
8,808
3,949
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

The Morrigan
RVN_SHiNi_GaMi
The Morrigan
11
2 / 1 / 2
6,698
515
4,416
5,014
1,559
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heimdallr
RVN_SkaiRepa
Heimdallr
11
0 / 3 / 2
6,338
488
3,513
8,565
2,835
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hel
11
3 / 3 / 2
7,220
555
6,214
7,387
2,664
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Eliav7
Discordia
9
0 / 4 / 1
5,580
429
2,065
5,906
1,869
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
3 / 2 / 3
6,898
531
5,337
6,731
3,855
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
2 / 3 / 1
6,240
480
2,950
6,738
2,098
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Yemoja
hoidraar
Yemoja
9
0 / 2 / 4
5,995
461
2,994
6,341
4,184
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Arachne
Герцор
Arachne
12
6 / 1 / 3
7,507
577
7,456
10,597
3,438
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
23
12
Kills
11
11
Deaths
12
11
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Discordia
Eliav7
Discordia
0
4
1
0.13
L
Erlang Shen
FatCocnut
Erlang Shen
2
1
2
3
L
5
3
3
2.17
W
3
2
3
2.25
W
2
3
1
0.83
L
The Morrigan
RVN_SHiNi_GaMi
The Morrigan
2
1
2
3
L
Heimdallr
RVN_SkaiRepa
Heimdallr
0
3
2
0.33
W
Yemoja
hoidraar
Yemoja
0
2
4
1
L
Hel
3
3
2
1.33
W
Arachne
Герцор
Arachne
6
1
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,499
Damage
20,802
35,755
Taken
36,313
15,266
Mitigated
15,444
10,536
Healing
11,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Eliav7
Discordia
2,065
38
0
0
5,906
1,869
124
2,273
3,633
27,201
0
L
Erlang Shen
FatCocnut
Erlang Shen
2,288
516
0
660
5,981
4,259
0
221
5,760
5,477
33,968
L
8,068
2,940
0
886
8,808
3,949
0
1,616
7,192
0
26,228
W
5,337
3,681
0
2,355
6,731
3,855
394
856
5,875
4,581
40,988
W
2,950
913
0
2,700
6,738
2,098
0
3,167
3,571
0
27,252
L
The Morrigan
RVN_SHiNi_GaMi
The Morrigan
4,416
887
0
1,165
5,014
1,559
0
1,017
3,997
37,169
1,184
L
Heimdallr
RVN_SkaiRepa
Heimdallr
3,513
1,521
0
2,721
8,565
2,835
1,118
1,584
6,981
0
29,167
W
Yemoja
hoidraar
Yemoja
2,994
914
1,121
1,295
6,341
4,184
110
1,206
5,135
14,662
0
L
Hel
6,214
284
2,034
3,070
7,387
2,664
687
1,031
6,356
38,163
0
W
Arachne
Герцор
Arachne
7,456
4,860
0
4,232
10,597
3,438
27
2,446
8,151
0
26,821

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,940
Gold Earned
32,220
330
Minions Killed
247
0
Camps Cleared
0
1,195,225
Distance Traveled
1,203,567
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
5,580
429
50
4
0
218,039
0
L
Erlang Shen
7,011
539
79
6
0
263,831
3
L
Set
6,673
513
42
3
0
273,119
2
W
Rama
6,898
531
82
6
0
208,511
1
W
Neith
6,240
480
46
4
0
209,523
2
L
The Morrigan
6,698
515
69
5
0
236,293
0
L
Heimdallr
6,338
488
59
5
0
219,735
0
W
Yemoja
5,995
461
29
2
0
245,838
1
L
Hel
7,220
555
81
6
0
202,247
1
W
Arachne
7,507
577
40
3
0
321,656
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role