Player Matchup

Ganesha
Ganesha
COASTGUARD
Ganesha
Level 149
God Stats
4W - 3L
1,500 SR
Queue Stats
88W - 80L
1,452 Elo+
Party 1
Nike
Nike
Lyniss
Nike
Level 137
God Stats
2W - 1L
1,500 SR
Queue Stats
201W - 184L
1,597 Elo+
Solo
Nemesis
Nemesis
Marshmallow006
Nemesis
Level 99
God Stats
1W - 3L
1,500 SR
Queue Stats
47W - 55L
1,236 Elo+
Solo
Nu Wa
Nu Wa
Wint3rStorm
Nu Wa
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Rama
Rama
Wotån
Rama
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 75L
1,504 Elo+
Party 1
Team Averages
Level 137
1,500 SR
1,458 Elo+

VS

Team Averages
Level 120
1,500 SR
1,438 Elo+
He Bo
He Bo
ArchVicen
He Bo
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Kishyda
King Arthur
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 13L
1,384 Elo+
Solo
Geb
Geb
Nedalekii
Geb
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,308 Elo+
Solo
Agni
Agni
lNsk
Agni
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
贱贱的楚门
Danzaburou
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
COASTGUARD
Ganesha
11
2 / 0 / 7
6,528
502
4,849
10,263
3,690
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Nike
Lyniss
Nike
11
0 / 1 / 0
6,741
519
6,010
7,812
2,826
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
2 / 0 / 3
7,479
575
5,113
8,391
3,128
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
4 / 1 / 3
8,364
643
10,109
5,331
1,815
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rama
Wotån
Rama
13
4 / 0 / 1
7,559
581
6,398
8,953
2,509
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
ArchVicen
He Bo
12
0 / 2 / 1
6,759
520
3,256
5,538
1,535
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

King Arthur
Kishyda
King Arthur
12
1 / 0 / 0
6,797
523
5,906
10,634
6,406
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

8
0 / 4 / 1
5,606
431
3,332
10,665
4,124
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Agni
lNsk
Agni
11
1 / 3 / 0
6,502
500
5,213
8,714
2,377
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Danzaburou
贱贱的楚门
Danzaburou
10
0 / 3 / 0
6,053
466
6,348
11,022
2,918
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
4
12
Kills
2
2
Deaths
12
14
Assists
2
Player
Kills
Deaths
Assists
KDA
L
He Bo
ArchVicen
He Bo
0
2
1
0.25
W
Ganesha
COASTGUARD
Ganesha
2
0
7
5.5
L
King Arthur
Kishyda
King Arthur
1
0
0
1
W
Nike
Lyniss
Nike
0
1
0
0
W
2
0
3
3.5
L
0
4
1
0.13
W
4
1
3
5.5
W
Rama
Wotån
Rama
4
0
1
4.5
L
Agni
lNsk
Agni
1
3
0
0.33
L
Danzaburou
贱贱的楚门
Danzaburou
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,479
Damage
24,055
40,750
Taken
46,573
13,968
Mitigated
17,360
13,893
Healing
16,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
ArchVicen
He Bo
3,256
116
0
750
5,538
1,535
0
3,443
1,815
43,718
0
W
Ganesha
COASTGUARD
Ganesha
4,849
708
437
1,356
10,263
3,690
0
4,219
6,000
26,232
0
L
King Arthur
Kishyda
King Arthur
5,906
600
0
4,753
10,634
6,406
0
772
9,767
0
40,385
W
Nike
Lyniss
Nike
6,010
993
0
250
7,812
2,826
0
22
7,340
0
40,664
W
5,113
2,089
0
4,706
8,391
3,128
0
2,793
5,508
0
50,927
L
3,332
660
258
1,654
10,665
4,124
0
4,697
5,758
14,729
0
W
10,109
2,059
0
750
5,331
1,815
449
3,406
1,765
54,058
0
W
Rama
Wotån
Rama
6,398
5,751
0
6,394
8,953
2,509
2,104
1,101
7,852
0
44,118
L
Agni
lNsk
Agni
5,213
453
0
3,656
8,714
2,377
0
3,019
5,519
34,298
0
L
Danzaburou
贱贱的楚门
Danzaburou
6,348
2,369
0
4,981
11,022
2,918
0
2,172
8,756
0
37,207

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,671
Gold Earned
31,717
428
Minions Killed
332
0
Camps Cleared
0
1,278,298
Distance Traveled
1,221,832
23
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
6,759
520
87
7
0
241,853
6
W
Ganesha
6,528
502
14
1
0
288,820
1
L
King Arthur
6,797
523
87
7
0
263,150
2
W
Nike
6,741
519
83
6
0
241,378
9
W
Nemesis
7,479
575
107
8
0
285,730
3
L
Geb
5,606
431
22
2
0
228,365
7
W
Nu Wa
8,364
643
114
9
0
234,143
6
W
Rama
7,559
581
110
8
0
228,227
4
L
Agni
6,502
500
68
5
0
270,561
2
L
Danzaburou
6,053
466
68
5
0
217,903
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role