Player Matchup

Scylla
Scylla
SPAC3MANxSPIFF
Scylla
Level 26
God Stats
1W - 12L
1,451 SR
Queue Stats
2W - 14L
1,093 Elo+
Party 2
Camazotz
Camazotz
SamWhispersFrodo
Camazotz
Level 29
God Stats
1W - 3L
1,424 SR
Queue Stats
4W - 6L
1,345 Elo+
Party 2
Bellona
Bellona
StevusChrist
Bellona
Level 105
God Stats
0W - 2L
1,291 SR
Queue Stats
19W - 26L
1,303 Elo+
Party 2
Danzaburou
Danzaburou
Whopper69
Danzaburou
Level 57
God Stats
0W - 2L
1,183 SR
Queue Stats
3W - 7L
1,236 Elo+
Party 2
Cthulhu
Cthulhu
lanx5995
Cthulhu
Level 20
God Stats
0W - 6L
1,525 SR
Queue Stats
3W - 11L
1,093 Elo+
Party 2
Team Averages
Level 47
1,375 SR
1,214 Elo+

VS

Team Averages
Level 86
1,555 SR
1,451 Elo+
Zeus
Zeus
NoPancakesToday
Zeus
Level 41
God Stats
13W - 2L
1,777 SR
Queue Stats
42W - 43L
1,333 Elo+
Party 1
Da Ji
Da Ji
Sotier19
Da Ji
Level 108
God Stats
10W - 3L
1,500 SR
Queue Stats
155W - 126L
1,647 Elo+
Party 1
Neith
Neith
TitanCupcake
Neith
Level 125
God Stats
13W - 23L
1,500 SR
Queue Stats
66W - 84L
1,297 Elo+
Solo
Athena
Athena
TrashGamer320
Athena
Level 29
God Stats
3W - 4L
1,500 SR
Queue Stats
14W - 25L
1,367 Elo+
Party 1
King Arthur
King Arthur
VanishNinja24
King Arthur
Level 126
God Stats
7W - 13L
1,500 SR
Queue Stats
292W - 263L
1,610 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 6 / 1
6,547
436
4,053
10,805
3,959
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
5 / 5 / 0
8,006
534
6,539
16,626
5,632
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bellona
StevusChrist
Bellona
12
0 / 3 / 0
6,803
454
3,474
10,385
6,155
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Danzaburou
Whopper69
Danzaburou
10
1 / 4 / 1
6,349
423
6,739
9,551
3,219
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Short Bow

Short Bow

+15%
Attack Speed

Boots

Boots

+6%
Movement Speed

Cthulhu
lanx5995
Cthulhu
11
0 / 3 / 1
6,512
434
2,978
10,391
6,108
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 3 / 2
8,956
597
10,275
8,350
3,155
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Da Ji
Sotier19
Da Ji
14
6 / 1 / 3
8,697
580
6,377
10,333
3,692
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
3 / 1 / 1
8,168
545
7,478
7,840
2,712
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
0 / 1 / 7
7,223
482
2,946
10,414
6,589
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

King Arthur
VanishNinja24
King Arthur
15
6 / 0 / 0
9,051
603
11,568
11,443
9,385
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
33
6
Kills
20
21
Deaths
6
3
Assists
13
Player
Kills
Deaths
Assists
KDA
W
5
3
2
2
L
0
6
1
0.08
L
5
5
0
1
W
Da Ji
Sotier19
Da Ji
6
1
3
7.5
L
Bellona
StevusChrist
Bellona
0
3
0
0
W
3
1
1
3.5
W
0
1
7
3.5
W
King Arthur
VanishNinja24
King Arthur
6
0
0
6
L
Danzaburou
Whopper69
Danzaburou
1
4
1
0.38
L
Cthulhu
lanx5995
Cthulhu
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,783
Damage
38,644
57,758
Taken
48,380
25,073
Mitigated
25,533
21,187
Healing
17,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,275
2,699
0
3,208
8,350
3,155
943
3,226
5,124
49,170
0
L
4,053
375
0
2,840
10,805
3,959
198
6,476
3,791
31,199
0
L
6,539
2,920
0
9,637
16,626
5,632
0
3,756
12,710
334
35,161
W
Da Ji
Sotier19
Da Ji
6,377
2,249
0
4,175
10,333
3,692
818
774
9,559
0
44,759
L
Bellona
StevusChrist
Bellona
3,474
1,088
0
3,978
10,385
6,155
782
0
10,211
68
34,325
W
7,478
2,584
0
4,562
7,840
2,712
1,785
1,176
6,664
0
61,271
W
2,946
1,578
441
2,679
10,414
6,589
252
1,855
8,559
7,960
0
W
King Arthur
VanishNinja24
King Arthur
11,568
1,221
0
2,190
11,443
9,385
229
304
11,139
121
56,857
L
Danzaburou
Whopper69
Danzaburou
6,739
3,319
0
3,987
9,551
3,219
0
1,012
8,539
0
33,821
L
Cthulhu
lanx5995
Cthulhu
2,978
125
153
592
10,391
6,108
0
1,400
8,745
23,160
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,217
Gold Earned
42,095
327
Minions Killed
425
0
Camps Cleared
0
1,297,738
Distance Traveled
1,384,287
22
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
8,956
597
97
6
0
210,150
0
L
Scylla
6,547
436
56
4
0
261,088
4
L
Camazotz
8,006
534
69
5
0
256,779
7
W
Da Ji
8,697
580
83
6
0
308,386
0
L
Bellona
6,803
454
91
6
0
277,110
2
W
Neith
8,168
545
119
8
0
269,118
4
W
Athena
7,223
482
14
1
0
297,147
3
W
King Arthur
9,051
603
112
7
0
299,486
0
L
Danzaburou
6,349
423
67
4
0
219,780
5
L
Cthulhu
6,512
434
44
3
0
282,981
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role