Player Matchup

Neith
Neith
LsmFlakey
Neith
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,240 Elo+
Solo
Chaac
Chaac
PapaPryff
Chaac
Level 13
God Stats
1W - 3L
1,562 SR
Queue Stats
59W - 74L
1,324 Elo+
Solo
Bellona
Bellona
TheHunterX018
Bellona
Level 30
God Stats
14W - 10L
1,591 SR
Queue Stats
25W - 29L
1,557 Elo+
Party 1
Ao Kuang
Ao Kuang
f0xd0t
Ao Kuang
Level 29
God Stats
4W - 7L
1,285 SR
Queue Stats
19W - 23L
1,548 Elo+
Solo
Ymir
Ymir
stingercloud
Ymir
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Team Averages
Level 16
1,487 SR
1,434 Elo+

VS

Team Averages
Level 21
1,503 SR
1,528 Elo+
Scylla
Scylla
 
Scylla
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
DxH Volt
Izanami
Level 29
God Stats
15W - 9L
1,420 SR
Queue Stats
112W - 102L
1,540 Elo+
Solo
Artio
Artio
JohnnyClaws
Artio
Level 17
God Stats
2W - 3L
1,500 SR
Queue Stats
132W - 159L
1,500 Elo+
Solo
Hercules
Hercules
LeelanSpcJam
Hercules
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Bellona
Bellona
ThotGodRyan
Bellona
Level 29
God Stats
13W - 8L
1,594 SR
Queue Stats
37W - 58L
1,603 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
LsmFlakey
Neith
7
0 / 3 / 0
5,832
324
401
3,391
1,128
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Boots

Boots

+6%
Movement Speed

Chaac
PapaPryff
Chaac
13
1 / 6 / 2
7,191
400
4,452
10,532
10,579
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bellona
15
3 / 2 / 2
8,489
472
12,641
14,062
12,846
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ao Kuang
f0xd0t
Ao Kuang
16
5 / 2 / 1
9,572
532
7,945
8,728
5,602
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
5 / 8 / 1
8,067
448
2,319
15,665
7,663
Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
16
7 / 2 / 2
10,868
604
7,227
9,573
3,459
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
DxH Volt
Izanami
19
10 / 3 / 2
12,317
684
13,390
10,541
3,880
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

13
0 / 3 / 2
8,463
470
3,988
13,349
11,877
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hercules
LeelanSpcJam
Hercules
7
0 / 8 / 1
6,673
371
711
8,604
2,794
Bellona
ThotGodRyan
Bellona
14
3 / 2 / 0
9,043
502
9,807
13,081
12,648
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
27
14
Kills
20
21
Deaths
18
6
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
7
2
2
4
W
Izanami
DxH Volt
Izanami
10
3
2
3.67
W
0
3
2
0.33
W
Hercules
LeelanSpcJam
Hercules
0
8
1
0.06
L
Neith
LsmFlakey
Neith
0
3
0
0
L
Chaac
PapaPryff
Chaac
1
6
2
0.33
L
Bellona
3
2
2
2
W
Bellona
ThotGodRyan
Bellona
3
2
0
1.5
L
Ao Kuang
f0xd0t
Ao Kuang
5
2
1
2.75
L
5
8
1
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,758
Damage
35,123
52,378
Taken
55,148
37,818
Mitigated
34,658
11,009
Healing
16,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
7,227
336
0
3,051
9,573
3,459
1,678
5,122
4,376
59,937
0
W
Izanami
DxH Volt
Izanami
13,390
9,480
0
4,528
10,541
3,880
5,649
994
9,447
0
108,489
W
3,988
478
1,479
4,169
13,349
11,877
454
1,841
10,808
26,616
0
W
Hercules
LeelanSpcJam
Hercules
711
188
0
465
8,604
2,794
0
1,761
6,793
0
8,880
L
Neith
LsmFlakey
Neith
401
50
0
466
3,391
1,128
0
2,389
1,002
0
10,206
L
Chaac
PapaPryff
Chaac
4,452
534
0
3,367
10,532
10,579
0
3,512
7,020
0
30,003
L
Bellona
12,641
3,184
0
3,836
14,062
12,846
486
3,280
10,782
0
57,190
W
Bellona
ThotGodRyan
Bellona
9,807
4,325
0
3,054
13,081
12,648
450
546
12,073
3,225
42,722
L
Ao Kuang
f0xd0t
Ao Kuang
7,945
1,690
0
2,683
8,728
5,602
1,226
1,725
7,003
61,995
0
L
2,319
1,215
0
657
15,665
7,663
150
960
14,705
25,277
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,151
Gold Earned
47,364
310
Minions Killed
435
0
Camps Cleared
0
1,330,503
Distance Traveled
1,543,280
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
10,868
604
113
6
0
324,588
0
W
Izanami
12,317
684
180
10
0
301,860
4
W
Artio
8,463
470
40
2
0
297,068
0
W
Hercules
6,673
371
8
0
0
265,581
1
L
Neith
5,832
324
26
1
0
134,902
2
L
Chaac
7,191
400
46
3
0
312,896
0
L
Bellona
8,489
472
95
5
0
346,788
0
W
Bellona
9,043
502
94
5
0
354,183
1
L
Ao Kuang
9,572
532
115
6
0
322,380
5
L
Ymir
8,067
448
28
2
0
213,537
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role