Player Matchup

Baron Samedi
Baron Samedi
CalloftheNerd
Baron Samedi
Level 61
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Erlang Shen
Erlang Shen
GhostZ64
Erlang Shen
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 26L
1,500 Elo+
Party 2
Bellona
Bellona
evildemon70
Bellona
Level 55
God Stats
0W - 2L
1,960 SR
Queue Stats
47W - 28L
1,500 Elo+
Party 2
Team Averages
Level 54
1,653 SR
1,500 Elo+

VS

Team Averages
Level 96
1,432 SR
1,372 Elo+
Mercury
Mercury
ImDonAndres
Mercury
Level 60
God Stats
1W - 2L
1,295 SR
Queue Stats
44W - 53L
1,400 Elo+
Solo
Cerberus
Cerberus
MusicalKangaroo
Cerberus
Level 88
God Stats
2W - 0L
1,500 SR
Queue Stats
22W - 20L
1,471 Elo+
Party 1
Baba Yaga
Baba Yaga
Spiritus3281
Baba Yaga
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,245 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CalloftheNerd
Baron Samedi
13
2 / 6 / 6
9,176
612
6,521
11,180
5,344
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Erlang Shen
GhostZ64
Erlang Shen
14
7 / 7 / 5
10,989
733
12,849
18,641
8,179
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bellona
evildemon70
Bellona
13
5 / 8 / 8
10,786
719
16,065
21,353
16,154
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
ImDonAndres
Mercury
15
3 / 4 / 17
11,011
734
7,588
11,297
3,513
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cerberus
14
4 / 5 / 15
11,567
771
10,399
18,248
16,111
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Baba Yaga
Spiritus3281
Baba Yaga
16
14 / 5 / 6
12,535
836
24,329
13,213
5,573
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
59
14
Kills
21
21
Deaths
14
19
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
CalloftheNerd
Baron Samedi
2
6
6
0.83
L
Erlang Shen
GhostZ64
Erlang Shen
7
7
5
1.36
W
Mercury
ImDonAndres
Mercury
3
4
17
2.88
W
Cerberus
4
5
15
2.3
W
Baba Yaga
Spiritus3281
Baba Yaga
14
5
6
3.4
L
Bellona
evildemon70
Bellona
5
8
8
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,435
Damage
42,316
51,174
Taken
42,758
29,677
Mitigated
25,197
9,098
Healing
15,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
CalloftheNerd
Baron Samedi
6,521
294
1,113
2,491
11,180
5,344
734
7,647
3,144
27,886
0
L
Erlang Shen
GhostZ64
Erlang Shen
12,849
6,457
0
3,263
18,641
8,179
1,352
10,499
7,755
0
37,451
W
Mercury
ImDonAndres
Mercury
7,588
2,444
243
3,166
11,297
3,513
1,400
1,817
9,307
0
41,273
W
Cerberus
10,399
511
687
5,425
18,248
16,111
486
3,579
14,358
33,306
0
W
Baba Yaga
Spiritus3281
Baba Yaga
24,329
1,895
0
6,064
13,213
5,573
893
1,532
11,529
54,363
0
L
Bellona
evildemon70
Bellona
16,065
6,442
0
2,231
21,353
16,154
0
15,346
5,510
1,754
38,230

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,951
Gold Earned
35,113
141
Minions Killed
176
0
Camps Cleared
0
738,673
Distance Traveled
800,539
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
9,176
612
34
2
0
231,156
4
L
Erlang Shen
10,989
733
44
3
0
255,593
2
W
Mercury
11,011
734
64
4
0
288,385
2
W
Cerberus
11,567
771
52
3
0
273,465
4
W
Baba Yaga
12,535
836
60
4
0
238,689
3
L
Bellona
10,786
719
63
4
0
251,924
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role