Player Matchup

Cthulhu
Cthulhu
CouncilBaker61
Cthulhu
Level 10
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Jing Wei
Jing Wei
aaron9584
Jing Wei
Level 29
God Stats
3W - 9L
1,586 SR
Queue Stats
7W - 16L
1,407 Elo+
Solo
Hera
Hera
hhagi
Hera
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 85L
1,543 Elo+
Solo
Kali
Kali
isaac_legendary
Kali
Level 29
God Stats
15W - 15L
1,410 SR
Queue Stats
176W - 194L
1,403 Elo+
Party 1
Sol
Sol
theNamlesshunter
Sol
Level 29
God Stats
4W - 3L
1,500 SR
Queue Stats
458W - 458L
1,513 Elo+
Party 1
Team Averages
Level 24
1,499 SR
1,473 Elo+

VS

Team Averages
Level 26
1,553 SR
1,566 Elo+
Neith
Neith
BlxzeHxzey
Neith
Level 29
God Stats
2W - 5L
1,521 SR
Queue Stats
103W - 119L
1,414 Elo+
Solo
Kukulkan
Kukulkan
Chilly2352
Kukulkan
Level 17
God Stats
6W - 2L
1,669 SR
Queue Stats
9W - 6L
1,935 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Doze The Napper
Ah Muzen Cab
Level 25
God Stats
3W - 1L
1,500 SR
Queue Stats
65W - 81L
1,415 Elo+
Solo
Tsukuyomi
Tsukuyomi
Dyl0105
Tsukuyomi
Level 29
God Stats
31W - 41L
1,575 SR
Queue Stats
134W - 175L
1,566 Elo+
Solo
Pele
Pele
dlaivala
Pele
Level 29
God Stats
11W - 9L
1,500 SR
Queue Stats
54W - 41L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
3,081
385
261
775
381
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Jing Wei
aaron9584
Jing Wei
6
2 / 1 / 1
4,367
546
2,029
3,490
801
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Hera
hhagi
Hera
6
1 / 3 / 1
3,929
491
3,189
4,915
1,025
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

6
1 / 1 / 1
4,110
514
1,052
4,147
1,079
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

8
2 / 1 / 0
4,594
574
2,754
3,593
990
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
8
1 / 1 / 0
4,780
598
2,617
3,450
880
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

Kukulkan
Chilly2352
Kukulkan
9
2 / 2 / 1
5,137
642
2,740
3,707
1,250
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ah Muzen Cab
Doze The Napper
Ah Muzen Cab
7
0 / 0 / 1
4,134
517
1,575
2,563
702
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tsukuyomi
Dyl0105
Tsukuyomi
10
2 / 0 / 0
5,560
695
1,824
3,976
1,157
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pele
6
1 / 3 / 0
4,168
521
1,529
4,693
1,472
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
8
6
Kills
6
6
Deaths
6
3
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Neith
1
1
0
1
W
Kukulkan
Chilly2352
Kukulkan
2
2
1
1.25
L
0
0
0
0
W
Ah Muzen Cab
Doze The Napper
Ah Muzen Cab
0
0
1
0.5
W
Tsukuyomi
Dyl0105
Tsukuyomi
2
0
0
2
L
Jing Wei
aaron9584
Jing Wei
2
1
1
2.5
W
Pele
1
3
0
0.33
L
Hera
hhagi
Hera
1
3
1
0.5
L
1
1
1
1.5
L
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,285
Damage
10,285
16,920
Taken
18,389
4,276
Mitigated
5,461
6,518
Healing
6,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
2,617
897
0
1,511
3,450
880
1,217
630
2,795
0
19,490
W
Kukulkan
Chilly2352
Kukulkan
2,740
146
0
0
3,707
1,250
894
3,027
680
20,566
0
L
261
66
0
25
775
381
0
0
775
928
0
W
Ah Muzen Cab
Doze The Napper
Ah Muzen Cab
1,575
721
0
989
2,563
702
140
1,297
1,266
0
14,769
W
Tsukuyomi
Dyl0105
Tsukuyomi
1,824
565
0
3,185
3,976
1,157
0
224
3,752
0
27,890
L
Jing Wei
aaron9584
Jing Wei
2,029
1,760
135
906
3,490
801
165
0
3,490
0
11,496
W
Pele
1,529
368
75
636
4,693
1,472
278
976
3,692
0
9,002
L
Hera
hhagi
Hera
3,189
877
0
1,800
4,915
1,025
87
368
4,547
12,825
0
L
1,052
521
0
1,825
4,147
1,079
0
728
3,419
0
9,350
L
2,754
402
0
1,827
3,593
990
342
1,644
1,949
17,140
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,081
Gold Earned
23,779
109
Minions Killed
199
0
Camps Cleared
0
646,019
Distance Traveled
757,277
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
4,780
598
48
6
0
128,772
0
W
Kukulkan
5,137
642
41
5
0
162,748
1
L
Cthulhu
3,081
385
1
0
0
59,650
1
W
Ah Muzen Cab
4,134
517
22
3
0
147,065
0
W
Tsukuyomi
5,560
695
72
9
0
168,848
0
L
Jing Wei
4,367
546
29
4
0
141,315
3
W
Pele
4,168
521
16
2
0
149,844
2
L
Hera
3,929
491
21
3
0
157,451
0
L
Kali
4,110
514
26
3
0
157,822
0
L
Sol
4,594
574
32
4
0
129,781
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role