Player Matchup

Fenrir
Fenrir
A1Solomon
Fenrir
Level 28
God Stats
7W - 2L
1,794 SR
Queue Stats
239W - 173L
1,737 Elo+
Solo
Erlang Shen
Erlang Shen
Benbt10
Erlang Shen
Level 17
God Stats
17W - 11L
1,639 SR
Queue Stats
185W - 174L
1,671 Elo+
Solo
Sol
Sol
Bennat56
Sol
Level 18
God Stats
4W - 0L
1,500 SR
Queue Stats
52W - 37L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
FangZED
Heimdallr
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,297 Elo+
Solo
Khepri
Khepri
ZedTheTank
Khepri
Level 22
God Stats
8W - 6L
1,662 SR
Queue Stats
122W - 105L
1,534 Elo+
Party 1
Team Averages
Level 19
1,619 SR
1,548 Elo+

VS

Team Averages
Level 20
1,548 SR
1,605 Elo+
Chaac
Chaac
Jamaman
Chaac
Level 16
God Stats
2W - 1L
1,778 SR
Queue Stats
363W - 314L
1,797 Elo+
Solo
Ymir
Ymir
MininoRJ_Pro
Ymir
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
36W - 51L
1,500 Elo+
Solo
Izanami
Izanami
chazaraz1
Izanami
Level 18
God Stats
7W - 3L
1,684 SR
Queue Stats
11W - 9L
1,603 Elo+
Solo
Hera
Hera
iLriGgo
Hera
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 6L
1,235 Elo+
Solo
Thor
Thor
xXBengalaXx
Thor
Level 17
God Stats
0W - 1L
1,278 SR
Queue Stats
4W - 4L
1,889 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
A1Solomon
Fenrir
14
4 / 0 / 4
8,113
676
4,322
8,069
3,365
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Erlang Shen
Benbt10
Erlang Shen
12
3 / 0 / 0
7,020
585
6,261
8,086
5,742
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
9 / 0 / 2
7,920
660
11,408
5,974
2,162
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
FangZED
Heimdallr
10
2 / 3 / 5
6,419
535
3,843
6,794
2,581
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Khepri
ZedTheTank
Khepri
12
2 / 0 / 10
7,202
600
3,954
7,320
4,900
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Jamaman
Chaac
10
0 / 3 / 0
5,722
477
4,984
9,391
7,872
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

9
0 / 3 / 2
5,036
420
3,220
8,685
3,879
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Izanami
chazaraz1
Izanami
9
0 / 6 / 1
5,454
455
4,770
9,617
3,135
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hera
iLriGgo
Hera
12
3 / 5 / 0
6,979
582
6,133
8,287
2,387
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

4
0 / 3 / 0
4,180
348
592
3,819
747
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
6
20
Kills
3
3
Deaths
20
21
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Fenrir
A1Solomon
Fenrir
4
0
4
6
W
Erlang Shen
Benbt10
Erlang Shen
3
0
0
3
W
9
0
2
10
W
Heimdallr
FangZED
Heimdallr
2
3
5
1.5
L
Chaac
Jamaman
Chaac
0
3
0
0
L
0
3
2
0.33
W
Khepri
ZedTheTank
Khepri
2
0
10
7
L
Izanami
chazaraz1
Izanami
0
6
1
0.08
L
Hera
iLriGgo
Hera
3
5
0
0.6
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,788
Damage
19,699
36,243
Taken
39,799
18,750
Mitigated
18,020
13,658
Healing
10,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
A1Solomon
Fenrir
4,322
1,582
0
5,398
8,069
3,365
0
988
6,950
0
49,341
W
Erlang Shen
Benbt10
Erlang Shen
6,261
3,358
0
3,512
8,086
5,742
618
532
7,227
4,053
31,157
W
11,408
5,649
0
3,302
5,974
2,162
1,383
928
5,046
43,843
0
W
Heimdallr
FangZED
Heimdallr
3,843
1,174
0
1,180
6,794
2,581
874
4,133
2,417
0
24,099
L
Chaac
Jamaman
Chaac
4,984
1,238
0
4,263
9,391
7,872
0
741
8,650
0
33,031
L
3,220
1,004
229
938
8,685
3,879
0
5,391
3,294
12,504
0
W
Khepri
ZedTheTank
Khepri
3,954
769
0
266
7,320
4,900
675
2,356
4,898
21,770
0
L
Izanami
chazaraz1
Izanami
4,770
3,259
0
2,757
9,617
3,135
255
7,736
1,881
0
36,174
L
Hera
iLriGgo
Hera
6,133
1,697
0
2,333
8,287
2,387
17
2,090
6,197
44,757
0
L
592
155
0
306
3,819
747
0
177
3,642
0
5,970

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,674
Gold Earned
27,371
321
Minions Killed
268
0
Camps Cleared
0
1,069,255
Distance Traveled
1,046,206
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,113
676
93
8
0
258,731
0
W
Erlang Shen
7,020
585
67
6
0
215,152
1
W
Sol
7,920
660
88
7
0
200,333
1
W
Heimdallr
6,419
535
47
4
0
188,400
2
L
Chaac
5,722
477
66
6
0
241,320
2
L
Ymir
5,036
420
18
2
0
223,841
1
W
Khepri
7,202
600
26
2
0
206,639
1
L
Izanami
5,454
455
82
7
0
192,938
0
L
Hera
6,979
582
90
8
0
250,180
4
L
Thor
4,180
348
12
1
0
137,927
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role