Player Matchup

Anubis
Anubis
Hrparadise
Anubis
Level 28
God Stats
7W - 9L
1,719 SR
Queue Stats
219W - 176L
1,700 Elo+
Party 1
Cu Chulainn
Cu Chulainn
ItsStych
Cu Chulainn
Level 67
God Stats
2W - 2L
1,500 SR
Queue Stats
210W - 211L
1,456 Elo+
Party 3
Skadi
Skadi
North_MyRealm
Skadi
Level 85
God Stats
14W - 15L
1,500 SR
Queue Stats
150W - 107L
1,969 Elo+
Party 1
Hercules
Hercules
TrapinMonkey
Hercules
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
27W - 29L
1,677 Elo+
Party 3
Set
Set
sillygoosse
Set
Level 65
God Stats
2W - 5L
1,500 SR
Queue Stats
162W - 135L
1,733 Elo+
Party 1
Team Averages
Level 55
1,544 SR
1,707 Elo+

VS

Team Averages
Level 70
1,434 SR
1,534 Elo+
Cerberus
Cerberus
Astrix22003
Cerberus
Level 43
God Stats
6W - 1L
1,824 SR
Queue Stats
16W - 12L
1,704 Elo+
Party 4
Nemesis
Nemesis
DerpyrageXx21
Nemesis
Level 80
God Stats
2W - 0L
1,500 SR
Queue Stats
36W - 23L
1,704 Elo+
Party 4
Sun Wukong
Sun Wukong
Pacific Grim613
Sun Wukong
Level 138
God Stats
3W - 3L
1,504 SR
Queue Stats
27W - 22L
1,499 Elo+
Party 2
Baron Samedi
Baron Samedi
Tubs5366
Baron Samedi
Level 47
God Stats
14W - 13L
1,172 SR
Queue Stats
26W - 27L
1,356 Elo+
Party 2
Izanami
Izanami
fozi-_-fozi2
Izanami
Level 41
God Stats
27W - 28L
1,170 SR
Queue Stats
150W - 190L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Hrparadise
Anubis
18
10 / 9 / 7
13,141
571
22,990
25,800
14,235
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
ItsStych
Cu Chulainn
18
6 / 10 / 4
12,130
527
16,575
25,352
22,640
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

17
3 / 7 / 6
11,136
484
9,797
14,675
4,991
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hercules
TrapinMonkey
Hercules
15
4 / 6 / 5
10,085
438
8,222
19,745
21,712
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

20
10 / 5 / 11
13,249
576
15,205
19,278
12,834
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Astrix22003
Cerberus
19
5 / 9 / 12
12,601
548
15,123
28,755
25,384
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Nemesis
20
12 / 9 / 9
14,664
638
14,608
16,941
11,269
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Sun Wukong
Pacific Grim613
Sun Wukong
19
10 / 3 / 10
12,617
549
22,870
20,561
22,941
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mace

Mace

+10
Physical Power

Baron Samedi
Tubs5366
Baron Samedi
18
8 / 6 / 11
13,789
600
20,036
18,479
7,131
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Izanami
fozi-_-fozi2
Izanami
19
2 / 7 / 7
11,847
515
9,707
19,170
6,680
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
86
33
Kills
37
37
Deaths
34
33
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Astrix22003
Cerberus
5
9
12
1.22
W
Nemesis
12
9
9
1.83
L
Anubis
Hrparadise
Anubis
10
9
7
1.5
L
Cu Chulainn
ItsStych
Cu Chulainn
6
10
4
0.8
L
3
7
6
0.86
W
Sun Wukong
Pacific Grim613
Sun Wukong
10
3
10
5
L
Hercules
TrapinMonkey
Hercules
4
6
5
1.08
W
Baron Samedi
Tubs5366
Baron Samedi
8
6
11
2.25
W
Izanami
fozi-_-fozi2
Izanami
2
7
7
0.79
L
10
5
11
3.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,789
Damage
82,344
104,850
Taken
103,906
76,412
Mitigated
73,405
24,197
Healing
30,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Astrix22003
Cerberus
15,123
1,537
0
6,749
28,755
25,384
399
8,714
19,866
62,794
0
W
Nemesis
14,608
6,534
0
2,166
16,941
11,269
3,919
3,596
13,189
7,392
91,320
L
Anubis
Hrparadise
Anubis
22,990
1,651
0
10,843
25,800
14,235
232
13,543
12,257
67,873
0
L
Cu Chulainn
ItsStych
Cu Chulainn
16,575
4,111
0
6,709
25,352
22,640
114
3,836
21,516
27
68,000
L
9,797
4,646
0
939
14,675
4,991
768
2,949
11,726
0
71,108
W
Sun Wukong
Pacific Grim613
Sun Wukong
22,870
6,052
575
5,924
20,561
22,941
1,408
2,205
17,481
0
63,376
L
Hercules
TrapinMonkey
Hercules
8,222
2,979
0
2,084
19,745
21,712
0
9,617
10,128
0
21,466
W
Baron Samedi
Tubs5366
Baron Samedi
20,036
3,603
2,252
5,580
18,479
7,131
546
7,306
11,030
50,815
0
W
Izanami
fozi-_-fozi2
Izanami
9,707
7,178
1,074
6,574
19,170
6,680
1,684
1,559
17,536
0
91,708
L
15,205
7,288
0
3,622
19,278
12,834
0
5,668
13,610
8,205
106,294

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,741
Gold Earned
65,518
495
Minions Killed
558
0
Camps Cleared
0
1,801,891
Distance Traveled
2,026,465
5
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
12,601
548
123
5
0
408,090
3
W
Nemesis
14,664
638
136
6
0
422,535
4
L
Anubis
13,141
571
103
4
0
313,799
1
L
Cu Chulainn
12,130
527
103
4
0
370,148
1
L
Skadi
11,136
484
100
4
0
356,913
1
W
Sun Wukong
12,617
549
97
4
0
431,395
2
L
Hercules
10,085
438
31
1
0
319,172
1
W
Baron Samedi
13,789
600
58
3
0
400,315
1
W
Izanami
11,847
515
144
6
0
364,130
5
L
Set
13,249
576
158
7
0
441,859
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role