Player Matchup

Hera
Hera
BUlLSHARK019
Hera
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,139 Elo+
Solo
Cupid
Cupid
Belefreak
Cupid
Level 64
God Stats
1W - 3L
1,330 SR
Queue Stats
23W - 19L
1,382 Elo+
Solo
Hercules
Hercules
LAG sant
Hercules
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 13L
1,500 Elo+
Solo
Fenrir
Fenrir
ThirdIEye78
Fenrir
Level 75
God Stats
195W - 198L
1,502 SR
Queue Stats
292W - 311L
1,437 Elo+
Solo
Terra
Terra
tolongtosay
Terra
Level 89
God Stats
0W - 3L
1,500 SR
Queue Stats
274W - 298L
1,503 Elo+
Solo
Team Averages
Level 70
1,466 SR
1,392 Elo+

VS

Team Averages
Level 87
1,637 SR
1,545 Elo+
Pele
Pele
Carlos100581
Pele
Level 80
God Stats
11W - 6L
1,701 SR
Queue Stats
286W - 285L
1,786 Elo+
Solo
Merlin
Merlin
S11NNS
Merlin
Level 80
God Stats
6W - 1L
1,804 SR
Queue Stats
112W - 111L
1,731 Elo+
Solo
Rama
Rama
cisom47
Rama
Level 66
God Stats
2W - 1L
1,500 SR
Queue Stats
196W - 256L
1,418 Elo+
Solo
Aphrodite
Aphrodite
gloomyharmony
Aphrodite
Level 87
God Stats
1W - 4L
1,500 SR
Queue Stats
42W - 53L
1,304 Elo+
Solo
Guan Yu
Guan Yu
treelifecora93
Guan Yu
Level 120
God Stats
3W - 4L
1,677 SR
Queue Stats
95W - 91L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 7 / 1
8,249
434
9,530
12,741
4,276
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cupid
Belefreak
Cupid
13
2 / 5 / 3
8,130
428
4,344
13,568
4,601
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hercules
LAG sant
Hercules
14
2 / 3 / 0
8,586
452
9,262
22,322
17,864
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Fenrir
15
6 / 5 / 3
9,544
502
9,194
18,746
7,940
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

4
0 / 1 / 0
5,459
287
861
2,521
641
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes

Shoes

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 1 / 3
11,439
602
12,292
12,899
5,273
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
S11NNS
Merlin
15
2 / 2 / 6
9,786
515
12,752
12,095
4,411
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rama
cisom47
Rama
18
7 / 3 / 4
11,302
595
11,184
11,833
5,645
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Aphrodite
gloomyharmony
Aphrodite
15
2 / 3 / 9
9,225
486
6,148
14,391
6,770
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

15
1 / 4 / 3
9,354
492
9,275
17,322
14,200
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
46
12
Kills
21
21
Deaths
13
7
Assists
25
Player
Kills
Deaths
Assists
KDA
L
2
7
1
0.36
L
Cupid
Belefreak
Cupid
2
5
3
0.7
W
9
1
3
10.5
L
Hercules
LAG sant
Hercules
2
3
0
0.67
W
Merlin
S11NNS
Merlin
2
2
6
2.5
L
Fenrir
6
5
3
1.5
W
Rama
cisom47
Rama
7
3
4
3
W
Aphrodite
gloomyharmony
Aphrodite
2
3
9
2.17
L
0
1
0
0
W
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,191
Damage
51,651
69,898
Taken
68,540
35,322
Mitigated
36,299
24,694
Healing
30,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,530
2,185
0
2,205
12,741
4,276
792
5,675
6,590
46,426
0
L
Cupid
Belefreak
Cupid
4,344
2,716
50
4,211
13,568
4,601
114
4,068
9,318
0
39,194
W
12,292
4,419
0
5,446
12,899
5,273
676
691
12,174
0
82,223
L
Hercules
LAG sant
Hercules
9,262
2,159
0
9,726
22,322
17,864
0
3,327
18,268
0
47,363
W
Merlin
S11NNS
Merlin
12,752
734
0
1,227
12,095
4,411
2,389
5,521
6,574
52,287
0
L
Fenrir
9,194
2,491
0
7,488
18,746
7,940
0
4,495
14,043
0
36,355
W
Rama
cisom47
Rama
11,184
7,647
867
1,990
11,833
5,645
3,863
1,524
10,243
0
82,635
W
Aphrodite
gloomyharmony
Aphrodite
6,148
1,157
6,579
8,444
14,391
6,770
1,695
1,455
12,884
34,013
0
L
861
259
35
979
2,521
641
0
442
2,079
5,646
0
W
9,275
1,971
954
4,821
17,322
14,200
2,461
1,048
16,274
0
42,063

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,968
Gold Earned
51,106
323
Minions Killed
490
0
Camps Cleared
0
1,247,729
Distance Traveled
1,750,116
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
8,249
434
86
5
0
264,117
0
L
Cupid
8,130
428
73
4
0
297,579
1
W
Pele
11,439
602
137
7
0
397,635
1
L
Hercules
8,586
452
85
4
0
284,012
3
W
Merlin
9,786
515
103
5
0
357,179
6
L
Fenrir
9,544
502
63
3
0
338,573
1
W
Rama
11,302
595
124
7
0
323,936
5
W
Aphrodite
9,225
486
58
3
0
339,308
2
L
Terra
5,459
287
16
1
0
63,448
0
W
Guan Yu
9,354
492
68
4
0
332,058
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role