Player Matchup

Hades
Hades
Endertime
Hades
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 18L
1,828 Elo+
Party 2
Jormungandr
Jormungandr
EtihwAndKcalb
Jormungandr
Level 5
God Stats
0W - 2L
1,758 SR
Queue Stats
1W - 2L
1,763 Elo+
Party 2
Loki
Loki
TheSoullessPsyc
Loki
Level 132
God Stats
0W - 1L
1,729 SR
Queue Stats
4W - 2L
1,828 Elo+
Party 2
Team Averages
Level 93
1,662 SR
1,807 Elo+

VS

Team Averages
Level 100
1,428 SR
1,373 Elo+
Sun Wukong
Sun Wukong
Atomic-Autismo
Sun Wukong
Level 158
God Stats
1W - 4L
1,285 SR
Queue Stats
106W - 90L
1,118 Elo+
Party 1
Janus
Janus
Smolkuso
Janus
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
57W - 53L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Stinkydish
Ah Muzen Cab
Level 117
God Stats
3W - 1L
1,500 SR
Queue Stats
80W - 75L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Endertime
Hades
16
2 / 8 / 6
11,501
677
11,383
21,442
14,145
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jormungandr
EtihwAndKcalb
Jormungandr
16
4 / 3 / 5
12,219
719
7,190
12,988
12,963
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
5 / 9 / 4
11,501
677
11,659
16,277
5,464
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Atomic-Autismo
Sun Wukong
17
7 / 3 / 11
12,942
761
15,352
16,271
10,831
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
Smolkuso
Janus
15
7 / 5 / 9
12,333
725
12,865
12,487
3,799
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ah Muzen Cab
Stinkydish
Ah Muzen Cab
17
6 / 3 / 10
12,703
747
17,051
17,595
6,750
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
50
11
Kills
20
20
Deaths
11
15
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Atomic-Autismo
Sun Wukong
7
3
11
4.17
L
Hades
Endertime
Hades
2
8
6
0.63
L
Jormungandr
EtihwAndKcalb
Jormungandr
4
3
5
2.17
W
Janus
Smolkuso
Janus
7
5
9
2.3
W
Ah Muzen Cab
Stinkydish
Ah Muzen Cab
6
3
10
3.67
L
5
9
4
0.78

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,232
Damage
45,268
50,707
Taken
46,353
32,572
Mitigated
21,380
9,400
Healing
12,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Atomic-Autismo
Sun Wukong
15,352
3,112
0
3,307
16,271
10,831
812
7,555
8,391
0
66,480
L
Hades
Endertime
Hades
11,383
1,246
658
6,177
21,442
14,145
0
7,265
13,783
63,589
0
L
Jormungandr
EtihwAndKcalb
Jormungandr
7,190
1,995
0
716
12,988
12,963
0
2,268
10,575
19,193
0
W
Janus
Smolkuso
Janus
12,865
1,345
0
1,043
12,487
3,799
0
4,675
7,712
50,000
0
W
Ah Muzen Cab
Stinkydish
Ah Muzen Cab
17,051
8,587
0
8,477
17,595
6,750
2,281
6,009
11,436
0
75,975
L
11,659
2,762
0
1,849
16,277
5,464
0
2,778
13,441
0
38,566

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,221
Gold Earned
37,978
157
Minions Killed
258
0
Camps Cleared
0
826,106
Distance Traveled
868,528
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
12,942
761
79
5
0
305,287
4
L
Hades
11,501
677
102
6
0
256,821
3
L
Jormungandr
12,219
719
21
1
0
283,207
0
W
Janus
12,333
725
63
4
0
288,003
3
W
Ah Muzen Cab
12,703
747
116
7
0
275,238
1
L
Loki
11,501
677
34
2
0
286,078
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role