Player Matchup

Kukulkan
Kukulkan
AkooroYT
Kukulkan
Level 8
God Stats
2W - 0L
1,715 SR
Queue Stats
4W - 4L
1,662 Elo+
Solo
Achilles
Achilles
LordNinjaIV
Achilles
Level 115
God Stats
5W - 4L
1,500 SR
Queue Stats
158W - 112L
1,819 Elo+
Party 1
Yemoja
Yemoja
Mowka
Yemoja
Level 8
God Stats
3W - 1L
1,500 SR
Queue Stats
33W - 15L
1,819 Elo+
Party 1
Tyr
Tyr
NasaMoon
Tyr
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,819 Elo+
Party 1
Artemis
Artemis
TheIcePh0enix
Artemis
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 14L
1,819 Elo+
Party 1
Team Averages
Level 41
1,543 SR
1,788 Elo+

VS

Team Averages
Level 8
1,506 SR
1,392 Elo+
Hades
Hades
Cornnut32
Hades
Level 28
God Stats
3W - 4L
1,737 SR
Queue Stats
3W - 6L
1,627 Elo+
Solo
Jormungandr
Jormungandr
DooDooFartMan
Jormungandr
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,334 Elo+
Party 2
Tsukuyomi
Tsukuyomi
ZaxxFL
Tsukuyomi
Level 3
God Stats
0W - 2L
1,292 SR
Queue Stats
0W - 2L
1,334 Elo+
Party 2
Olorun
Olorun
deyell
Olorun
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,334 Elo+
Party 2
Heimdallr
Heimdallr
jaajo
Heimdallr
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,334 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AkooroYT
Kukulkan
12
5 / 2 / 4
7,154
596
6,081
5,700
1,973
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
LordNinjaIV
Achilles
13
12 / 2 / 5
7,919
660
6,872
9,032
3,300
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Yemoja
Mowka
Yemoja
8
1 / 2 / 11
5,997
500
4,451
6,469
2,430
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
2 / 0 / 1
6,082
507
2,594
5,414
2,759
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Artemis
11
10 / 0 / 5
7,307
609
9,608
5,733
1,691
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Cornnut32
Hades
11
0 / 2 / 0
6,173
514
3,106
6,207
2,343
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Jormungandr
DooDooFartMan
Jormungandr
8
1 / 8 / 1
5,355
446
3,461
10,238
4,166
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tsukuyomi
ZaxxFL
Tsukuyomi
9
3 / 7 / 0
6,130
511
7,524
10,271
3,597
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Olorun
deyell
Olorun
10
1 / 7 / 0
5,685
474
3,518
9,525
3,055
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Heimdallr
jaajo
Heimdallr
7
0 / 6 / 1
4,856
405
2,521
8,471
2,523
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
7
30
Kills
5
6
Deaths
30
26
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
AkooroYT
Kukulkan
5
2
4
3.5
L
Hades
Cornnut32
Hades
0
2
0
0
L
Jormungandr
DooDooFartMan
Jormungandr
1
8
1
0.19
W
Achilles
LordNinjaIV
Achilles
12
2
5
7.25
W
Yemoja
Mowka
Yemoja
1
2
11
3.25
W
2
0
1
2.5
W
Artemis
10
0
5
12.5
L
Tsukuyomi
ZaxxFL
Tsukuyomi
3
7
0
0.43
L
Olorun
deyell
Olorun
1
7
0
0.14
L
Heimdallr
jaajo
Heimdallr
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,606
Damage
20,130
32,348
Taken
44,712
12,153
Mitigated
15,684
10,765
Healing
8,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
AkooroYT
Kukulkan
6,081
1,202
0
1,656
5,700
1,973
944
2,715
2,985
28,248
0
L
Hades
Cornnut32
Hades
3,106
718
0
2,349
6,207
2,343
440
0
6,034
28,645
0
L
Jormungandr
DooDooFartMan
Jormungandr
3,461
739
0
448
10,238
4,166
0
2,054
8,184
16,615
0
W
Achilles
LordNinjaIV
Achilles
6,872
2,947
0
3,418
9,032
3,300
0
1,872
7,160
0
42,849
W
Yemoja
Mowka
Yemoja
4,451
1,405
409
625
6,469
2,430
441
1,269
5,200
16,229
0
W
2,594
585
0
1,880
5,414
2,759
621
2,939
2,475
0
19,839
W
Artemis
9,608
4,271
0
2,777
5,733
1,691
905
1,290
4,443
0
26,949
L
Tsukuyomi
ZaxxFL
Tsukuyomi
7,524
2,349
0
2,439
10,271
3,597
0
1,669
8,577
0
30,660
L
Olorun
deyell
Olorun
3,518
1,368
0
2,259
9,525
3,055
0
5,438
4,062
22,032
0
L
Heimdallr
jaajo
Heimdallr
2,521
1,244
0
1,144
8,471
2,523
0
1,371
7,100
0
17,329

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,459
Gold Earned
28,199
229
Minions Killed
214
0
Camps Cleared
0
1,176,075
Distance Traveled
1,018,916
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
7,154
596
51
4
0
223,391
0
L
Hades
6,173
514
70
6
0
175,461
2
L
Jormungandr
5,355
446
26
2
0
219,604
2
W
Achilles
7,919
660
66
6
0
269,299
1
W
Yemoja
5,997
500
19
2
0
189,667
0
W
Tyr
6,082
507
44
4
0
263,396
3
W
Artemis
7,307
609
49
4
0
230,322
2
L
Tsukuyomi
6,130
511
53
4
0
236,553
1
L
Olorun
5,685
474
35
3
0
171,136
5
L
Heimdallr
4,856
405
30
3
0
216,162
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role