Player Matchup

Ao Kuang
Ao Kuang
Arastyse
Ao Kuang
Level 13
God Stats
5W - 1L
1,845 SR
Queue Stats
11W - 6L
1,589 Elo+
Party 1
Osiris
Osiris
BigChino67
Osiris
Level 26
God Stats
1W - 6L
1,110 SR
Queue Stats
17W - 33L
1,151 Elo+
Solo
Kukulkan
Kukulkan
Ikaiiopo
Kukulkan
Level 14
God Stats
9W - 4L
1,781 SR
Queue Stats
20W - 10L
1,619 Elo+
Party 1
Izanami
Izanami
PrinShad
Izanami
Level 28
God Stats
23W - 15L
1,620 SR
Queue Stats
67W - 71L
1,582 Elo+
Party 1
Olorun
Olorun
UzsU
Olorun
Level 4
God Stats
2W - 3L
1,289 SR
Queue Stats
5W - 11L
1,502 Elo+
Solo
Team Averages
Level 17
1,529 SR
1,488 Elo+

VS

Team Averages
Level 24
1,446 SR
1,627 Elo+
Hera
Hera
Kebbing
Hera
Level 29
God Stats
5W - 1L
1,500 SR
Queue Stats
38W - 16L
1,500 Elo+
Solo
Nemesis
Nemesis
RivalryMC
Nemesis
Level 28
God Stats
3W - 2L
1,500 SR
Queue Stats
55W - 44L
1,812 Elo+
Solo
Bellona
Bellona
Xinklers
Bellona
Level 27
God Stats
4W - 3L
1,434 SR
Queue Stats
18W - 10L
1,623 Elo+
Solo
Medusa
Medusa
chookchook13
Medusa
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,648 Elo+
Solo
Artio
Artio
sklx0
Artio
Level 26
God Stats
1W - 1L
1,297 SR
Queue Stats
18W - 17L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Arastyse
Ao Kuang
17
10 / 11 / 7
13,048
1,087
21,900
27,521
11,537
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Osiris
BigChino67
Osiris
18
4 / 5 / 10
12,391
1,033
12,581
19,925
10,590
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
Ikaiiopo
Kukulkan
18
6 / 5 / 10
13,180
1,098
22,922
15,793
7,314
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Izanami
PrinShad
Izanami
20
3 / 7 / 17
13,144
1,095
23,530
29,801
12,856
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Olorun
UzsU
Olorun
18
1 / 18 / 10
11,535
961
10,541
33,729
14,302
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Team 1 Tickets

0

VS

Team 2 Tickets

162

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
Kebbing
Hera
20
14 / 3 / 21
15,444
1,287
41,005
15,059
7,439
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nemesis
RivalryMC
Nemesis
20
12 / 3 / 14
14,545
1,212
25,706
25,888
11,322
Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bellona
Xinklers
Bellona
20
11 / 3 / 25
14,781
1,232
26,243
22,470
28,012
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Medusa
18
3 / 12 / 11
11,100
925
10,946
16,359
6,996
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Artio
sklx0
Artio
20
6 / 3 / 27
14,548
1,212
14,028
19,388
26,964
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
144
24
Kills
46
46
Deaths
24
54
Assists
98
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
Arastyse
Ao Kuang
10
11
7
1.23
L
Osiris
BigChino67
Osiris
4
5
10
1.8
L
Kukulkan
Ikaiiopo
Kukulkan
6
5
10
2.2
W
Hera
Kebbing
Hera
14
3
21
8.17
L
Izanami
PrinShad
Izanami
3
7
17
1.64
W
Nemesis
RivalryMC
Nemesis
12
3
14
6.33
L
Olorun
UzsU
Olorun
1
18
10
0.33
W
Bellona
Xinklers
Bellona
11
3
25
7.83
W
Medusa
3
12
11
0.71
W
Artio
sklx0
Artio
6
3
27
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,474
Damage
117,928
126,769
Taken
99,164
56,599
Mitigated
80,733
17,497
Healing
27,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
Arastyse
Ao Kuang
21,900
7,987
103
4,954
27,521
11,537
0
11,118
16,403
31,718
0
L
Osiris
BigChino67
Osiris
12,581
4,914
0
600
19,925
10,590
0
9,271
10,654
0
22,981
L
Kukulkan
Ikaiiopo
Kukulkan
22,922
1,409
0
0
15,793
7,314
0
6,339
9,454
57,388
0
W
Hera
Kebbing
Hera
41,005
12,209
2,273
5,402
15,059
7,439
0
9,121
5,938
73,994
0
L
Izanami
PrinShad
Izanami
23,530
11,868
0
4,126
29,801
12,856
0
13,182
16,619
0
56,684
W
Nemesis
RivalryMC
Nemesis
25,706
16,729
0
9,899
25,888
11,322
0
15,540
10,348
454
38,645
L
Olorun
UzsU
Olorun
10,541
4,622
819
6,895
33,729
14,302
0
19,891
13,838
26,548
0
W
Bellona
Xinklers
Bellona
26,243
4,570
0
3,492
22,470
28,012
0
10,495
11,975
7,636
34,411
W
Medusa
10,946
5,382
0
0
16,359
6,996
0
9,650
6,709
0
28,395
W
Artio
sklx0
Artio
14,028
2,370
2,315
4,009
19,388
26,964
0
10,557
8,831
31,569
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,298
Gold Earned
70,418
191
Minions Killed
205
9
Camps Cleared
8
1,181,094
Distance Traveled
1,238,713
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
13,048
1,087
4
0
1
264,554
0
L
Osiris
12,391
1,033
20
2
0
257,749
0
L
Kukulkan
13,180
1,098
70
6
0
250,705
0
W
Hera
15,444
1,287
92
8
0
246,501
0
L
Izanami
13,144
1,095
73
6
1
239,229
1
W
Nemesis
14,545
1,212
30
3
4
225,267
0
L
Olorun
11,535
961
24
2
7
168,857
3
W
Bellona
14,781
1,232
23
2
3
278,989
0
W
Medusa
11,100
925
24
2
1
214,059
0
W
Artio
14,548
1,212
36
3
0
273,897
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role