Player Matchup

Scylla
Scylla
Bebecalvo00
Scylla
Level 62
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 42L
1,500 Elo+
Party 3
Rama
Rama
LUCASELSAPO
Rama
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Athena
Athena
TheRafter03
Athena
Level 99
God Stats
1W - 2L
1,500 SR
Queue Stats
97W - 78L
1,723 Elo+
Party 3
Set
Set
XxJoemamaxX
Set
Level 17
God Stats
0W - 2L
1,290 SR
Queue Stats
12W - 25L
1,104 Elo+
Party 2
Nu Wa
Nu Wa
temp-237433
Nu Wa
Level 103
God Stats
1W - 1L
1,819 SR
Queue Stats
75W - 104L
1,450 Elo+
Party 2
Team Averages
Level 64
1,522 SR
1,455 Elo+

VS

Team Averages
Level 78
1,539 SR
1,524 Elo+
Anhur
Anhur
BillamEnd
Anhur
Level 84
God Stats
17W - 12L
1,500 SR
Queue Stats
331W - 299L
1,398 Elo+
Party 1
Cerberus
Cerberus
CMAKKERS
Cerberus
Level 85
God Stats
36W - 37L
1,481 SR
Queue Stats
680W - 595L
1,435 Elo+
Party 1
Nu Wa
Nu Wa
CypherFlare
Nu Wa
Level 26
God Stats
4W - 1L
1,500 SR
Queue Stats
74W - 12L
1,966 Elo+
Party 1
Terra
Terra
ionandar
Terra
Level 150
God Stats
10W - 9L
1,715 SR
Queue Stats
213W - 165L
1,329 Elo+
Party 1
Ne Zha
Ne Zha
zSpxrtan
Ne Zha
Level 44
God Stats
5W - 5L
1,498 SR
Queue Stats
140W - 95L
1,494 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
10
0 / 2 / 1
5,711
476
3,686
5,350
1,359
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
3 / 2 / 0
6,107
509
4,430
4,854
1,116
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Athena
9
1 / 2 / 3
5,810
484
2,792
8,587
3,115
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

9
1 / 5 / 2
5,931
494
2,545
10,166
3,739
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

10
0 / 3 / 0
5,758
480
7,667
7,615
1,937
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
BillamEnd
Anhur
10
1 / 2 / 5
5,758
480
3,075
6,340
1,691
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cerberus
CMAKKERS
Cerberus
10
1 / 1 / 4
6,112
509
1,165
7,344
3,300
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

13
4 / 0 / 5
7,456
621
9,145
6,514
1,951
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Terra
ionandar
Terra
12
3 / 0 / 4
6,896
575
5,366
7,397
4,142
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ne Zha
zSpxrtan
Ne Zha
10
4 / 2 / 2
6,316
526
5,348
6,681
3,931
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
33
5
Kills
13
14
Deaths
5
6
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Scylla
0
2
1
0.25
W
Anhur
BillamEnd
Anhur
1
2
5
1.75
W
Cerberus
CMAKKERS
Cerberus
1
1
4
3
W
4
0
5
6.5
L
3
2
0
1.5
L
Athena
1
2
3
1.25
L
1
5
2
0.4
W
Terra
ionandar
Terra
3
0
4
5
L
0
3
0
0
W
Ne Zha
zSpxrtan
Ne Zha
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,120
Damage
24,099
36,572
Taken
34,276
11,266
Mitigated
15,015
9,181
Healing
10,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
3,686
163
0
1,098
5,350
1,359
0
3,312
1,747
29,191
0
W
Anhur
BillamEnd
Anhur
3,075
783
0
2,638
6,340
1,691
0
1,775
4,481
0
28,374
W
Cerberus
CMAKKERS
Cerberus
1,165
258
0
1,578
7,344
3,300
0
1,406
5,864
17,922
0
W
9,145
1,471
0
1,440
6,514
1,951
428
3,635
2,489
49,936
0
L
4,430
3,202
0
825
4,854
1,116
772
1,632
3,004
0
29,476
L
Athena
2,792
1,344
431
1,238
8,587
3,115
0
2,728
5,485
17,546
0
L
2,545
963
0
3,605
10,166
3,739
0
2,161
7,726
0
26,516
W
Terra
ionandar
Terra
5,366
201
1,226
2,764
7,397
4,142
242
4,171
2,904
37,838
0
L
7,667
2,416
0
1,984
7,615
1,937
608
4,363
2,658
33,410
0
W
Ne Zha
zSpxrtan
Ne Zha
5,348
2,764
0
570
6,681
3,931
104
2,186
4,393
4,132
27,625

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,317
Gold Earned
32,538
257
Minions Killed
341
0
Camps Cleared
0
1,015,586
Distance Traveled
1,152,000
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
5,711
476
62
5
0
219,577
4
W
Anhur
5,758
480
56
5
0
202,434
1
W
Cerberus
6,112
509
38
3
0
227,378
0
W
Nu Wa
7,456
621
103
9
0
245,548
4
L
Rama
6,107
509
57
5
0
194,175
2
L
Athena
5,810
484
23
2
0
244,031
1
L
Set
5,931
494
58
5
0
165,582
2
W
Terra
6,896
575
83
7
0
245,992
0
L
Nu Wa
5,758
480
57
5
0
192,221
0
W
Ne Zha
6,316
526
61
5
0
230,648
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role