Player Matchup

Ymir
Ymir
DapperDane_98
Ymir
Level 128
God Stats
5W - 13L
1,500 SR
Queue Stats
237W - 216L
1,414 Elo+
Party 2
Cerberus
Cerberus
JimmyThe turtle
Cerberus
Level 83
God Stats
52W - 57L
1,763 SR
Queue Stats
342W - 292L
1,718 Elo+
Solo
Janus
Janus
badblake16
Janus
Level 108
God Stats
12W - 12L
1,423 SR
Queue Stats
852W - 808L
1,576 Elo+
Solo
Chernobog
Chernobog
deathstrike707
Chernobog
Level 63
God Stats
4W - 3L
1,632 SR
Queue Stats
291W - 290L
1,332 Elo+
Party 2
Bakasura
Bakasura
samplelocket2004
Bakasura
Level 76
God Stats
35W - 18L
1,500 SR
Queue Stats
228W - 185L
1,348 Elo+
Solo
Team Averages
Level 92
1,564 SR
1,477 Elo+

VS

Team Averages
Level 101
1,450 SR
1,342 Elo+
Bakasura
Bakasura
BlazingComms
Bakasura
Level 67
God Stats
1W - 2L
1,500 SR
Queue Stats
60W - 68L
1,090 Elo+
Party 1
Kukulkan
Kukulkan
GAMINGBOSS101
Kukulkan
Level 128
God Stats
30W - 27L
1,500 SR
Queue Stats
267W - 286L
1,336 Elo+
Party 1
Chaac
Chaac
Galaxy Supra
Chaac
Level 86
God Stats
5W - 3L
1,251 SR
Queue Stats
70W - 68L
1,532 Elo+
Solo
Danzaburou
Danzaburou
IceRxbyPablo
Danzaburou
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 16L
1,383 Elo+
Party 1
Chronos
Chronos
dubgutter
Chronos
Level 139
God Stats
7W - 4L
1,500 SR
Queue Stats
386W - 361L
1,370 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 3
6,603
388
4,552
13,262
6,057
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cerberus
14
0 / 4 / 1
8,345
491
7,988
17,049
8,660
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Janus
13
1 / 2 / 1
7,846
462
8,408
9,235
3,058
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
deathstrike707
Chernobog
12
1 / 6 / 3
7,420
436
5,111
10,697
3,160
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
7 / 4 / 0
9,723
572
6,861
13,341
8,517
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
BlazingComms
Bakasura
17
8 / 1 / 2
10,209
601
7,737
14,653
5,959
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kukulkan
GAMINGBOSS101
Kukulkan
15
1 / 2 / 2
9,269
545
9,080
8,692
2,622
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
3 / 2 / 8
9,306
547
11,045
13,089
7,165
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Danzaburou
IceRxbyPablo
Danzaburou
15
6 / 4 / 4
9,734
573
8,430
8,907
4,514
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chronos
dubgutter
Chronos
17
2 / 0 / 4
9,938
585
10,000
10,787
5,542
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
40
9
Kills
20
20
Deaths
9
8
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Bakasura
BlazingComms
Bakasura
8
1
2
9
L
0
4
3
0.38
W
Kukulkan
GAMINGBOSS101
Kukulkan
1
2
2
1
W
3
2
8
3.5
W
Danzaburou
IceRxbyPablo
Danzaburou
6
4
4
2
L
Cerberus
0
4
1
0.13
L
Janus
1
2
1
0.75
L
Chernobog
deathstrike707
Chernobog
1
6
3
0.42
W
Chronos
dubgutter
Chronos
2
0
4
4
L
7
4
0
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,920
Damage
46,292
63,584
Taken
56,128
29,452
Mitigated
25,802
13,615
Healing
20,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
BlazingComms
Bakasura
7,737
5,232
0
8,454
14,653
5,959
47
2,008
12,150
0
54,870
L
4,552
719
0
1,087
13,262
6,057
0
1,020
12,102
18,060
0
W
Kukulkan
GAMINGBOSS101
Kukulkan
9,080
1,215
0
480
8,692
2,622
1,613
5,831
2,581
59,724
0
W
11,045
2,679
0
4,226
13,089
7,165
576
4,634
8,317
0
37,422
W
Danzaburou
IceRxbyPablo
Danzaburou
8,430
3,456
0
1,501
8,907
4,514
1,296
3,182
5,295
3,561
48,238
L
Cerberus
7,988
312
0
7,328
17,049
8,660
286
6,574
9,689
59,746
0
L
Janus
8,408
777
0
280
9,235
3,058
170
5,566
3,109
50,548
0
L
Chernobog
deathstrike707
Chernobog
5,111
2,406
0
2,186
10,697
3,160
0
1,500
9,106
0
36,977
W
Chronos
dubgutter
Chronos
10,000
4,706
0
6,252
10,787
5,542
404
5,234
5,068
80,183
0
L
6,861
4,337
0
2,734
13,341
8,517
0
4,818
8,233
7,834
52,989

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,937
Gold Earned
48,456
487
Minions Killed
536
0
Camps Cleared
0
1,615,547
Distance Traveled
1,667,499
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
10,209
601
114
7
0
407,256
0
L
Ymir
6,603
388
19
1
0
338,885
5
W
Kukulkan
9,269
545
128
8
0
277,027
0
W
Chaac
9,306
547
53
3
0
341,756
6
W
Danzaburou
9,734
573
91
5
0
315,494
0
L
Cerberus
8,345
491
177
10
0
281,511
2
L
Janus
7,846
462
91
5
0
329,028
5
L
Chernobog
7,420
436
80
5
0
298,445
1
W
Chronos
9,938
585
150
9
0
325,966
1
L
Bakasura
9,723
572
120
7
0
367,678
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role