Player Matchup

Sobek
Sobek
Silver II
Febast
Sobek
Silver II
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 19L
1,507 MMR
Party 1
Medusa
Medusa
Silver III
PIETRUS94
Medusa
Silver III
Level 150
God Stats
5W - 1L
1,500 SR
Queue Stats
437W - 431L
1,309 MMR
Party 1
King Arthur
King Arthur
Bronze III
Skyli0n
King Arthur
Bronze III
Level 140
God Stats
20W - 21L
1,500 SR
Queue Stats
523W - 525L
1,404 MMR
Solo
Awilix
Awilix
Bronze III
TER0RR
Awilix
Bronze III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
The Morrigan
The Morrigan
Silver II
Vaaanmitsu
The Morrigan
Silver II
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
367W - 360L
1,404 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 144
1,500 SR
1,425 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 83
1,482 SR
1,416 MMR
Cthulhu
Cthulhu
Bronze III
DrOrkTv
Cthulhu
Bronze III
Level 85
God Stats
1W - 3L
1,500 SR
Queue Stats
62W - 60L
1,410 MMR
Solo
Nike
Nike
Bronze III
Iselmeier
Nike
Bronze III
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,402 MMR
Party 2
Hun Batz
Hun Batz
Silver II
JonyFireBall
Hun Batz
Silver II
Level 95
God Stats
7W - 9L
1,406 SR
Queue Stats
102W - 105L
1,410 MMR
Solo
Scylla
Scylla
Bronze III
SandMink1478800
Scylla
Bronze III
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Olorun
Olorun
Bronze III
Topperello
Olorun
Bronze III
Level 63
God Stats
8W - 7L
1,505 SR
Queue Stats
20W - 26L
1,356 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Febast
Sobek
20
2 / 5 / 13
16,813
480
8,511
37,574
58,245
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Medusa
PIETRUS94
Medusa
20
8 / 4 / 3
21,071
602
31,148
31,554
15,809
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

King Arthur
Skyli0n
King Arthur
20
4 / 2 / 10
19,619
561
21,451
47,416
63,342
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Awilix
TER0RR
Awilix
20
10 / 5 / 12
20,746
593
40,672
37,597
22,592
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Morrigan
Vaaanmitsu
The Morrigan
20
7 / 1 / 9
20,584
588
26,600
15,775
8,926
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bans
DanzaburouNemesisNu WaPersephoneSet

VS

Bans
TsukuyomiCupidCu ChulainnApolloSkadi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DrOrkTv
Cthulhu
20
3 / 2 / 7
16,255
464
30,443
39,770
43,209
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nike
20
2 / 5 / 10
16,292
465
8,982
27,825
26,626
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hun Batz
JonyFireBall
Hun Batz
20
1 / 10 / 5
15,196
434
16,421
36,122
16,432
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
6 / 9 / 4
18,111
517
24,682
26,646
10,800
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Olorun
Topperello
Olorun
20
5 / 5 / 5
17,601
503
22,503
25,835
12,962
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
48
31
Kills
17
17
Deaths
31
47
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
DrOrkTv
Cthulhu
3
2
7
3.25
W
Sobek
Febast
Sobek
2
5
13
1.7
L
Nike
2
5
10
1.4
L
Hun Batz
JonyFireBall
Hun Batz
1
10
5
0.35
W
Medusa
PIETRUS94
Medusa
8
4
3
2.38
L
6
9
4
0.89
W
King Arthur
Skyli0n
King Arthur
4
2
10
4.5
W
Awilix
TER0RR
Awilix
10
5
12
3.2
L
Olorun
Topperello
Olorun
5
5
5
1.5
W
The Morrigan
Vaaanmitsu
The Morrigan
7
1
9
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

128,382
Damage
103,031
169,916
Taken
156,198
168,914
Mitigated
110,029
77,434
Healing
49,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
DrOrkTv
Cthulhu
30,443
2,100
2,174
17,589
39,770
43,209
0
8,377
30,203
138,552
0
W
Sobek
Febast
Sobek
8,511
616
0
8,436
37,574
58,245
246
20,112
17,364
37,673
0
L
Nike
8,982
1,454
0
335
27,825
26,626
275
7,162
20,348
336
42,656
L
Hun Batz
JonyFireBall
Hun Batz
16,421
3,445
0
7,640
36,122
16,432
0
5,073
30,753
0
149,655
W
Medusa
PIETRUS94
Medusa
31,148
22,272
0
20,253
31,554
15,809
6,460
13,790
17,724
0
234,152
L
24,682
3,025
372
3,740
26,646
10,800
2,064
6,604
19,929
156,411
0
W
King Arthur
Skyli0n
King Arthur
21,451
1,505
0
24,882
47,416
63,342
199
27,007
20,364
644
118,141
W
Awilix
TER0RR
Awilix
40,672
15,014
0
11,939
37,597
22,592
2,492
13,358
24,215
0
183,978
L
Olorun
Topperello
Olorun
22,503
14,580
5,104
12,196
25,835
12,962
1,209
6,135
19,199
154,327
0
W
The Morrigan
Vaaanmitsu
The Morrigan
26,600
2,794
265
11,659
15,775
8,926
2,070
8,253
7,388
186,578
5,856

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

98,833
Gold Earned
83,455
1,014
Minions Killed
944
0
Camps Cleared
0
3,395,561
Distance Traveled
3,300,744
43
Wards Purchased
46
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
16,255
464
207
6
0
717,254
8
W
Sobek
16,813
480
39
1
0
665,749
10
L
Nike
16,292
465
70
2
0
713,028
14
L
Hun Batz
15,196
434
186
5
0
690,279
14
W
Medusa
21,071
602
278
8
0
624,235
1
L
Scylla
18,111
517
251
7
0
553,948
7
W
King Arthur
19,619
561
220
6
0
692,452
10
W
Awilix
20,746
593
193
6
0
728,375
8
L
Olorun
17,601
503
230
7
0
626,235
3
W
The Morrigan
20,584
588
284
8
0
684,750
14

Distance Traveled

Minion Kills by Role

Gold Earned by Role