Player Matchup

Neith
Neith
PuleRWar
Neith
Level 126
God Stats
23W - 34L
1,424 SR
Queue Stats
647W - 748L
1,371 Elo+
Solo
Erlang Shen
Erlang Shen
charge12
Erlang Shen
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
lefurieuxdu59
Ah Puch
Level 115
God Stats
1W - 4L
1,500 SR
Queue Stats
62W - 89L
1,614 Elo+
Solo
Team Averages
Level 101
1,475 SR
1,495 Elo+

VS

Team Averages
Level 109
1,756 SR
1,858 Elo+
Merlin
Merlin
 
Merlin
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
TheRealHidan
Neith
Level 15
God Stats
22W - 0L
1,923 SR
Queue Stats
22W - 0L
2,132 Elo+
Party 1
Vamana
Vamana
Thienebris_97
Vamana
Level 153
God Stats
10W - 4L
1,846 SR
Queue Stats
138W - 96L
1,943 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
PuleRWar
Neith
13
2 / 5 / 2
9,258
617
5,444
10,768
3,473
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Erlang Shen
charge12
Erlang Shen
11
2 / 7 / 0
8,713
581
5,886
12,697
7,223
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Puch
10
0 / 9 / 2
8,199
547
5,017
13,268
3,234
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
15
1 / 0 / 15
10,705
714
11,360
6,719
2,215
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
16 / 0 / 3
12,510
834
11,375
10,329
4,071
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

13
4 / 4 / 12
10,425
695
9,358
12,381
8,000
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
51
4
Kills
21
21
Deaths
4
4
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
1
0
15
8.5
L
Neith
PuleRWar
Neith
2
5
2
0.6
W
16
0
3
17.5
W
4
4
12
2.5
L
Erlang Shen
charge12
Erlang Shen
2
7
0
0.29
L
Ah Puch
0
9
2
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,347
Damage
32,093
36,733
Taken
29,429
13,930
Mitigated
14,286
7,434
Healing
9,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
11,360
0
0
1,770
6,719
2,215
191
1,181
5,438
61,551
0
L
Neith
PuleRWar
Neith
5,444
1,825
0
3,142
10,768
3,473
0
4,162
6,606
0
38,771
W
11,375
5,247
0
4,701
10,329
4,071
1,201
2,090
7,944
0
51,980
W
9,358
2,798
0
3,251
12,381
8,000
1,088
1,867
10,264
0
34,185
L
Erlang Shen
charge12
Erlang Shen
5,886
1,135
0
1,467
12,697
7,223
0
3,099
9,598
0
21,203
L
Ah Puch
5,017
241
418
2,407
13,268
3,234
0
4,147
8,914
20,718
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,170
Gold Earned
33,640
124
Minions Killed
222
0
Camps Cleared
0
664,780
Distance Traveled
781,160
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,705
714
106
7
0
274,317
2
L
Neith
9,258
617
61
4
0
253,850
3
W
Neith
12,510
834
81
5
0
271,369
2
W
Vamana
10,425
695
35
2
0
235,474
2
L
Erlang Shen
8,713
581
23
2
0
225,463
2
L
Ah Puch
8,199
547
40
3
0
185,467
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role