Player Matchup

Zeus
Zeus
CommanderPruitt
Zeus
Level 60
God Stats
12W - 3L
1,500 SR
Queue Stats
80W - 59L
1,500 Elo+
Party 2
Neith
Neith
RaY_PiSeD
Neith
Level 16
God Stats
12W - 2L
1,500 SR
Queue Stats
54W - 37L
1,500 Elo+
Party 2
Scylla
Scylla
xFiRe_DrAgOn_x
Scylla
Level 82
God Stats
51W - 33L
1,500 SR
Queue Stats
56W - 45L
1,500 Elo+
Party 2
Team Averages
Level 53
1,500 SR
1,500 Elo+

VS

Team Averages
Level 4
1,500 SR
1,500 Elo+
Nemesis
Nemesis
axelydiego2614
Nemesis
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 10L
1,500 Elo+
Party 1
Bakasura
Bakasura
geraxgamer08
Bakasura
Level 3
God Stats
3W - 6L
1,500 SR
Queue Stats
8W - 19L
1,500 Elo+
Party 1
Mercury
Mercury
kikeflores270380
Mercury
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 15L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
19 / 1 / 11
10,344
940
13,707
6,100
1,842
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
RaY_PiSeD
Neith
13
14 / 2 / 21
10,723
975
10,813
6,386
2,097
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

11
7 / 1 / 15
9,392
854
8,072
3,760
961
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 16 / 2
6,617
602
3,192
15,772
5,096
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Bakasura
geraxgamer08
Bakasura
11
2 / 10 / 1
7,526
684
5,119
12,542
4,594
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
1 / 16 / 2
7,258
660
2,960
14,571
4,881
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
8
40
Kills
3
4
Deaths
42
47
Assists
5
Player
Kills
Deaths
Assists
KDA
W
19
1
11
24.5
W
Neith
RaY_PiSeD
Neith
14
2
21
12.25
L
0
16
2
0.06
L
Bakasura
geraxgamer08
Bakasura
2
10
1
0.25
L
1
16
2
0.13
W
7
1
15
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,592
Damage
11,271
16,246
Taken
42,885
4,900
Mitigated
14,571
5,811
Healing
1,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,707
2,001
282
1,656
6,100
1,842
842
0
5,660
32,084
0
W
Neith
RaY_PiSeD
Neith
10,813
3,833
537
2,304
6,386
2,097
700
0
5,965
0
24,460
L
3,192
1,263
0
540
15,772
5,096
0
8,016
7,756
0
7,296
L
Bakasura
geraxgamer08
Bakasura
5,119
3,009
0
1,072
12,542
4,594
0
6,310
6,232
0
9,699
L
2,960
1,141
0
0
14,571
4,881
0
7,453
7,118
0
9,047
W
8,072
2,526
453
579
3,760
961
768
0
3,434
19,550
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,459
Gold Earned
21,401
92
Minions Killed
24
0
Camps Cleared
0
468,519
Distance Traveled
472,025
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
10,344
940
36
3
0
173,251
2
W
Neith
10,723
975
38
3
0
176,183
1
L
Nemesis
6,617
602
2
0
0
147,456
2
L
Bakasura
7,526
684
15
1
0
159,067
0
L
Mercury
7,258
660
7
1
0
165,502
0
W
Scylla
9,392
854
18
2
0
119,085
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role