Player Matchup

Ares
Ares
BroJustNo19
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Thoth
Thoth
Cec35
Thoth
Level 4
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Cotocao
Neith
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 13L
1,263 Elo+
Party 1
Achilles
Achilles
D3B1ROG1
Achilles
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,326 Elo+
Party 1
Tsukuyomi
Tsukuyomi
moshiwdesu
Tsukuyomi
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 18L
1,300 Elo+
Party 1
Team Averages
Level 8
1,500 SR
1,378 Elo+

VS

Team Averages
Level 21
1,472 SR
1,272 Elo+
Janus
Janus
Reclusivе
Janus
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Rivieras
Cthulhu
Level 15
God Stats
2W - 0L
1,713 SR
Queue Stats
2W - 2L
1,369 Elo+
Party 2
Neith
Neith
Sheyyy7
Neith
Level 17
God Stats
3W - 5L
1,344 SR
Queue Stats
48W - 50L
1,162 Elo+
Party 2
Anubis
Anubis
TheDawnGodBat
Anubis
Level 25
God Stats
15W - 4L
1,304 SR
Queue Stats
70W - 66L
1,057 Elo+
Solo
Thor
Thor
TheGreeDy21
Thor
Level 17
God Stats
5W - 5L
1,500 SR
Queue Stats
20W - 18L
1,271 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 8 / 0
3,871
352
803
8,594
2,740
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thoth
Cec35
Thoth
7
0 / 9 / 0
4,358
396
2,032
6,670
1,233
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
Cotocao
Neith
9
1 / 2 / 0
5,097
463
1,746
3,629
1,396
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
D3B1ROG1
Achilles
9
3 / 4 / 2
5,395
490
3,859
8,536
6,699
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tsukuyomi
moshiwdesu
Tsukuyomi
8
2 / 4 / 1
5,405
491
4,625
8,107
2,137
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
12
3 / 0 / 4
6,983
635
3,620
3,791
959
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
Rivieras
Cthulhu
10
1 / 2 / 4
5,724
520
2,329
5,452
2,087
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Neith
Sheyyy7
Neith
10
4 / 2 / 1
5,881
535
4,058
5,504
1,489
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

13
15 / 0 / 2
8,132
739
9,573
5,950
3,147
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

9
4 / 2 / 4
5,866
533
2,665
5,130
1,431
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
42
6
Kills
27
27
Deaths
6
3
Assists
15
Player
Kills
Deaths
Assists
KDA
L
0
8
0
0
L
Thoth
Cec35
Thoth
0
9
0
0
L
Neith
Cotocao
Neith
1
2
0
0.5
L
Achilles
D3B1ROG1
Achilles
3
4
2
1
W
Janus
3
0
4
5
W
Cthulhu
Rivieras
Cthulhu
1
2
4
1.5
W
Neith
Sheyyy7
Neith
4
2
1
2.25
W
15
0
2
16
W
4
2
4
3
L
Tsukuyomi
moshiwdesu
Tsukuyomi
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,065
Damage
22,245
35,536
Taken
25,827
14,205
Mitigated
9,113
5,225
Healing
10,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
803
612
0
336
8,594
2,740
20
3,471
5,079
3,238
0
L
Thoth
Cec35
Thoth
2,032
489
0
0
6,670
1,233
66
4,376
2,294
14,136
0
L
Neith
Cotocao
Neith
1,746
627
0
964
3,629
1,396
0
2,461
810
0
18,425
L
Achilles
D3B1ROG1
Achilles
3,859
1,061
0
1,087
8,536
6,699
0
2,789
5,489
0
14,929
W
Janus
3,620
257
0
1,308
3,791
959
384
0
3,791
33,219
0
W
Cthulhu
Rivieras
Cthulhu
2,329
234
347
1,076
5,452
2,087
135
0
5,382
13,876
0
W
Neith
Sheyyy7
Neith
4,058
2,469
0
1,788
5,504
1,489
841
0
5,254
0
26,137
W
9,573
2,043
0
4,403
5,950
3,147
686
2,532
3,393
42,105
0
W
2,665
1,101
0
1,846
5,130
1,431
0
303
4,802
0
21,644
L
Tsukuyomi
moshiwdesu
Tsukuyomi
4,625
1,688
0
2,838
8,107
2,137
0
1,733
6,342
0
21,820

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,126
Gold Earned
32,586
129
Minions Killed
247
0
Camps Cleared
0
914,872
Distance Traveled
962,838
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
3,871
352
4
0
0
138,625
1
L
Thoth
4,358
396
19
2
0
189,176
0
L
Neith
5,097
463
38
3
0
186,687
0
L
Achilles
5,395
490
24
2
0
194,755
0
W
Janus
6,983
635
61
6
0
199,979
2
W
Cthulhu
5,724
520
29
3
0
176,514
0
W
Neith
5,881
535
47
4
0
189,963
0
W
Anubis
8,132
739
69
6
0
164,345
1
W
Thor
5,866
533
41
4
0
232,037
0
L
Tsukuyomi
5,405
491
44
4
0
205,629
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role