Player Matchup

Khepri
Khepri
DoubleDeluxe141
Khepri
Level 39
God Stats
9W - 1L
1,500 SR
Queue Stats
21W - 7L
1,500 Elo+
Party 1
Bellona
Bellona
FMJ573
Bellona
Level 40
God Stats
10W - 9L
1,524 SR
Queue Stats
462W - 430L
1,498 Elo+
Party 1
Baba Yaga
Baba Yaga
ItsKanna
Baba Yaga
Level 102
God Stats
2W - 0L
1,746 SR
Queue Stats
83W - 65L
1,500 Elo+
Party 1
Bakasura
Bakasura
Slad3ban3
Bakasura
Level 89
God Stats
5W - 3L
1,178 SR
Queue Stats
161W - 136L
1,455 Elo+
Party 1
Medusa
Medusa
ZimZam30
Medusa
Level 156
God Stats
1W - 1L
1,285 SR
Queue Stats
68W - 31L
1,455 Elo+
Party 1
Team Averages
Level 85
1,447 SR
1,482 Elo+

VS

Team Averages
Level 75
1,561 SR
1,556 Elo+
Cu Chulainn
Cu Chulainn
Frozenisgod
Cu Chulainn
Level 125
God Stats
14W - 12L
1,534 SR
Queue Stats
451W - 456L
1,555 Elo+
Party 2
Medusa
Medusa
I BM4L I
Medusa
Level 64
God Stats
1W - 3L
1,500 SR
Queue Stats
3W - 7L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
KingWNG
Baron Samedi
Level 128
God Stats
6W - 7L
1,500 SR
Queue Stats
230W - 213L
1,519 Elo+
Party 2
Ymir
Ymir
WTDD8196
Ymir
Level 34
God Stats
22W - 10L
1,520 SR
Queue Stats
79W - 56L
1,644 Elo+
Party 2
Mercury
Mercury
vSpazz4L
Mercury
Level 23
God Stats
11W - 12L
1,751 SR
Queue Stats
45W - 57L
1,560 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 0 / 8
6,347
635
1,814
4,265
1,652
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bellona
FMJ573
Bellona
9
2 / 5 / 0
5,852
585
3,278
7,207
6,192
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Baba Yaga
ItsKanna
Baba Yaga
10
3 / 2 / 0
5,842
584
3,813
6,368
2,364
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
Slad3ban3
Bakasura
10
1 / 1 / 5
5,924
592
3,855
4,746
2,851
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Medusa
ZimZam30
Medusa
11
6 / 0 / 4
6,579
658
7,051
3,542
1,165
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Frozenisgod
Cu Chulainn
12
6 / 1 / 0
7,053
705
6,262
7,671
5,710
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Medusa
I BM4L I
Medusa
8
0 / 4 / 0
4,838
484
3,140
5,362
1,033
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Baron Samedi
KingWNG
Baron Samedi
10
2 / 4 / 1
6,212
621
5,754
7,931
3,275
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ymir
8
0 / 5 / 0
5,095
510
1,916
7,585
3,015
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Mercury
vSpazz4L
Mercury
9
0 / 0 / 0
5,316
532
0
4,014
1,091
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
9
14
Kills
8
8
Deaths
14
17
Assists
1
Player
Kills
Deaths
Assists
KDA
W
2
0
8
6
W
Bellona
FMJ573
Bellona
2
5
0
0.4
L
Cu Chulainn
Frozenisgod
Cu Chulainn
6
1
0
6
L
Medusa
I BM4L I
Medusa
0
4
0
0
W
Baba Yaga
ItsKanna
Baba Yaga
3
2
0
1.5
L
Baron Samedi
KingWNG
Baron Samedi
2
4
1
0.63
W
Bakasura
Slad3ban3
Bakasura
1
1
5
3.5
L
Ymir
0
5
0
0
W
Medusa
ZimZam30
Medusa
6
0
4
8
L
Mercury
vSpazz4L
Mercury
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,811
Damage
17,072
26,128
Taken
32,563
14,224
Mitigated
14,124
6,504
Healing
10,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,814
119
0
1,367
4,265
1,652
98
1,112
3,153
15,471
0
W
Bellona
FMJ573
Bellona
3,278
1,361
0
405
7,207
6,192
0
308
6,899
2,331
18,297
L
Cu Chulainn
Frozenisgod
Cu Chulainn
6,262
2,027
0
3,082
7,671
5,710
0
1,174
6,497
3,036
36,431
L
Medusa
I BM4L I
Medusa
3,140
848
0
1,352
5,362
1,033
250
590
4,772
0
20,313
W
Baba Yaga
ItsKanna
Baba Yaga
3,813
246
0
1,652
6,368
2,364
0
4,319
1,801
25,125
0
L
Baron Samedi
KingWNG
Baron Samedi
5,754
968
0
2,556
7,931
3,275
0
3,328
4,172
39,227
0
W
Bakasura
Slad3ban3
Bakasura
3,855
2,634
0
839
4,746
2,851
0
1,476
3,202
6,480
21,626
L
Ymir
1,916
245
0
702
7,585
3,015
116
1,235
6,303
20,708
0
W
Medusa
ZimZam30
Medusa
7,051
3,932
0
2,241
3,542
1,165
832
487
3,055
0
40,442
L
Mercury
vSpazz4L
Mercury
0
0
0
2,499
4,014
1,091
0
0
4,014
0
22,946

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,544
Gold Earned
28,514
255
Minions Killed
305
0
Camps Cleared
0
1,035,642
Distance Traveled
1,033,426
16
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
6,347
635
25
3
0
205,552
5
W
Bellona
5,852
585
48
5
0
216,619
4
L
Cu Chulainn
7,053
705
73
7
0
205,860
0
L
Medusa
4,838
484
44
4
0
196,819
1
W
Baba Yaga
5,842
584
41
4
0
206,660
2
L
Baron Samedi
6,212
621
86
9
0
182,080
5
W
Bakasura
5,924
592
61
6
0
226,557
3
L
Ymir
5,095
510
38
4
0
204,579
0
W
Medusa
6,579
658
80
8
0
180,254
2
L
Mercury
5,316
532
64
6
0
244,088
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role