Player Matchup

Da Ji
Da Ji
EvilLemming8814
Da Ji
Level 28
God Stats
1W - 4L
1,299 SR
Queue Stats
55W - 73L
1,491 Elo+
Solo
Nox
Nox
Marzy77
Nox
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,574 Elo+
Solo
Janus
Janus
My Leg9468
Janus
Level 25
God Stats
0W - 3L
1,274 SR
Queue Stats
162W - 126L
1,534 Elo+
Solo
Danzaburou
Danzaburou
YoungThibz
Danzaburou
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo
Medusa
Medusa
krackers1991
Medusa
Level 24
God Stats
0W - 2L
1,273 SR
Queue Stats
21W - 16L
1,461 Elo+
Solo
Team Averages
Level 22
1,369 SR
1,512 Elo+

VS

Team Averages
Level 22
1,487 SR
1,450 Elo+
Danzaburou
Danzaburou
InstaMed
Danzaburou
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 10L
1,336 Elo+
Solo
Cu Chulainn
Cu Chulainn
King Tiens
Cu Chulainn
Level 18
God Stats
15W - 9L
1,704 SR
Queue Stats
70W - 48L
1,648 Elo+
Solo
Ymir
Ymir
MiStiK-_-Skillz
Ymir
Level 17
God Stats
11W - 7L
1,500 SR
Queue Stats
472W - 472L
1,241 Elo+
Solo
Scylla
Scylla
SINBREAKER24
Scylla
Level 20
God Stats
1W - 2L
1,189 SR
Queue Stats
23W - 25L
1,603 Elo+
Solo
Loki
Loki
Welkd
Loki
Level 27
God Stats
46W - 56L
1,540 SR
Queue Stats
134W - 164L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 13 / 5
9,722
423
15,614
21,216
12,151
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nox
3
0 / 5 / 1
6,189
269
0
3,118
1,154
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Janus
17
0 / 1 / 2
10,025
436
11,926
6,907
2,061
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
YoungThibz
Danzaburou
17
3 / 6 / 0
10,706
465
9,748
17,498
7,029
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Medusa
17
2 / 5 / 1
10,217
444
6,271
13,115
5,417
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
InstaMed
Danzaburou
17
7 / 0 / 2
11,913
518
8,426
10,446
4,542
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cu Chulainn
King Tiens
Cu Chulainn
17
5 / 4 / 8
12,206
531
13,424
25,774
20,627
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
3 / 1 / 3
11,093
482
2,479
17,884
13,155
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Scylla
18
6 / 2 / 11
12,179
530
12,713
13,985
5,688
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Loki
Welkd
Loki
16
8 / 2 / 6
11,789
513
7,593
15,557
6,328
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
59
8
Kills
29
30
Deaths
9
9
Assists
30
Player
Kills
Deaths
Assists
KDA
L
3
13
5
0.42
W
Danzaburou
InstaMed
Danzaburou
7
0
2
8
W
Cu Chulainn
King Tiens
Cu Chulainn
5
4
8
2.25
L
Nox
0
5
1
0.1
W
3
1
3
4.5
L
Janus
0
1
2
1
W
Scylla
6
2
11
5.75
W
Loki
Welkd
Loki
8
2
6
5.5
L
Danzaburou
YoungThibz
Danzaburou
3
6
0
0.5
L
Medusa
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,559
Damage
44,635
61,854
Taken
83,646
27,812
Mitigated
50,340
13,759
Healing
24,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,614
3,998
0
2,656
21,216
12,151
0
5,965
14,861
3,149
49,440
W
Danzaburou
InstaMed
Danzaburou
8,426
3,145
0
5,406
10,446
4,542
1,443
2,124
8,322
0
93,643
W
Cu Chulainn
King Tiens
Cu Chulainn
13,424
2,193
0
8,078
25,774
20,627
1,447
3,231
22,543
0
52,070
L
Nox
0
0
0
96
3,118
1,154
0
1,504
1,454
557
0
W
2,479
781
1,035
3,420
17,884
13,155
889
4,914
12,970
26,920
0
L
Janus
11,926
409
0
1,386
6,907
2,061
255
1,312
5,448
78,278
0
W
Scylla
12,713
1,824
0
3,078
13,985
5,688
2,376
3,098
10,887
71,260
0
W
Loki
Welkd
Loki
7,593
2,932
0
3,298
15,557
6,328
3,215
3,161
12,396
0
53,040
L
Danzaburou
YoungThibz
Danzaburou
9,748
4,084
0
7,164
17,498
7,029
0
3,086
14,132
0
76,083
L
Medusa
6,271
3,342
0
2,457
13,115
5,417
598
2,586
10,138
0
49,946

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,859
Gold Earned
59,180
432
Minions Killed
449
0
Camps Cleared
0
1,619,232
Distance Traveled
2,125,228
14
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
9,722
423
74
3
0
376,760
2
W
Danzaburou
11,913
518
104
5
0
439,414
7
W
Cu Chulainn
12,206
531
77
3
0
396,998
5
L
Nox
6,189
269
0
0
0
90,889
0
W
Ymir
11,093
482
49
2
0
407,629
1
L
Janus
10,025
436
139
6
0
408,808
5
W
Scylla
12,179
530
118
5
0
407,011
3
W
Loki
11,789
513
101
4
0
474,176
0
L
Danzaburou
10,706
465
111
5
0
367,071
7
L
Medusa
10,217
444
108
5
0
375,704
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role