Player Matchup

Heimdallr
Heimdallr
Silver II
ArsenicTerror50
Heimdallr
Silver II
Level 148
God Stats
2W - 0L
1,500 SR
Queue Stats
134W - 123L
1,504 MMR
Party 2
Tsukuyomi
Tsukuyomi
Gold V
Møok
Tsukuyomi
Gold V
Level 105
God Stats
4W - 1L
1,314 SR
Queue Stats
76W - 38L
1,503 MMR
Solo
Achilles
Achilles
Silver II
PequenaPepino
Achilles
Silver II
Level 92
God Stats
138W - 123L
1,421 SR
Queue Stats
222W - 221L
1,505 MMR
Solo
Cthulhu
Cthulhu
Silver II
StruttingSword
Cthulhu
Silver II
Level 146
God Stats
3W - 2L
1,322 SR
Queue Stats
77W - 71L
1,504 MMR
Party 2
Janus
Janus
Silver I
XxGL3IVERxX
Janus
Silver I
Level 159
God Stats
4W - 11L
1,726 SR
Queue Stats
454W - 459L
1,504 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 130
1,457 SR
1,504 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 104
1,460 SR
1,506 MMR
Bakasura
Bakasura
Bronze III
Dylanjjp
Bakasura
Bronze III
Level 136
God Stats
4W - 3L
1,500 SR
Queue Stats
308W - 290L
1,503 MMR
Solo
Danzaburou
Danzaburou
Bronze III
IsmaCFX09
Danzaburou
Bronze III
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,535 MMR
Party 1
Anubis
Anubis
Bronze III
SemiBroke
Anubis
Bronze III
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,500 MMR
Solo
Terra
Terra
Bronze III
Xv_Gilgamesh_vX
Terra
Bronze III
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,489 MMR
Party 1
Awilix
Awilix
Silver II
shiftytripod
Awilix
Silver II
Level 123
God Stats
3W - 4L
1,301 SR
Queue Stats
57W - 53L
1,503 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
ArsenicTerror50
Heimdallr
20
3 / 1 / 9
12,696
605
11,372
14,561
9,593
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tsukuyomi
Møok
Tsukuyomi
20
17 / 2 / 6
13,873
661
23,533
19,210
9,256
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Achilles
PequenaPepino
Achilles
19
6 / 1 / 9
12,411
591
10,077
16,680
23,928
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

15
4 / 1 / 7
10,901
519
9,670
16,820
17,589
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
6 / 1 / 11
13,811
658
11,709
9,731
5,269
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bans
SetApolloCu ChulainnNikeArachne

VS

Bans
Nu WaCupidScyllaBellonaMerlin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Dylanjjp
Bakasura
17
3 / 6 / 1
11,262
536
9,629
17,268
11,338
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Danzaburou
IsmaCFX09
Danzaburou
15
1 / 6 / 0
9,606
457
5,741
14,000
5,170
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
SemiBroke
Anubis
12
0 / 14 / 4
8,336
397
5,281
16,436
7,274
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
1 / 4 / 2
9,231
440
5,103
19,514
17,960
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Awilix
12
1 / 6 / 1
8,901
424
4,651
15,142
5,071
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
14
36
Kills
6
6
Deaths
36
42
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
ArsenicTerror50
Heimdallr
3
1
9
7.5
L
Bakasura
Dylanjjp
Bakasura
3
6
1
0.58
L
Danzaburou
IsmaCFX09
Danzaburou
1
6
0
0.17
W
Tsukuyomi
Møok
Tsukuyomi
17
2
6
10
W
Achilles
PequenaPepino
Achilles
6
1
9
10.5
L
Anubis
SemiBroke
Anubis
0
14
4
0.14
W
4
1
7
7.5
L
1
4
2
0.5
W
6
1
11
11.5
L
Awilix
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,361
Damage
30,405
77,002
Taken
82,360
65,635
Mitigated
46,813
28,575
Healing
19,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
ArsenicTerror50
Heimdallr
11,372
3,314
0
6,381
14,561
9,593
6,373
1,435
12,724
13,421
96,962
L
Bakasura
Dylanjjp
Bakasura
9,629
5,544
0
4,783
17,268
11,338
0
1,631
15,175
4,386
47,079
L
Danzaburou
IsmaCFX09
Danzaburou
5,741
2,884
0
3,512
14,000
5,170
0
2,289
11,682
0
69,219
W
Tsukuyomi
Møok
Tsukuyomi
23,533
6,867
0
8,943
19,210
9,256
943
2,752
16,040
0
102,399
W
Achilles
PequenaPepino
Achilles
10,077
2,806
0
6,853
16,680
23,928
2,061
1,850
14,023
0
73,046
L
Anubis
SemiBroke
Anubis
5,281
222
0
1,554
16,436
7,274
132
9,114
7,297
37,107
0
W
9,670
1,032
0
1,593
16,820
17,589
1,012
3,918
12,435
43,242
0
L
5,103
665
1,281
5,353
19,514
17,960
0
6,327
13,112
25,153
0
W
11,709
316
365
4,440
9,731
5,269
402
1,086
8,645
106,307
0
L
Awilix
4,651
1,508
0
3,085
15,142
5,071
0
2,325
12,792
0
44,528

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,692
Gold Earned
47,336
670
Minions Killed
452
0
Camps Cleared
0
2,155,695
Distance Traveled
1,855,352
20
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
12,696
605
171
8
0
366,321
5
L
Bakasura
11,262
536
124
6
0
386,071
2
L
Danzaburou
9,606
457
146
7
0
392,836
4
W
Tsukuyomi
13,873
661
128
6
0
473,515
0
W
Achilles
12,411
591
129
6
0
448,744
5
L
Anubis
8,336
397
58
3
0
289,994
2
W
Cthulhu
10,901
519
51
2
0
443,808
3
L
Terra
9,231
440
42
2
0
434,438
0
W
Janus
13,811
658
191
9
0
423,307
7
L
Awilix
8,901
424
82
4
0
352,013
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role