Player Matchup

Kali
Kali
 
Kali
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Poseidon
Poseidon
HemiWitASemi989
Poseidon
Level 46
God Stats
4W - 8L
1,703 SR
Queue Stats
15W - 25L
1,373 Elo+
Solo
Erlang Shen
Erlang Shen
JohnnyParmigiano
Erlang Shen
Level 47
God Stats
7W - 3L
1,631 SR
Queue Stats
18W - 13L
1,651 Elo+
Party 1
Khepri
Khepri
NeedDaddyy
Khepri
Level 16
God Stats
0W - 1L
1,841 SR
Queue Stats
8W - 8L
1,538 Elo+
Party 3
Heimdallr
Heimdallr
PercNowitzxki41
Heimdallr
Level 49
God Stats
2W - 1L
1,827 SR
Queue Stats
14W - 12L
1,484 Elo+
Party 1
Team Averages
Level 53
1,700 SR
1,509 Elo+

VS

Team Averages
Level 50
1,576 SR
1,423 Elo+
Scylla
Scylla
Clusyh
Scylla
Level 68
God Stats
33W - 15L
1,488 SR
Queue Stats
197W - 145L
1,617 Elo+
Party 4
Ra
Ra
MorriganMommy
Ra
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,500 Elo+
Solo
Bellona
Bellona
Old Man Everest
Bellona
Level 68
God Stats
3W - 3L
1,539 SR
Queue Stats
164W - 152L
1,202 Elo+
Party 2
Skadi
Skadi
Pointinqs
Skadi
Level 43
God Stats
22W - 15L
1,563 SR
Queue Stats
31W - 23L
1,527 Elo+
Party 4
Erlang Shen
Erlang Shen
Vilariz
Erlang Shen
Level 34
God Stats
5W - 4L
1,792 SR
Queue Stats
45W - 51L
1,271 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
14
2 / 5 / 2
8,349
439
5,249
16,162
6,537
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Poseidon
13
0 / 6 / 2
8,625
454
2,867
9,886
4,275
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Erlang Shen
JohnnyParmigiano
Erlang Shen
15
1 / 7 / 2
9,139
481
7,028
14,386
10,274
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Khepri
NeedDaddyy
Khepri
12
1 / 3 / 5
8,755
461
3,580
15,773
12,149
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heimdallr
PercNowitzxki41
Heimdallr
16
10 / 3 / 0
10,899
574
15,623
12,576
5,743
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Clusyh
Scylla
20
14 / 0 / 5
13,007
685
22,570
10,235
3,799
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

12
1 / 3 / 5
8,081
425
3,632
6,965
2,634
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

17
4 / 2 / 10
10,923
575
11,603
15,438
19,657
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Skadi
Pointinqs
Skadi
16
2 / 5 / 1
10,280
541
3,967
10,384
2,853
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Erlang Shen
Vilariz
Erlang Shen
15
2 / 4 / 7
9,690
510
5,219
11,163
7,901
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
51
14
Kills
23
24
Deaths
14
11
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Kali
 
Kali
2
5
2
0.6
W
Scylla
Clusyh
Scylla
14
0
5
16.5
L
Poseidon
0
6
2
0.17
L
Erlang Shen
JohnnyParmigiano
Erlang Shen
1
7
2
0.29
W
1
3
5
1.17
L
Khepri
NeedDaddyy
Khepri
1
3
5
1.17
W
4
2
10
4.5
L
Heimdallr
PercNowitzxki41
Heimdallr
10
3
0
3.33
W
Skadi
Pointinqs
Skadi
2
5
1
0.5
W
Erlang Shen
Vilariz
Erlang Shen
2
4
7
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,347
Damage
46,991
68,783
Taken
54,185
38,978
Mitigated
36,844
16,797
Healing
14,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
 
Kali
5,249
1,250
0
6,034
16,162
6,537
0
5,104
10,886
0
47,843
W
Scylla
Clusyh
Scylla
22,570
2,165
180
5,267
10,235
3,799
0
2,766
7,469
103,633
0
L
Poseidon
2,867
150
0
2,046
9,886
4,275
0
4,756
4,932
50,837
0
L
Erlang Shen
JohnnyParmigiano
Erlang Shen
7,028
3,334
0
2,152
14,386
10,274
43
4,011
10,353
4,450
44,983
W
3,632
812
2,009
1,883
6,965
2,634
0
471
6,491
23,523
0
L
Khepri
NeedDaddyy
Khepri
3,580
236
0
1,338
15,773
12,149
48
9,759
5,834
20,525
0
W
11,603
3,396
0
2,429
15,438
19,657
159
1,735
13,703
16,341
56,087
L
Heimdallr
PercNowitzxki41
Heimdallr
15,623
9,252
0
5,227
12,576
5,743
558
4,472
8,074
0
73,447
W
Skadi
Pointinqs
Skadi
3,967
2,388
0
1,190
10,384
2,853
3,143
1,456
8,928
0
52,970
W
Erlang Shen
Vilariz
Erlang Shen
5,219
2,499
0
1,318
11,163
7,901
209
928
10,235
9,164
54,391

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,767
Gold Earned
51,981
470
Minions Killed
542
0
Camps Cleared
0
1,710,810
Distance Traveled
1,879,031
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
8,349
439
70
4
0
342,092
4
W
Scylla
13,007
685
170
9
0
360,142
4
L
Poseidon
8,625
454
122
6
0
323,525
4
L
Erlang Shen
9,139
481
118
6
0
375,041
1
W
Ra
8,081
425
33
2
0
375,816
0
L
Khepri
8,755
461
35
2
0
363,913
5
W
Bellona
10,923
575
130
7
0
388,043
4
L
Heimdallr
10,899
574
125
7
0
306,239
0
W
Skadi
10,280
541
108
6
0
337,417
2
W
Erlang Shen
9,690
510
101
5
0
417,613
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role