Player Matchup

Tsukuyomi
Tsukuyomi
Hubson67
Tsukuyomi
Level 65
God Stats
6W - 3L
1,500 SR
Queue Stats
224W - 223L
1,352 Elo+
Party 1
Vamana
Vamana
KamisamaPL
Vamana
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 15L
1,705 Elo+
Party 3
Scylla
Scylla
Kuczol
Scylla
Level 108
God Stats
4W - 2L
1,635 SR
Queue Stats
379W - 367L
1,539 Elo+
Party 1
Ymir
Ymir
Pirlok
Ymir
Level 148
God Stats
7W - 7L
1,500 SR
Queue Stats
170W - 170L
1,818 Elo+
Party 3
Neith
Neith
Vidppers
Neith
Level 80
God Stats
4W - 5L
1,377 SR
Queue Stats
11W - 10L
1,593 Elo+
Party 3
Team Averages
Level 92
1,502 SR
1,601 Elo+

VS

Team Averages
Level 79
1,448 SR
1,474 Elo+
Bacchus
Bacchus
Maffioso86
Bacchus
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,299 Elo+
Solo
Danzaburou
Danzaburou
MarquisForneus
Danzaburou
Level 160
God Stats
0W - 3L
1,267 SR
Queue Stats
130W - 122L
1,554 Elo+
Party 4
Janus
Janus
WING3L
Janus
Level 59
God Stats
58W - 52L
1,452 SR
Queue Stats
1,008W - 992L
1,514 Elo+
Party 2
Cupid
Cupid
lukkie_king147
Cupid
Level 48
God Stats
42W - 37L
1,521 SR
Queue Stats
412W - 393L
1,500 Elo+
Party 2
Thanatos
Thanatos
oooopachki3
Thanatos
Level 28
God Stats
3W - 2L
1,500 SR
Queue Stats
38W - 27L
1,500 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Hubson67
Tsukuyomi
20
1 / 5 / 2
13,150
548
5,573
15,540
6,185
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Vamana
KamisamaPL
Vamana
20
6 / 6 / 1
14,083
587
15,838
20,447
19,402
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Scylla
Kuczol
Scylla
20
4 / 2 / 0
16,506
688
8,738
7,641
3,343
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ymir
Pirlok
Ymir
17
1 / 2 / 9
12,718
530
5,884
19,073
22,246
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Neith
Vidppers
Neith
20
6 / 1 / 3
14,311
596
10,158
10,291
4,344
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Maffioso86
Bacchus
4
0 / 3 / 0
6,715
280
1,120
4,527
1,996
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Danzaburou
MarquisForneus
Danzaburou
20
11 / 2 / 0
13,666
569
19,892
17,099
10,548
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Janus
WING3L
Janus
19
4 / 3 / 1
12,373
516
3,933
14,239
4,852
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
0 / 4 / 0
10,856
452
3,709
9,572
2,506
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
oooopachki3
Thanatos
16
1 / 6 / 4
10,095
421
3,762
20,943
7,779
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
21
18
Kills
16
16
Deaths
18
15
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Hubson67
Tsukuyomi
1
5
2
0.4
W
Vamana
KamisamaPL
Vamana
6
6
1
1.08
W
Scylla
Kuczol
Scylla
4
2
0
2
L
Bacchus
Maffioso86
Bacchus
0
3
0
0
L
Danzaburou
MarquisForneus
Danzaburou
11
2
0
5.5
W
Ymir
Pirlok
Ymir
1
2
9
2.75
W
Neith
Vidppers
Neith
6
1
3
7.5
L
Janus
WING3L
Janus
4
3
1
1.5
L
0
4
0
0
L
Thanatos
oooopachki3
Thanatos
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,191
Damage
32,416
72,992
Taken
66,380
55,520
Mitigated
27,681
30,466
Healing
26,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Hubson67
Tsukuyomi
5,573
1,597
0
7,551
15,540
6,185
0
1,468
14,018
0
105,586
W
Vamana
KamisamaPL
Vamana
15,838
6,535
0
7,071
20,447
19,402
1,773
2,073
18,354
109
75,355
W
Scylla
Kuczol
Scylla
8,738
422
150
3,509
7,641
3,343
2,787
1,709
5,750
144,594
0
L
Bacchus
Maffioso86
Bacchus
1,120
130
0
888
4,527
1,996
0
1,115
3,412
4,042
0
L
Danzaburou
MarquisForneus
Danzaburou
19,892
10,070
0
8,224
17,099
10,548
0
2,699
13,817
5,253
93,083
W
Ymir
Pirlok
Ymir
5,884
586
0
4,420
19,073
22,246
171
1,936
17,137
51,663
0
W
Neith
Vidppers
Neith
10,158
3,522
0
7,765
10,291
4,344
4,545
1,413
8,864
0
106,598
L
Janus
WING3L
Janus
3,933
124
0
2,682
14,239
4,852
0
5,636
8,328
90,338
0
L
3,709
1,379
185
2,930
9,572
2,506
684
655
8,917
0
64,249
L
Thanatos
oooopachki3
Thanatos
3,762
1,120
0
11,175
20,943
7,779
0
4,322
16,400
0
60,985

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,768
Gold Earned
53,705
701
Minions Killed
621
0
Camps Cleared
0
2,331,173
Distance Traveled
1,836,961
36
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
13,150
548
147
6
0
495,651
4
W
Vamana
14,083
587
93
4
0
432,571
12
W
Scylla
16,506
688
263
11
0
514,409
3
L
Bacchus
6,715
280
5
0
0
106,561
0
L
Danzaburou
13,666
569
184
8
0
413,256
2
W
Ymir
12,718
530
45
2
0
443,735
7
W
Neith
14,311
596
153
6
0
444,807
10
L
Janus
12,373
516
194
8
0
426,521
1
L
Cupid
10,856
452
142
6
0
433,186
4
L
Thanatos
10,095
421
96
4
0
457,437
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role