Player Matchup

Aphrodite
Aphrodite
KingAdrastos
Aphrodite
Level 25
God Stats
20W - 3L
1,907 SR
Queue Stats
58W - 62L
1,857 Elo+
Party 1
Bellona
Bellona
YunixGermany
Bellona
Level 17
God Stats
1W - 1L
1,324 SR
Queue Stats
2W - 1L
1,550 Elo+
Solo
Heimdallr
Heimdallr
iTzKingGitano
Heimdallr
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 30L
1,245 Elo+
Party 3
Nemesis
Nemesis
killermax49
Nemesis
Level 24
God Stats
39W - 22L
1,819 SR
Queue Stats
69W - 62L
1,857 Elo+
Party 1
Zeus
Zeus
thenewjosemi
Zeus
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 44L
1,655 Elo+
Party 3
Team Averages
Level 23
1,610 SR
1,633 Elo+

VS

Team Averages
Level 20
1,559 SR
1,507 Elo+
Kumbhakarna
Kumbhakarna
BesPoniki
Kumbhakarna
Level 26
God Stats
2W - 9L
1,500 SR
Queue Stats
945W - 1,020L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Dennjz
Tsukuyomi
Level 22
God Stats
2W - 3L
1,532 SR
Queue Stats
9W - 5L
1,656 Elo+
Party 2
Ra
Ra
G4stery
Ra
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,192 Elo+
Solo
King Arthur
King Arthur
Salturion
King Arthur
Level 22
God Stats
13W - 13L
1,615 SR
Queue Stats
64W - 41L
1,570 Elo+
Solo
Cernunnos
Cernunnos
Tofubus
Cernunnos
Level 24
God Stats
7W - 4L
1,647 SR
Queue Stats
8W - 6L
1,615 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
KingAdrastos
Aphrodite
17
4 / 1 / 12
12,637
549
10,439
18,523
11,303
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
YunixGermany
Bellona
17
2 / 4 / 4
11,374
495
6,426
14,976
13,540
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heimdallr
iTzKingGitano
Heimdallr
17
4 / 3 / 7
11,507
500
13,177
17,702
7,530
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
killermax49
Nemesis
18
8 / 4 / 7
12,852
559
14,218
21,770
9,293
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
11 / 5 / 6
13,598
591
24,206
17,800
7,368
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
BesPoniki
Kumbhakarna
6
0 / 5 / 1
6,678
290
1,513
5,808
2,122
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tsukuyomi
Dennjz
Tsukuyomi
18
8 / 6 / 4
11,798
513
17,270
23,978
9,738
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
1 / 14 / 4
9,564
416
11,211
19,115
7,172
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
Salturion
King Arthur
18
5 / 2 / 4
10,557
459
18,948
27,054
22,161
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cernunnos
Tofubus
Cernunnos
14
2 / 2 / 4
8,737
380
8,073
12,000
3,618
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
33
29
Kills
16
17
Deaths
29
36
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
BesPoniki
Kumbhakarna
0
5
1
0.1
L
Tsukuyomi
Dennjz
Tsukuyomi
8
6
4
1.67
L
1
14
4
0.21
W
Aphrodite
KingAdrastos
Aphrodite
4
1
12
10
L
King Arthur
Salturion
King Arthur
5
2
4
3.5
L
Cernunnos
Tofubus
Cernunnos
2
2
4
2
W
Bellona
YunixGermany
Bellona
2
4
4
1
W
Heimdallr
iTzKingGitano
Heimdallr
4
3
7
2.5
W
Nemesis
killermax49
Nemesis
8
4
7
2.88
W
11
5
6
2.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,466
Damage
57,015
90,771
Taken
87,955
49,034
Mitigated
44,811
45,690
Healing
20,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
BesPoniki
Kumbhakarna
1,513
194
0
632
5,808
2,122
0
1,454
4,354
5,528
0
L
Tsukuyomi
Dennjz
Tsukuyomi
17,270
3,512
0
7,152
23,978
9,738
32
8,256
15,275
0
64,907
L
11,211
2,446
524
1,662
19,115
7,172
1,237
10,454
8,586
46,068
0
W
Aphrodite
KingAdrastos
Aphrodite
10,439
1,631
9,015
14,026
18,523
11,303
3,767
3,608
14,915
58,642
0
L
King Arthur
Salturion
King Arthur
18,948
1,548
0
8,032
27,054
22,161
28
9,590
17,176
242
60,377
L
Cernunnos
Tofubus
Cernunnos
8,073
1,840
0
2,809
12,000
3,618
0
4,891
7,109
0
36,464
W
Bellona
YunixGermany
Bellona
6,426
1,136
0
693
14,976
13,540
2,656
1,155
13,611
0
46,335
W
Heimdallr
iTzKingGitano
Heimdallr
13,177
7,364
0
7,650
17,702
7,530
5,212
2,246
15,456
0
71,359
W
Nemesis
killermax49
Nemesis
14,218
5,563
0
6,916
21,770
9,293
1,630
1,824
19,793
0
68,964
W
24,206
4,088
276
7,114
17,800
7,368
3,671
4,095
13,705
88,132
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,968
Gold Earned
47,334
572
Minions Killed
323
0
Camps Cleared
0
2,177,055
Distance Traveled
1,625,705
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
6,678
290
3
0
0
151,956
1
L
Tsukuyomi
11,798
513
99
4
0
382,270
0
L
Ra
9,564
416
76
3
0
292,422
2
W
Aphrodite
12,637
549
105
5
0
455,815
0
L
King Arthur
10,557
459
92
4
0
491,504
2
L
Cernunnos
8,737
380
53
2
0
307,553
0
W
Bellona
11,374
495
106
5
0
462,610
1
W
Heimdallr
11,507
500
117
5
0
378,513
1
W
Nemesis
12,852
559
102
4
0
481,904
3
W
Zeus
13,598
591
142
6
0
398,213
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role