Player Matchup

Danzaburou
Danzaburou
NichMehrSchlafen
Danzaburou
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 3L
2,132 Elo+
Party 1
Sobek
Sobek
Prepare-4Trouble
Sobek
Level 144
God Stats
8W - 5L
1,536 SR
Queue Stats
47W - 32L
1,868 Elo+
Party 1
Ah Puch
Ah Puch
vBlxckTwiiix_v
Ah Puch
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 6L
1,868 Elo+
Party 1
Team Averages
Level 127
1,512 SR
1,956 Elo+

VS

Team Averages
Level 72
1,500 SR
1,298 Elo+
He Bo
He Bo
Buckeroo 03
He Bo
Level 88
God Stats
1W - 4L
1,500 SR
Queue Stats
165W - 271L
1,288 Elo+
Party 2
Pele
Pele
KWilliamC
Pele
Level 67
God Stats
1W - 2L
1,500 SR
Queue Stats
177W - 279L
1,140 Elo+
Party 2
Erlang Shen
Erlang Shen
ZaWarudo4141
Erlang Shen
Level 62
God Stats
5W - 3L
1,500 SR
Queue Stats
368W - 317L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
NichMehrSchlafen
Danzaburou
13
12 / 1 / 7
9,945
995
10,226
5,657
3,439
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
1 / 2 / 15
8,332
833
3,059
9,517
7,788
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
10 / 0 / 11
9,122
912
11,500
3,895
1,232
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 9 / 0
7,341
734
5,263
9,492
3,117
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Pele
9
0 / 8 / 2
6,327
633
4,267
10,236
3,502
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Erlang Shen
ZaWarudo4141
Erlang Shen
8
0 / 6 / 0
5,791
579
2,754
9,573
6,209
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
5
23
Kills
3
3
Deaths
23
33
Assists
2
Player
Kills
Deaths
Assists
KDA
L
3
9
0
0.33
L
Pele
0
8
2
0.13
W
Danzaburou
NichMehrSchlafen
Danzaburou
12
1
7
15.5
W
1
2
15
4.25
L
Erlang Shen
ZaWarudo4141
Erlang Shen
0
6
0
0
W
10
0
11
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,785
Damage
12,284
19,069
Taken
29,301
12,459
Mitigated
12,828
8,047
Healing
1,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,263
174
0
125
9,492
3,117
56
6,325
3,167
11,087
0
L
Pele
4,267
785
0
665
10,236
3,502
0
5,006
5,230
0
20,523
W
Danzaburou
NichMehrSchlafen
Danzaburou
10,226
4,703
0
2,471
5,657
3,439
2,043
1,741
3,753
3,174
35,991
W
3,059
223
0
3,457
9,517
7,788
96
1,737
7,668
10,868
0
L
Erlang Shen
ZaWarudo4141
Erlang Shen
2,754
942
0
898
9,573
6,209
0
3,571
6,002
2,477
11,007
W
11,500
599
0
2,119
3,895
1,232
576
1,499
2,186
31,982
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,399
Gold Earned
19,459
116
Minions Killed
69
0
Camps Cleared
0
599,277
Distance Traveled
504,288
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
7,341
734
15
2
0
157,198
4
L
Pele
6,327
633
36
4
0
176,388
2
W
Danzaburou
9,945
995
61
6
0
182,405
1
W
Sobek
8,332
833
4
0
0
223,935
4
L
Erlang Shen
5,791
579
18
2
0
170,702
1
W
Ah Puch
9,122
912
51
5
0
192,937
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role