Player Matchup

Hel
Hel
MrHide1
Hel
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 4L
1,194 Elo+
Party 3
Xbalanque
Xbalanque
QuickToErupt
Xbalanque
Level 107
God Stats
8W - 4L
1,180 SR
Queue Stats
15W - 20L
1,321 Elo+
Party 3
Bellona
Bellona
Rotus10
Bellona
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
TN1CK
Anubis
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Osiris
Osiris
Unknown_Hunter14
Osiris
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 14L
1,500 Elo+
Party 2
Team Averages
Level 77
1,436 SR
1,403 Elo+

VS

Team Averages
Level 66
1,518 SR
1,481 Elo+
Cupid
Cupid
Aname-San
Cupid
Level 100
God Stats
2W - 8L
1,500 SR
Queue Stats
329W - 277L
1,531 Elo+
Party 4
Ne Zha
Ne Zha
DarkFurie78
Ne Zha
Level 82
God Stats
1W - 1L
1,601 SR
Queue Stats
22W - 25L
1,431 Elo+
Party 1
Olorun
Olorun
DcT2Alba
Olorun
Level 27
God Stats
0W - 3L
1,154 SR
Queue Stats
50W - 34L
1,305 Elo+
Party 1
Cabrakan
Cabrakan
Dct2NadoZ
Cabrakan
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
Hawkelu
Kukulkan
Level 95
God Stats
36W - 20L
1,836 SR
Queue Stats
332W - 303L
1,639 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
15
1 / 1 / 7
10,678
534
5,624
12,926
7,209
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Xbalanque
QuickToErupt
Xbalanque
19
8 / 0 / 5
12,821
641
16,908
16,071
6,523
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
Rotus10
Bellona
20
10 / 1 / 7
13,051
653
15,054
14,136
15,175
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anubis
TN1CK
Anubis
16
2 / 3 / 6
11,020
551
6,064
13,047
6,261
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
5 / 2 / 2
11,090
555
9,485
14,933
10,615
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Aname-San
Cupid
15
0 / 3 / 0
8,709
435
5,645
13,021
4,594
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Ne Zha
14
1 / 5 / 4
8,951
448
11,387
17,049
6,685
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Olorun
DcT2Alba
Olorun
17
2 / 9 / 0
10,462
523
4,046
15,968
6,309
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cabrakan
Dct2NadoZ
Cabrakan
12
0 / 7 / 0
8,012
401
6,279
15,384
16,910
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Kukulkan
Hawkelu
Kukulkan
17
4 / 3 / 2
10,405
520
11,646
11,328
4,099
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
13
26
Kills
7
7
Deaths
27
27
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Cupid
Aname-San
Cupid
0
3
0
0
L
Ne Zha
1
5
4
0.6
L
Olorun
DcT2Alba
Olorun
2
9
0
0.22
L
Cabrakan
Dct2NadoZ
Cabrakan
0
7
0
0
L
Kukulkan
Hawkelu
Kukulkan
4
3
2
1.67
W
Hel
1
1
7
4.5
W
Xbalanque
QuickToErupt
Xbalanque
8
0
5
10.5
W
Bellona
Rotus10
Bellona
10
1
7
13.5
W
Anubis
TN1CK
Anubis
2
3
6
1.67
W
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,135
Damage
39,003
71,113
Taken
72,750
45,783
Mitigated
38,597
38,745
Healing
18,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
Aname-San
Cupid
5,645
2,467
612
6,869
13,021
4,594
156
2,154
10,817
0
65,571
L
Ne Zha
11,387
3,399
0
4,178
17,049
6,685
846
2,516
14,193
0
59,546
L
Olorun
DcT2Alba
Olorun
4,046
1,023
0
4,791
15,968
6,309
1,032
290
15,628
60,752
0
L
Cabrakan
Dct2NadoZ
Cabrakan
6,279
476
0
774
15,384
16,910
408
3,061
12,242
37,671
0
L
Kukulkan
Hawkelu
Kukulkan
11,646
524
0
965
11,328
4,099
0
3,664
7,281
71,617
0
W
Hel
5,624
1,012
11,913
8,259
12,926
7,209
747
3,978
8,910
26,164
0
W
Xbalanque
QuickToErupt
Xbalanque
16,908
10,000
0
4,021
16,071
6,523
4,419
3,526
12,479
0
110,278
W
Bellona
Rotus10
Bellona
15,054
4,329
0
5,889
14,136
15,175
201
5,385
8,693
7,204
76,762
W
Anubis
TN1CK
Anubis
6,064
423
0
5,178
13,047
6,261
1,269
6,003
6,874
61,170
0
W
9,485
3,185
0
3,485
14,933
10,615
120
4,614
10,195
0
70,125

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,660
Gold Earned
46,539
576
Minions Killed
528
0
Camps Cleared
0
1,998,478
Distance Traveled
1,861,844
20
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
8,709
435
129
6
0
340,786
5
L
Ne Zha
8,951
448
96
5
0
431,055
1
L
Olorun
10,462
523
115
6
0
343,503
0
L
Cabrakan
8,012
401
48
2
0
360,317
8
L
Kukulkan
10,405
520
140
7
0
386,183
4
W
Hel
10,678
534
39
2
0
406,747
3
W
Xbalanque
12,821
641
179
9
0
379,541
7
W
Bellona
13,051
653
143
7
0
448,217
3
W
Anubis
11,020
551
124
6
0
368,295
6
W
Osiris
11,090
555
91
5
0
395,678
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role