Player Matchup

Hercules
Hercules
Fuzzmeisterino
Hercules
Level 29
God Stats
3W - 1L
1,857 SR
Queue Stats
3W - 1L
1,777 Elo+
Party 1
Baron Samedi
Baron Samedi
Klodjur
Baron Samedi
Level 136
God Stats
1W - 0L
1,663 SR
Queue Stats
3W - 0L
1,775 Elo+
Party 1
Erlang Shen
Erlang Shen
Mochiino
Erlang Shen
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
Pultron
Geb
Level 99
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 1L
1,777 Elo+
Party 1
He Bo
He Bo
Tereryo
He Bo
Level 156
God Stats
2W - 0L
1,285 SR
Queue Stats
149W - 114L
1,688 Elo+
Party 1
Team Averages
Level 113
1,561 SR
1,703 Elo+

VS

Team Averages
Level 38
1,467 SR
1,418 Elo+
Ne Zha
Ne Zha
Arcani0
Ne Zha
Level 46
God Stats
0W - 2L
1,500 SR
Queue Stats
74W - 77L
1,450 Elo+
Party 3
Danzaburou
Danzaburou
Bershi
Danzaburou
Level 43
God Stats
5W - 16L
1,364 SR
Queue Stats
84W - 87L
1,354 Elo+
Party 2
Aphrodite
Aphrodite
Fufiona
Aphrodite
Level 22
God Stats
11W - 13L
1,500 SR
Queue Stats
56W - 63L
1,500 Elo+
Party 3
Sol
Sol
GLFox
Sol
Level 48
God Stats
5W - 5L
1,472 SR
Queue Stats
55W - 50L
1,433 Elo+
Solo
Tyr
Tyr
dspm
Tyr
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 31L
1,354 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
18
2 / 0 / 10
10,861
905
8,681
9,343
9,391
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Baron Samedi
Klodjur
Baron Samedi
17
0 / 1 / 14
10,755
896
15,678
12,550
8,796
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Erlang Shen
Mochiino
Erlang Shen
18
2 / 1 / 13
11,070
923
15,225
16,122
9,576
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Geb
17
2 / 2 / 8
10,653
888
6,159
13,764
13,604
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

He Bo
Tereryo
He Bo
18
13 / 2 / 2
13,828
1,152
29,451
12,239
4,972
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

254

VS

Team 2 Tickets

160

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Arcani0
Ne Zha
16
3 / 7 / 3
10,713
893
10,998
14,494
6,698
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
Bershi
Danzaburou
16
0 / 3 / 5
9,967
831
13,809
14,259
5,907
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
Fufiona
Aphrodite
16
1 / 1 / 4
10,082
840
7,448
11,156
8,973
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sol
GLFox
Sol
17
1 / 3 / 5
10,328
861
17,722
13,183
5,304
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Tyr
dspm
Tyr
16
1 / 5 / 4
10,186
849
7,649
24,885
23,013
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
27
19
Kills
6
6
Deaths
19
47
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
Arcani0
Ne Zha
3
7
3
0.64
L
Danzaburou
Bershi
Danzaburou
0
3
5
0.83
L
Aphrodite
Fufiona
Aphrodite
1
1
4
3
W
Hercules
2
0
10
7
L
Sol
GLFox
Sol
1
3
5
1.17
W
Baron Samedi
Klodjur
Baron Samedi
0
1
14
7
W
Erlang Shen
Mochiino
Erlang Shen
2
1
13
8.5
W
Geb
2
2
8
3
W
He Bo
Tereryo
He Bo
13
2
2
7
L
Tyr
dspm
Tyr
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,194
Damage
57,626
64,018
Taken
77,977
46,339
Mitigated
49,895
20,371
Healing
19,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
Arcani0
Ne Zha
10,998
2,086
0
1,244
14,494
6,698
0
8,205
6,189
0
23,827
L
Danzaburou
Bershi
Danzaburou
13,809
3,637
0
3,177
14,259
5,907
0
9,842
4,317
0
35,868
L
Aphrodite
Fufiona
Aphrodite
7,448
760
7,608
4,529
11,156
8,973
0
6,597
4,409
16,757
0
W
Hercules
8,681
1,750
0
3,261
9,343
9,391
0
4,685
4,583
0
18,878
L
Sol
GLFox
Sol
17,722
4,088
0
2,120
13,183
5,304
0
8,946
4,137
36,921
0
W
Baron Samedi
Klodjur
Baron Samedi
15,678
1,837
2,731
4,995
12,550
8,796
0
4,739
7,774
36,138
0
W
Erlang Shen
Mochiino
Erlang Shen
15,225
8,300
0
3,586
16,122
9,576
0
6,756
9,191
0
25,982
W
Geb
6,159
96
0
0
13,764
13,604
0
6,741
6,898
16,721
0
W
He Bo
Tereryo
He Bo
29,451
1,248
0
5,798
12,239
4,972
0
4,343
7,771
62,635
0
L
Tyr
dspm
Tyr
7,649
1,215
0
1,160
24,885
23,013
0
16,949
7,637
3,857
11,340

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,167
Gold Earned
51,276
194
Minions Killed
194
14
Camps Cleared
1
1,164,454
Distance Traveled
1,201,927
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
10,713
893
37
3
0
241,621
0
L
Danzaburou
9,967
831
55
5
0
236,237
0
L
Aphrodite
10,082
840
25
2
1
254,665
0
W
Hercules
10,861
905
24
2
1
226,522
0
L
Sol
10,328
861
54
5
0
216,956
0
W
Baron Samedi
10,755
896
46
4
3
215,994
0
W
Erlang Shen
11,070
923
26
2
3
268,431
0
W
Geb
10,653
888
25
2
0
213,534
0
W
He Bo
13,828
1,152
73
6
7
239,973
1
L
Tyr
10,186
849
23
2
0
252,448
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role