Player Matchup

Scylla
Scylla
Albrolke
Scylla
Level 138
God Stats
20W - 19L
1,525 SR
Queue Stats
103W - 110L
1,371 Elo+
Party 4
Heimdallr
Heimdallr
DrBoskonovik
Heimdallr
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,489 Elo+
Party 3
Yemoja
Yemoja
Lokipandi
Yemoja
Level 25
God Stats
10W - 6L
1,458 SR
Queue Stats
74W - 87L
1,643 Elo+
Party 4
Artio
Artio
SolianaVennan
Artio
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ravana
Ravana
popcorn07
Ravana
Level 28
God Stats
2W - 1L
1,818 SR
Queue Stats
16W - 15L
1,531 Elo+
Party 3
Team Averages
Level 59
1,560 SR
1,507 Elo+

VS

Team Averages
Level 83
1,611 SR
1,497 Elo+
Thor
Thor
Albedo164
Thor
Level 106
God Stats
3W - 4L
1,715 SR
Queue Stats
240W - 241L
1,304 Elo+
Party 2
Horus
Horus
Rumbá
Horus
Level 6
God Stats
4W - 2L
1,669 SR
Queue Stats
8W - 4L
1,744 Elo+
Party 1
Nox
Nox
Scorpienxx
Nox
Level 115
God Stats
2W - 1L
1,500 SR
Queue Stats
60W - 53L
1,560 Elo+
Party 1
Set
Set
Tamirsh1
Set
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
294W - 281L
1,320 Elo+
Party 2
Sol
Sol
snagt
Sol
Level 83
God Stats
5W - 3L
1,669 SR
Queue Stats
29W - 30L
1,560 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Albrolke
Scylla
14
4 / 3 / 0
8,832
552
9,062
7,970
2,795
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Heimdallr
DrBoskonovik
Heimdallr
10
0 / 7 / 1
6,147
384
2,972
11,262
3,119
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
Lokipandi
Yemoja
10
1 / 5 / 0
6,902
431
3,763
9,713
4,998
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

14
2 / 2 / 0
8,223
514
7,969
15,100
12,164
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ravana
popcorn07
Ravana
12
0 / 5 / 3
7,314
457
5,193
10,208
3,522
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
13
1 / 1 / 3
7,827
489
6,275
7,801
4,672
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Horus
Rumbá
Horus
11
0 / 1 / 16
7,165
448
2,896
10,829
7,638
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

14
4 / 2 / 7
8,935
558
6,133
6,902
2,172
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
7 / 2 / 1
9,180
574
8,097
12,612
4,286
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sol
snagt
Sol
14
10 / 1 / 6
9,177
574
18,149
11,094
3,732
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
55
7
Kills
22
22
Deaths
7
4
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Thor
1
1
3
2.5
L
Scylla
Albrolke
Scylla
4
3
0
1.33
L
Heimdallr
DrBoskonovik
Heimdallr
0
7
1
0.07
L
Yemoja
Lokipandi
Yemoja
1
5
0
0.2
W
Horus
Rumbá
Horus
0
1
16
8
W
4
2
7
3.75
L
2
2
0
1
W
7
2
1
3.75
L
Ravana
popcorn07
Ravana
0
5
3
0.3
W
Sol
snagt
Sol
10
1
6
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,959
Damage
41,550
54,253
Taken
49,238
26,598
Mitigated
22,500
15,936
Healing
21,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
6,275
2,981
0
669
7,801
4,672
57
5,227
2,574
0
41,061
L
Scylla
Albrolke
Scylla
9,062
926
0
860
7,970
2,795
69
4,203
3,742
56,615
0
L
Heimdallr
DrBoskonovik
Heimdallr
2,972
548
0
2,143
11,262
3,119
0
8,643
2,619
0
21,748
L
Yemoja
Lokipandi
Yemoja
3,763
362
1,188
977
9,713
4,998
0
6,414
3,299
24,083
0
W
Horus
Rumbá
Horus
2,896
1,421
2,846
3,239
10,829
7,638
111
3,603
7,166
0
8,608
W
6,133
531
0
1,510
6,902
2,172
430
3,403
3,219
48,282
0
L
7,969
1,143
154
7,887
15,100
12,164
0
2,655
12,145
47,474
0
W
8,097
3,081
0
6,322
12,612
4,286
0
4,676
7,818
0
59,674
L
Ravana
popcorn07
Ravana
5,193
2,129
0
2,727
10,208
3,522
0
2,367
7,747
0
48,291
W
Sol
snagt
Sol
18,149
6,889
0
6,734
11,094
3,732
622
3,413
7,667
71,627
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,418
Gold Earned
42,284
369
Minions Killed
412
0
Camps Cleared
0
1,427,492
Distance Traveled
1,539,720
5
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
7,827
489
88
6
0
277,672
3
L
Scylla
8,832
552
108
7
0
295,677
3
L
Heimdallr
6,147
384
52
3
0
260,887
1
L
Yemoja
6,902
431
34
2
0
282,426
0
W
Horus
7,165
448
11
1
0
339,135
7
W
Nox
8,935
558
95
6
0
320,499
6
L
Artio
8,223
514
92
6
0
271,698
0
W
Set
9,180
574
113
7
0
318,485
0
L
Ravana
7,314
457
83
5
0
316,804
1
W
Sol
9,177
574
105
7
0
283,929
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role