Player Matchup

King Arthur
King Arthur
Andyroomurphey
King Arthur
Level 29
God Stats
53W - 44L
1,798 SR
Queue Stats
263W - 216L
1,573 Elo+
Party 2
Danzaburou
Danzaburou
LUCASGZV1
Danzaburou
Level 69
God Stats
9W - 4L
1,500 SR
Queue Stats
68W - 75L
1,500 Elo+
Party 3
Ymir
Ymir
LifeTyde_
Ymir
Level 122
God Stats
36W - 19L
1,829 SR
Queue Stats
627W - 482L
1,595 Elo+
Party 2
Cthulhu
Cthulhu
flowervillain
Cthulhu
Level 67
God Stats
22W - 10L
1,534 SR
Queue Stats
192W - 151L
1,534 Elo+
Party 2
Nu Wa
Nu Wa
learsikun
Nu Wa
Level 106
God Stats
5W - 11L
1,366 SR
Queue Stats
232W - 231L
1,362 Elo+
Party 3
Team Averages
Level 79
1,606 SR
1,513 Elo+

VS

Team Averages
Level 56
1,410 SR
1,382 Elo+
Heimdallr
Heimdallr
Naofumi_Tsundere
Heimdallr
Level 16
God Stats
0W - 1L
1,285 SR
Queue Stats
3W - 5L
1,549 Elo+
Party 1
Bakasura
Bakasura
Shadow_sway_
Bakasura
Level 89
God Stats
2W - 3L
1,500 SR
Queue Stats
254W - 219L
1,240 Elo+
Party 1
Thoth
Thoth
Vampi174
Thoth
Level 40
God Stats
0W - 2L
1,267 SR
Queue Stats
70W - 87L
1,321 Elo+
Solo
Kumbhakarna
Kumbhakarna
elcrackloco577
Kumbhakarna
Level 47
God Stats
7W - 5L
1,500 SR
Queue Stats
84W - 72L
1,322 Elo+
Party 1
King Arthur
King Arthur
logan_sark2003
King Arthur
Level 89
God Stats
5W - 5L
1,500 SR
Queue Stats
68W - 51L
1,480 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Andyroomurphey
King Arthur
16
8 / 3 / 6
11,267
490
18,310
23,715
13,892
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Danzaburou
LUCASGZV1
Danzaburou
16
5 / 6 / 5
11,210
487
14,287
17,555
6,453
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
18
6 / 2 / 8
11,835
515
13,916
18,902
12,368
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cthulhu
15
2 / 3 / 9
10,162
442
12,532
20,892
16,834
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Nu Wa
learsikun
Nu Wa
17
4 / 4 / 7
11,521
501
22,572
14,530
5,389
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
13
0 / 6 / 11
8,669
377
14,405
17,218
6,650
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bakasura
Shadow_sway_
Bakasura
18
5 / 8 / 3
11,090
482
12,286
25,362
10,125
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thoth
Vampi174
Thoth
15
2 / 5 / 5
9,717
422
12,184
14,515
4,644
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kumbhakarna
elcrackloco577
Kumbhakarna
14
4 / 4 / 10
10,485
456
6,627
21,627
20,438
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
logan_sark2003
King Arthur
16
7 / 3 / 4
10,956
476
18,753
32,211
29,427
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
51
25
Kills
18
18
Deaths
26
35
Assists
33
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Andyroomurphey
King Arthur
8
3
6
3.67
W
Danzaburou
LUCASGZV1
Danzaburou
5
6
5
1.25
W
Ymir
6
2
8
5
L
Heimdallr
0
6
11
0.92
L
Bakasura
Shadow_sway_
Bakasura
5
8
3
0.81
L
Thoth
Vampi174
Thoth
2
5
5
0.9
L
Kumbhakarna
elcrackloco577
Kumbhakarna
4
4
10
2.25
W
Cthulhu
2
3
9
2.17
W
Nu Wa
learsikun
Nu Wa
4
4
7
1.88
L
King Arthur
logan_sark2003
King Arthur
7
3
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,617
Damage
64,255
95,594
Taken
110,933
54,936
Mitigated
71,284
31,749
Healing
32,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Andyroomurphey
King Arthur
18,310
3,404
0
8,616
23,715
13,892
50
5,601
17,210
0
51,208
W
Danzaburou
LUCASGZV1
Danzaburou
14,287
3,718
0
5,230
17,555
6,453
3,443
2,847
13,987
0
54,155
W
Ymir
13,916
3,735
0
4,702
18,902
12,368
0
5,381
13,201
78,588
0
L
Heimdallr
14,405
9,180
0
3,260
17,218
6,650
9
9,366
7,485
0
48,125
L
Bakasura
Shadow_sway_
Bakasura
12,286
8,498
1,126
9,900
25,362
10,125
0
13,230
11,732
0
83,725
L
Thoth
Vampi174
Thoth
12,184
699
0
1,700
14,515
4,644
32
8,828
5,239
68,515
0
L
Kumbhakarna
elcrackloco577
Kumbhakarna
6,627
1,021
987
2,851
21,627
20,438
68
10,292
10,632
20,354
0
W
Cthulhu
12,532
989
516
7,180
20,892
16,834
305
2,902
17,267
46,653
0
W
Nu Wa
learsikun
Nu Wa
22,572
4,360
548
4,957
14,530
5,389
864
4,244
9,854
76,220
0
L
King Arthur
logan_sark2003
King Arthur
18,753
2,504
0
12,912
32,211
29,427
22
10,039
21,133
1,129
60,756

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,995
Gold Earned
50,917
417
Minions Killed
420
0
Camps Cleared
0
2,193,542
Distance Traveled
2,167,988
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
11,267
490
66
3
0
441,890
1
W
Danzaburou
11,210
487
88
4
0
371,096
2
W
Ymir
11,835
515
83
4
0
500,183
0
L
Heimdallr
8,669
377
62
3
0
401,745
1
L
Bakasura
11,090
482
131
6
0
456,203
0
L
Thoth
9,717
422
108
5
0
413,445
6
L
Kumbhakarna
10,485
456
30
1
0
452,387
0
W
Cthulhu
10,162
442
60
3
0
487,789
3
W
Nu Wa
11,521
501
120
5
0
392,584
2
L
King Arthur
10,956
476
89
4
0
444,208
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role