Player Matchup

Anhur
Anhur
Bronze III
HnGo PHANTOM
Anhur
Bronze III
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 MMR
Party 1
Chaac
Chaac
Bronze III
LiamKid554
Chaac
Bronze III
Level 113
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 MMR
Party 1
Ah Puch
Ah Puch
Bronze III
TheeKaiser
Ah Puch
Bronze III
Level 128
God Stats
3W - 0L
1,500 SR
Queue Stats
4W - 0L
1,500 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 123
1,500 SR
1,500 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 102
1,431 SR
1,500 MMR
Hercules
Hercules
Bronze III
MustacheClarence
Hercules
Bronze III
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 MMR
Party 2
Thoth
Thoth
Bronze III
OnlyOhio843
Thoth
Bronze III
Level 100
God Stats
0W - 1L
1,292 SR
Queue Stats
0W - 3L
1,500 MMR
Party 2
Danzaburou
Danzaburou
Bronze III
agara124
Danzaburou
Bronze III
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 4 / 4
8,112
811
7,338
5,987
1,755
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Chaac
11
0 / 0 / 13
7,406
741
5,070
4,975
3,749
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Ah Puch
TheeKaiser
Ah Puch
12
8 / 1 / 2
8,675
868
9,262
4,216
1,507
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Bans
PersephoneKukulkanKumbhakarnaHeraZeus

VS

Bans
SkadiDiscordiaCerberusMerlinGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 4
7,477
748
3,140
13,381
7,050
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
1 / 4 / 4
6,454
645
4,363
6,080
1,722
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Danzaburou
agara124
Danzaburou
9
3 / 5 / 2
6,863
686
4,297
7,255
2,202
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
15
14
Kills
5
5
Deaths
14
19
Assists
10
Player
Kills
Deaths
Assists
KDA
W
6
4
4
2
W
Chaac
0
0
13
6.5
L
1
5
4
0.6
L
1
4
4
0.75
W
Ah Puch
TheeKaiser
Ah Puch
8
1
2
9
L
Danzaburou
agara124
Danzaburou
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,670
Damage
11,800
15,178
Taken
26,716
7,011
Mitigated
10,974
4,834
Healing
4,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,338
4,640
0
1,223
5,987
1,755
1,770
1,533
4,222
0
23,919
W
Chaac
5,070
1,087
0
1,881
4,975
3,749
670
1,263
3,602
0
13,510
L
3,140
1,112
0
3,036
13,381
7,050
0
3,931
9,055
0
14,780
L
4,363
135
0
800
6,080
1,722
0
2,140
3,672
23,342
0
W
Ah Puch
TheeKaiser
Ah Puch
9,262
266
0
1,730
4,216
1,507
558
1,129
2,971
45,284
0
L
Danzaburou
agara124
Danzaburou
4,297
1,526
0
1,073
7,255
2,202
0
2,615
4,308
0
18,644

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,193
Gold Earned
20,794
139
Minions Killed
104
0
Camps Cleared
0
493,464
Distance Traveled
459,563
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
8,112
811
45
5
0
151,175
1
W
Chaac
7,406
741
20
2
0
164,130
0
L
Hercules
7,477
748
18
2
0
158,990
2
L
Thoth
6,454
645
43
4
0
157,598
1
W
Ah Puch
8,675
868
74
7
0
178,159
3
L
Danzaburou
6,863
686
43
4
0
142,975
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role