Player Matchup

Erlang Shen
Erlang Shen
DoeSa
Erlang Shen
Level 48
God Stats
0W - 3L
1,500 SR
Queue Stats
234W - 272L
1,160 Elo+
Party 3
Thoth
Thoth
Thomasrockz
Thoth
Level 67
God Stats
10W - 13L
1,500 SR
Queue Stats
320W - 476L
1,506 Elo+
Party 4
Ymir
Ymir
XxShadowKittenxX
Ymir
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
77W - 73L
1,590 Elo+
Party 4
Baron Samedi
Baron Samedi
samgallinger
Baron Samedi
Level 16
God Stats
35W - 33L
1,178 SR
Queue Stats
138W - 172L
1,160 Elo+
Party 3
Cupid
Cupid
xoXLadyBluXox
Cupid
Level 65
God Stats
3W - 7L
1,500 SR
Queue Stats
291W - 446L
1,506 Elo+
Party 4
Team Averages
Level 42
1,436 SR
1,385 Elo+

VS

Team Averages
Level 37
1,554 SR
1,435 Elo+
Khepri
Khepri
BABY J 319
Khepri
Level 27
God Stats
25W - 35L
1,342 SR
Queue Stats
44W - 62L
1,422 Elo+
Party 2
Scylla
Scylla
TrenAce1g
Scylla
Level 33
God Stats
5W - 1L
1,937 SR
Queue Stats
263W - 225L
1,481 Elo+
Solo
Cernunnos
Cernunnos
akakipidarastia
Cernunnos
Level 59
God Stats
2W - 3L
1,500 SR
Queue Stats
167W - 250L
1,476 Elo+
Party 1
Erlang Shen
Erlang Shen
c00mlord
Erlang Shen
Level 39
God Stats
3W - 3L
1,490 SR
Queue Stats
26W - 31L
1,481 Elo+
Party 2
Bellona
Bellona
pepusha
Bellona
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
56W - 105L
1,315 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
DoeSa
Erlang Shen
10
1 / 1 / 3
5,957
496
3,610
9,113
3,310
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
3 / 5 / 2
6,688
557
6,689
5,902
1,792
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

8
0 / 9 / 4
5,298
442
3,249
10,678
3,539
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Baron Samedi
samgallinger
Baron Samedi
11
2 / 1 / 0
6,379
532
4,937
4,952
1,913
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

10
4 / 5 / 2
6,008
501
6,515
8,889
2,450
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
BABY J 319
Khepri
11
5 / 2 / 9
7,579
632
4,700
7,404
3,570
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Scylla
TrenAce1g
Scylla
12
3 / 2 / 1
6,687
557
3,240
6,994
1,836
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cernunnos
akakipidarastia
Cernunnos
11
6 / 3 / 7
7,177
598
10,920
10,717
3,632
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Erlang Shen
c00mlord
Erlang Shen
11
5 / 2 / 1
6,533
544
3,117
6,156
3,312
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bellona
pepusha
Bellona
12
2 / 1 / 0
6,595
550
2,655
8,005
6,088
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
39
10
Kills
21
21
Deaths
10
11
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Khepri
BABY J 319
Khepri
5
2
9
4.75
L
Erlang Shen
DoeSa
Erlang Shen
1
1
3
2.5
L
3
5
2
0.8
W
Scylla
TrenAce1g
Scylla
3
2
1
1.75
L
0
9
4
0.22
W
Cernunnos
akakipidarastia
Cernunnos
6
3
7
3.17
W
Erlang Shen
c00mlord
Erlang Shen
5
2
1
2.75
W
Bellona
pepusha
Bellona
2
1
0
2
L
Baron Samedi
samgallinger
Baron Samedi
2
1
0
2
L
4
5
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,000
Damage
24,632
39,534
Taken
39,276
13,004
Mitigated
18,438
9,664
Healing
13,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
BABY J 319
Khepri
4,700
643
159
2,776
7,404
3,570
93
2,835
4,443
21,063
0
L
Erlang Shen
DoeSa
Erlang Shen
3,610
1,852
0
4,099
9,113
3,310
0
956
8,098
0
35,479
L
6,689
145
0
618
5,902
1,792
105
3,017
2,885
32,404
0
W
Scylla
TrenAce1g
Scylla
3,240
296
0
2,384
6,994
1,836
1,527
3,271
3,415
32,501
0
L
3,249
798
0
532
10,678
3,539
0
2,411
8,267
12,017
0
W
Cernunnos
akakipidarastia
Cernunnos
10,920
6,105
0
4,786
10,717
3,632
569
2,108
8,529
0
38,324
W
Erlang Shen
c00mlord
Erlang Shen
3,117
1,493
0
515
6,156
3,312
0
1,749
4,286
6,916
29,209
W
Bellona
pepusha
Bellona
2,655
662
0
2,564
8,005
6,088
378
3,849
3,728
0
26,042
L
Baron Samedi
samgallinger
Baron Samedi
4,937
190
0
1,853
4,952
1,913
0
336
4,450
28,617
0
L
6,515
2,854
0
2,562
8,889
2,450
210
1,400
7,489
0
30,327

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,330
Gold Earned
34,571
270
Minions Killed
265
0
Camps Cleared
0
1,037,947
Distance Traveled
1,111,123
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
7,579
632
36
3
0
225,946
1
L
Erlang Shen
5,957
496
71
6
0
251,048
2
L
Thoth
6,688
557
62
5
0
216,352
3
W
Scylla
6,687
557
63
5
0
212,648
0
L
Ymir
5,298
442
21
2
0
191,170
0
W
Cernunnos
7,177
598
54
5
0
205,934
0
W
Erlang Shen
6,533
544
59
5
0
231,777
5
W
Bellona
6,595
550
53
4
0
234,818
2
L
Baron Samedi
6,379
532
62
5
0
188,191
1
L
Cupid
6,008
501
54
5
0
191,186
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role