Player Matchup

Bakasura
Bakasura
JungIIIe
Bakasura
Level 69
God Stats
1W - 1L
1,775 SR
Queue Stats
266W - 256L
1,632 Elo+
Party 1
Bacchus
Bacchus
QuillianLance
Bacchus
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
163W - 155L
1,649 Elo+
Party 1
Osiris
Osiris
SDK Hxpe
Osiris
Level 46
God Stats
2W - 4L
1,762 SR
Queue Stats
87W - 101L
1,672 Elo+
Solo
Izanami
Izanami
Shiosuo
Izanami
Level 49
God Stats
6W - 8L
1,755 SR
Queue Stats
215W - 188L
1,711 Elo+
Party 1
Persephone
Persephone
saymetro
Persephone
Level 36
God Stats
1W - 2L
1,481 SR
Queue Stats
146W - 138L
1,432 Elo+
Solo
Team Averages
Level 61
1,655 SR
1,619 Elo+

VS

Team Averages
Level 81
1,580 SR
1,718 Elo+
Fenrir
Fenrir
Davakis
Fenrir
Level 103
God Stats
2W - 0L
1,500 SR
Queue Stats
56W - 59L
1,824 Elo+
Party 2
Neith
Neith
Drago155sniper
Neith
Level 49
God Stats
11W - 14L
1,528 SR
Queue Stats
82W - 117L
1,547 Elo+
Solo
Poseidon
Poseidon
Evergreen178
Poseidon
Level 99
God Stats
12W - 8L
1,634 SR
Queue Stats
342W - 307L
1,746 Elo+
Party 2
Ymir
Ymir
Jeong Jeong1171
Ymir
Level 47
God Stats
4W - 7L
1,739 SR
Queue Stats
14W - 18L
1,805 Elo+
Party 2
Osiris
Osiris
Phelan Man
Osiris
Level 108
God Stats
5W - 5L
1,500 SR
Queue Stats
591W - 542L
1,670 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
JungIIIe
Bakasura
15
3 / 2 / 1
8,944
497
5,623
11,467
7,409
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bacchus
13
3 / 4 / 3
7,637
424
5,403
13,234
8,329
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Osiris
SDK Hxpe
Osiris
14
3 / 8 / 2
8,855
492
7,768
16,888
11,569
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Izanami
Shiosuo
Izanami
14
3 / 5 / 3
8,559
476
11,189
12,063
6,659
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Persephone
saymetro
Persephone
12
1 / 5 / 1
7,991
444
3,993
9,322
2,904
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Davakis
Fenrir
15
3 / 3 / 7
9,525
529
5,109
13,423
5,479
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
7 / 4 / 2
9,492
527
10,620
11,212
3,551
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
Evergreen178
Poseidon
18
7 / 0 / 6
11,156
620
9,521
7,222
2,466
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
0 / 3 / 8
8,782
488
3,897
9,425
5,201
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Osiris
Phelan Man
Osiris
17
7 / 4 / 4
10,673
593
12,040
12,902
10,401
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
51
13
Kills
24
24
Deaths
14
10
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Davakis
Fenrir
3
3
7
2.17
W
7
4
2
2
W
Poseidon
Evergreen178
Poseidon
7
0
6
10
W
0
3
8
1.33
L
Bakasura
JungIIIe
Bakasura
3
2
1
1.75
W
Osiris
Phelan Man
Osiris
7
4
4
2.25
L
Bacchus
3
4
3
1.13
L
Osiris
SDK Hxpe
Osiris
3
8
2
0.5
L
Izanami
Shiosuo
Izanami
3
5
3
0.9
L
Persephone
saymetro
Persephone
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,976
Damage
41,187
62,974
Taken
54,184
36,870
Mitigated
27,098
13,947
Healing
16,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Davakis
Fenrir
5,109
1,147
0
4,362
13,423
5,479
804
1,342
12,006
0
48,052
W
10,620
5,935
0
5,700
11,212
3,551
2,432
2,732
8,480
0
57,749
W
Poseidon
Evergreen178
Poseidon
9,521
1,417
0
2,518
7,222
2,466
828
1,835
5,387
77,545
0
W
3,897
1,129
0
1,586
9,425
5,201
432
3,592
5,583
22,064
0
L
Bakasura
JungIIIe
Bakasura
5,623
3,228
0
2,959
11,467
7,409
0
998
10,469
9,074
45,724
W
Osiris
Phelan Man
Osiris
12,040
5,606
0
2,802
12,902
10,401
1,333
1,235
11,135
8,971
59,404
L
Bacchus
5,403
782
359
556
13,234
8,329
0
3,338
9,896
25,613
0
L
Osiris
SDK Hxpe
Osiris
7,768
2,168
0
4,122
16,888
11,569
773
4,152
12,736
0
39,287
L
Izanami
Shiosuo
Izanami
11,189
6,315
0
2,870
12,063
6,659
886
2,980
9,083
6,104
62,135
L
Persephone
saymetro
Persephone
3,993
595
0
3,081
9,322
2,904
0
3,359
5,960
39,151
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,986
Gold Earned
49,628
406
Minions Killed
491
0
Camps Cleared
0
1,489,005
Distance Traveled
1,683,169
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,525
529
81
5
0
357,396
2
W
Neith
9,492
527
108
6
0
275,231
4
W
Poseidon
11,156
620
146
8
0
395,253
2
W
Ymir
8,782
488
35
2
0
320,988
3
L
Bakasura
8,944
497
109
6
0
358,736
5
W
Osiris
10,673
593
121
7
0
334,301
2
L
Bacchus
7,637
424
29
2
0
310,932
4
L
Osiris
8,855
492
75
4
0
271,645
2
L
Izanami
8,559
476
122
7
0
273,940
4
L
Persephone
7,991
444
71
4
0
273,752
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role