Player Matchup

Izanami
Izanami
Silver IV
PA203
Izanami
Silver IV
Level 148
God Stats
2W - 1L
1,643 SR
Queue Stats
11W - 12L
1,224 MMR
Party 1
Ra
Ra
Bronze III
Taytem
Ra
Bronze III
Level 84
God Stats
78W - 135L
1,393 SR
Queue Stats
105W - 200L
1,310 MMR
Solo
Bacchus
Bacchus
Silver IV
kamikaze096
Bacchus
Silver IV
Level 87
God Stats
2W - 1L
1,160 SR
Queue Stats
3W - 4L
1,318 MMR
Party 1
Team Averages
Silver V
Silver V
Average Tier
Level 106
1,399 SR
1,284 MMR

VS

Team Averages
Bronze IV
Bronze IV
Average Tier
Level 58
1,500 SR
1,195 MMR
Chaac
Chaac
Bronze IV
Nate5732
Chaac
Bronze IV
Level 67
God Stats
6W - 13L
1,500 SR
Queue Stats
41W - 78L
1,056 MMR
Party 2
Danzaburou
Danzaburou
Bronze IV
TheGoldenChild69
Danzaburou
Bronze IV
Level 69
God Stats
1W - 3L
1,500 SR
Queue Stats
73W - 123L
1,167 MMR
Party 2
Hera
Hera
Bronze IV
jamahef
Hera
Bronze IV
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,361 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
PA203
Izanami
14
4 / 5 / 2
11,177
657
11,383
13,786
8,284
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ra
13
2 / 4 / 4
10,328
608
7,767
13,702
5,755
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Bacchus
kamikaze096
Bacchus
14
0 / 3 / 6
11,098
653
8,433
17,696
23,932
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bans
ZeusAphroditeCthulhuKumbhakarna

VS

Bans
DiscordiaCupidGaneshaAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Nate5732
Chaac
15
6 / 2 / 6
11,459
674
15,020
17,451
12,713
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Danzaburou
TheGoldenChild69
Danzaburou
14
4 / 4 / 4
11,084
652
11,406
13,268
5,231
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hera
jamahef
Hera
14
2 / 0 / 9
10,627
625
7,630
7,596
2,731
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
31
6
Kills
12
12
Deaths
6
12
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Chaac
Nate5732
Chaac
6
2
6
4.5
W
Izanami
PA203
Izanami
4
5
2
1
W
Ra
2
4
4
1
L
Danzaburou
TheGoldenChild69
Danzaburou
4
4
4
1.5
L
Hera
jamahef
Hera
2
0
9
6.5
W
Bacchus
kamikaze096
Bacchus
0
3
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,583
Damage
34,056
45,184
Taken
38,315
37,971
Mitigated
20,675
13,337
Healing
14,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Nate5732
Chaac
15,020
3,041
1,078
7,295
17,451
12,713
893
8,602
8,849
0
54,623
W
Izanami
PA203
Izanami
11,383
7,171
0
3,002
13,786
8,284
2,835
1,195
12,591
5,032
71,959
W
Ra
7,767
473
5,366
4,681
13,702
5,755
468
2,431
11,271
46,947
0
L
Danzaburou
TheGoldenChild69
Danzaburou
11,406
4,179
0
2,204
13,268
5,231
1,703
5,329
7,939
0
43,676
L
Hera
jamahef
Hera
7,630
1,798
1,125
2,880
7,596
2,731
866
3,231
4,365
43,174
0
W
Bacchus
kamikaze096
Bacchus
8,433
587
0
288
17,696
23,932
382
4,015
13,681
15,899
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,603
Gold Earned
33,170
202
Minions Killed
168
0
Camps Cleared
0
924,723
Distance Traveled
913,885
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
11,459
674
50
3
0
339,128
1
W
Izanami
11,177
657
110
6
0
274,221
2
W
Ra
10,328
608
80
5
0
310,550
4
L
Danzaburou
11,084
652
64
4
0
262,620
0
L
Hera
10,627
625
54
3
0
312,137
0
W
Bacchus
11,098
653
12
1
0
339,952
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role