Player Matchup

Cthulhu
Cthulhu
AlphaErte
Cthulhu
Level 12
God Stats
0W - 2L
1,500 SR
Queue Stats
34W - 53L
1,500 Elo+
Party 3
Thanatos
Thanatos
Araz2002
Thanatos
Level 87
God Stats
8W - 11L
1,500 SR
Queue Stats
443W - 456L
1,649 Elo+
Party 3
Danzaburou
Danzaburou
Dara2002
Danzaburou
Level 28
God Stats
6W - 4L
1,500 SR
Queue Stats
253W - 258L
1,733 Elo+
Party 3
Artemis
Artemis
LightGiver220
Artemis
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 12L
1,317 Elo+
Party 2
Guan Yu
Guan Yu
ПисяЕжа2
Guan Yu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,374 Elo+
Party 2
Team Averages
Level 28
1,500 SR
1,515 Elo+

VS

Team Averages
Level 26
1,509 SR
1,545 Elo+
Amaterasu
Amaterasu
BananaJoe87
Amaterasu
Level 27
God Stats
49W - 45L
1,616 SR
Queue Stats
50W - 45L
1,549 Elo+
Solo
Danzaburou
Danzaburou
BioHasard
Danzaburou
Level 27
God Stats
6W - 6L
1,801 SR
Queue Stats
52W - 41L
1,719 Elo+
Party 1
Set
Set
Overkill06
Set
Level 26
God Stats
3W - 3L
1,127 SR
Queue Stats
9W - 6L
1,423 Elo+
Solo
King Arthur
King Arthur
ShadowNeme
King Arthur
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 5L
1,535 Elo+
Party 1
Hel
Hel
Stiorra99
Hel
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AlphaErte
Cthulhu
12
3 / 2 / 5
8,664
481
11,392
15,898
13,208
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
Araz2002
Thanatos
14
5 / 5 / 2
8,910
495
16,566
16,940
7,261
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
Dara2002
Danzaburou
12
3 / 5 / 2
8,124
451
7,716
15,835
6,216
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Artemis
12
3 / 9 / 2
7,482
416
8,856
14,866
5,119
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
3 / 9 / 1
7,594
422
8,515
18,656
13,425
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
BananaJoe87
Amaterasu
17
6 / 2 / 10
10,472
582
11,487
20,626
9,442
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
BioHasard
Danzaburou
16
8 / 3 / 7
10,299
572
25,071
16,617
7,517
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
6 / 6 / 6
9,602
533
8,562
14,448
8,694
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

King Arthur
ShadowNeme
King Arthur
16
4 / 3 / 8
9,637
535
9,574
16,140
11,308
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

15
6 / 3 / 7
10,035
558
8,250
12,370
11,100
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
68
17
Kills
30
30
Deaths
17
12
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
AlphaErte
Cthulhu
3
2
5
2.75
L
Thanatos
Araz2002
Thanatos
5
5
2
1.2
W
Amaterasu
BananaJoe87
Amaterasu
6
2
10
5.5
W
Danzaburou
BioHasard
Danzaburou
8
3
7
3.83
L
Danzaburou
Dara2002
Danzaburou
3
5
2
0.8
L
Artemis
3
9
2
0.44
W
6
6
6
1.5
W
King Arthur
ShadowNeme
King Arthur
4
3
8
2.67
W
6
3
7
3.17
L
3
9
1
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,045
Damage
62,944
82,195
Taken
80,201
45,229
Mitigated
48,061
28,170
Healing
44,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
AlphaErte
Cthulhu
11,392
1,104
786
3,012
15,898
13,208
303
2,658
13,190
34,810
0
L
Thanatos
Araz2002
Thanatos
16,566
3,381
0
10,767
16,940
7,261
1,626
2,068
14,647
0
65,264
W
Amaterasu
BananaJoe87
Amaterasu
11,487
7,677
0
11,833
20,626
9,442
707
1,508
19,018
0
61,598
W
Danzaburou
BioHasard
Danzaburou
25,071
16,363
0
7,402
16,617
7,517
5,037
3,567
13,025
0
62,431
L
Danzaburou
Dara2002
Danzaburou
7,716
3,552
0
6,477
15,835
6,216
0
1,603
14,207
0
44,518
L
Artemis
8,856
5,107
0
3,219
14,866
5,119
0
1,061
13,705
0
27,093
W
8,562
3,532
0
1,534
14,448
8,694
1,850
1,566
12,813
0
40,515
W
King Arthur
ShadowNeme
King Arthur
9,574
1,911
0
3,343
16,140
11,308
568
519
15,359
103
53,191
W
8,250
847
11,706
8,196
12,370
11,100
1,327
4,232
8,113
31,166
0
L
8,515
2,124
335
3,574
18,656
13,425
62
946
17,437
0
31,884

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,774
Gold Earned
50,045
317
Minions Killed
426
0
Camps Cleared
0
1,500,754
Distance Traveled
1,613,261
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,664
481
49
3
0
349,482
4
L
Thanatos
8,910
495
102
6
0
330,611
4
W
Amaterasu
10,472
582
95
5
0
348,761
0
W
Danzaburou
10,299
572
90
5
0
320,839
2
L
Danzaburou
8,124
451
76
4
0
257,456
3
L
Artemis
7,482
416
44
2
0
258,350
0
W
Set
9,602
533
85
5
0
336,156
3
W
King Arthur
9,637
535
108
6
0
299,243
5
W
Hel
10,035
558
48
3
0
308,262
6
L
Guan Yu
7,594
422
46
3
0
304,855
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role